SAY BAY
P*Light

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2/2 Supervisor Votes
Created by: Andiamo
Submitted: over 2 years ago
Ranked: about 1 year ago
Source: beatmania IIDX 24 SINOBUZ
Tags:
Soundtrack, Jumpstream, Handstream, Jumptrill, Chordjack, Scroll Velocity, JS, HS, JT, CJ, SV, Konami, Bemani, 2dx, Andiamo, KGB Official, Akane Ousaka
Difficulties
Ranked
Comments
Akane Ousaka
Creator
about 1 year ago

https://remywiki.com/SAY_BAY

Jole
User
about 1 year ago

yo! looking good, just a few minor issues - see modding including patterns in tags is a nice touch but "chordstream" is more specifically a 7k term and may mislead people when searching. i'd suggest more 4k specific terms such as jumpstream and handstream instead, so like the following: Soundtrack, Jumpstream, Handstream, Jumptrill, Chordjack, Scroll Velocity, JS, HS, JT, CJ, SV, Konami, Bemani Pro League, BPL, 2dx, Andiamo, KGB Official, Akane Ousaka

Jole
User
about 1 year ago

also do you have a source on when this was used in BPL? i don't have an easy way to verify if that tag is correct

Jole
User
about 1 year ago

I have just put this mapset on hold, which means that minor issues have been found in the mapset and we are waiting for a fix with a map update. Please fix the listed errors and update the mapset.

Akane Ousaka
Creator
about 1 year ago

i will remove bpl cuz i was tripping, just waiting on kgb to do mods and i will update. will also change bg and banner when i do because i forgot to do so before

Jole
User
about 1 year ago

I have added +1 vote for this mapset!

2nil
User
about 1 year ago

Chart looks cool tell KGB to rename his difficulty to show proper signs of progression because the charts aren't isolated

2nil
User
about 1 year ago

I have just put this mapset on hold, which means that minor issues have been found in the mapset and we are waiting for a fix with a map update. Please fix the listed errors and update the mapset.

PianoLuigi
User
about 1 year ago

SV POLICE Jumps like 37883|3,37883|4 are inconsistently being rendered on top of the previous hands. Sometimes this happenswith the whole jump and sometimes with only 1 of the 2 notes. Check all instances and make them visually consistent with eachother. If you make all of the jumps appear on top of the hands, they can cleverly act as visual ques for what's to come. I'd also suggest adding some sort of visual ques for the repeating hands at 88974 and onwards. Effects requiring pure memorization in an otherwise very reading focused map feel really out of place.

PianoLuigi
User
about 1 year ago

It was also discussed with the RS that the SV difficulty can be considered the top difficulty due to the unaccounted difficulty of the effects, and as the other difficulty already has standardized name, no difficulty names need to be changed.

Jole
User
about 1 year ago

I have added +1 vote for this mapset!

Revv
User
about 1 year ago

I have added +1 vote for this mapset!