WWW.BLONDE GIRL (MOMO MIX)
JENNY ROM

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2/2 Supervisor Votes
Created by: nei
Submitted: 8 months ago
Ranked: about 2 months ago
Source: DDRMAX -DanceDanceRevolution 6thMIX-
Tags:
ddr, dance dance revolution, dancemania, english, Dancemania SPEED BEST 2001, eurobeat, stamina, js, jumpstream
Difficulties
Ranked
Comments
Cuckson
Ranking Supervisor
6 months ago

this is almost good enough to be ranked, the "WWW.INSANE" diff has a very questionable change in layering starting with the jumpjacks going into the longjacks and then it's never seen again. this conflicting idea is pretty out of wack, i think it would be better for the structure if you stuck to one or the other, especially when you're layering a repetition of the previous section. i'm also unsure about how you're starting and breaking the streams, it's more noticeable in the hard diff where at 34254 the stream ends seemingly prematurely at 36901. i think it would fit a lot better with the vocal isolation if you charted the streams accurately to the drum fills in that section. there's also random broken gaps throughout both diffs, it's small stuff like this that i think needs to be looked at before it's rankable. gonna be denying this for now

Cuckson
Ranking Supervisor
6 months ago

I have just denied this mapset from being ranked. Please fix the listed errors and resubmit in 2 weeks.

nei
Creator
6 months ago

Regarding the longjacks and the jumpjacks I now realized what I did and now I think it's alright for now. As for the broken streams, I fixed the hard diff, but I'm not sure about the insane diff and I would like some clarification because to me it looks fine.

nei
Creator
6 months ago

I have re-submitted my map

nei
Creator
6 months ago

I have just re-submitted my mapset for rank!

Argo Northrop
Ranking Supervisor
3 months ago

Apply +20 offset. On top diff doubles used in the section 22960 is highly inconsistent, some doubles are placed where no clear vocals can be heard, same goes for the chorus such as 34430 and 34783. Comparing hard and insane diff, insane does not have LNs on 42724 while hard diff does, please remove them to follow difficulty progression.

Argo Northrop
Ranking Supervisor
3 months ago

I have just put this mapset on hold, which means that minor issues have been found in the mapset and we are waiting for a fix with a map update. Please fix the listed errors and update the mapset.

nei
Creator
3 months ago

Ok, i think fixed it all

Argo Northrop
Ranking Supervisor
2 months ago

I have added +1 vote for this mapset!

Linlime
Ranking Supervisor
2 months ago

The current hard difficulty is has patterns that are to hard for a hard. also some patterns are very similar if not the same difficulty as top diff which results in worse difficulty balancing. jumptrills such as 10980|2,10980|1,11068|3,11068|4,11156|2,11156|1,11244|3,11244|4,11333|2,11333|1,11421|3,11421|4,11509|2,11509|1,11597|3,11597|4,11686|2,11686|1 are quite physically challenging for players on the hard difficulty and are pretty dense. definitely longer ones like at 32863 . generally you want to stay away from trills longer then about 9 notes and avoid anchors longer then 5. Usually jumps during 1/4th stream should generally have a spacing of 1/1 between them and any denser id recommend you use sparingly. furthermore the streams are very long and include very little breaks. it is best to find natural moments to give a 1/2 long break within the streams to make it less straining for players

Linlime
Ranking Supervisor
2 months ago

I have just put this mapset on hold, which means that minor issues have been found in the mapset and we are waiting for a fix with a map update. Please fix the listed errors and update the mapset.

nei
Creator
2 months ago

good point, i left some room in the JS section and made the jumptrills less dense

Argo Northrop
Ranking Supervisor
2 months ago

I have added +1 vote for this mapset!

nei
Creator
2 months ago

made changes to www.hard diff for hand balancing

wolfNAV
Ranking Supervisor
about 2 months ago

I have added +1 vote for this mapset!