I have denied this mapset because:
The mapset contains unrankable difficulties.
layering is quite poor in the bottom diff. patterning in both diffs could do with some work in terms of representation. the break is pretty good though
Kyakuz
2 months ago
I'm pretty sure I have fixed a lot of the issues with this update, all I need is a good offset for the timing!
Kyakuz
2 months ago
thanks for feedback, give me time to fix :D
Chopped Chin
2 months ago
I have denied this mapset because:
The mapset contains unrankable difficulties.
map has a lot of potential but unfortunately i have to deny.
(referring to top diff)
Map has a pretty significant contrast issue with places in the chart that is significantly less intense than others but yet having almost identical difficulty with each other. Remember that when mapping, you should reflect the song and its intensity and vibe/atmosphere with their pattern. Example, 6491 this section is just the synth from the intro with drums, that's all but when 12656 occurs, the layering is really similar from the previous and this section is much more intense than the first one with the pads and the melody occurring here. Not to say this is unacceptable, but I feel like there should be some differentiation between the two sections apart of just adding quads to the melody.
Main drop at 12656 the layering is quite illogical as you emphasize all the melody and the snares? 15121|3,15121|4,15121|1,15121|2 16765|4,16765|1,16765|2,16765|3 17587|3,17587|4,17587|1,17587|2 etc. I think it'd be better if you emphasized on the melody sounds as it's really prominent in this section (so making melody quad and snare triple, optional but imo would improve the coherency of the layering to the player more).
map has a lot of inconsistencies too. 17587|3,17587|4,17587|1,17587|2 vs 38526|2 why is one double with an LN included but the other one is a single normal note? They are the same sound with different pitch. 52910 this section has a lot of them too especially with what you representing as LN, for example, 54553|2,54759|3,54964|1 assuming you're mapping to that vocal synth, you don't apply that triplet LN concept at 56403 and 56608 where these are just rice notes. speaking of this section, I'd recommend toning down the chordsize as this section is relatively calm compared to the other section so triple and double usage for the synth sound (which i should mention is quiet frequent) doesn't warrant the usage of these chordsize, would tone the difficulty in this section justttt a bit.
The mapset requires an offset and or is completely mistimed.
remove all the scroll velocity changes, quaver doesn't have kiais.
Kyakuz
3 months ago
Changed to min diffs to make it easier to correct inconsistencies (have a back up file, in case they need to be returned, however)
Kyakuz
3 months ago
If the multiple diffs are still an issue, could I just reduce the diff amount to just the top 2 diffs?
Kyakuz
4 months ago
I have just submitted my mapset to the ranking queue!