Woowa (Cut Ver.)
DIA

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Denied For Rank 0/2 Supervisor Votes
Created by: Sefiro
Submitted: almost 2 years ago
Last updated: over 1 year ago
Source: Newtro
Tags:
kpop, dance, disco, seifir, korea, korean, idol, girl group, 다이아, 우와
Difficulties
Unranked
Comments
joune
Ranking Supervisor
over 1 year ago

Add "다이아, 우와" in tags. There is a comma after (Cut Ver) in the title, i assume its a mistake and should be a dot.

joune
Ranking Supervisor
over 1 year ago

Remove easy difficulty from the mapset because there are barely any difference between it and normal difficulty, and all the differences i've seen have been of poor quality.

joune
Ranking Supervisor
over 1 year ago

I suggest making Insane difficulty more complex by adding 1/4th streams when its necessary, since right now it is very close to Hard.

joune
Ranking Supervisor
over 1 year ago

All of the maps in the mapset have the same problems, so I'll just put everything in Insane.

joune
Ranking Supervisor
over 1 year ago

Basically apply mods to every map in the mapset

joune
Ranking Supervisor
over 1 year ago

I have just put this mapset on hold, which means that minor issues have been found in the mapset and we are waiting for a fix with a map update. Please fix the listed errors and update the mapset.

joune
Ranking Supervisor
over 1 year ago

I have added +1 vote for this mapset!

Kim_GodSSI
User
over 1 year ago

please check the mod and get the mods from others I've seen a lot of consistency issues and incorrect use of note patterns in hard diff. I checked the parts where the same sound, similar, weaker, or stronger sound was expressed notes in the opposite way.

Kim_GodSSI
User
over 1 year ago

I have just put this mapset on hold, which means that minor issues have been found in the mapset and we are waiting for a fix with a map update. Please fix the listed errors and update the mapset.

Seifir
Creator
over 1 year ago

Hi Kim_GodSSI! ;) <3 For this mod 00:15.482, I have changed it so that it is matching the first "Woowa! Woowa!" part, but I will not include the drum part because the drums are hyping up the music and the next coming part has low energy, putting drums doesn't feel good/right, so I just focused on the vocals and enhanced the feel of it. ;( 00:08.750 -- Done! ;))))) 00:24.104 (1) 00:24.340 (1) -- This part wasn't changed because it is only happening for a second and not throughout the song, at the same time it is a part of my mapping style, as I would like to get the player off guard/surprised and not to get too comfortable (I usually sprinkle those on my maps), more on that below. :O The opposite way of putting notes is actually a design choice. ;))))))) It's also a part of my mapping style, because I don't want them to be on the same lane and/or same hand to break the robotic monotony and also to spice things up! >:) If you see the notes/LN's I've placed that is supposed to be in a single line/lane, they move a lot, it is to mimic the feel of dancing to the hands. ;) I hope this helps out with the disagreement Kim_GodSSI! ;) ;)

wolfNAV
Ranking Supervisor
over 1 year ago

Please check mods for Hard, and Insane diffs. I like the ideas, but the chord sizes are a bit inconsistent at times. A lot of sounds are represented in different ways at different times and they should have matching chord sizes to be consistent.

wolfNAV
Ranking Supervisor
over 1 year ago

I have just put this mapset on hold, which means that minor issues have been found in the mapset and we are waiting for a fix with a map update. Please fix the listed errors and update the mapset.

Seifir
Creator
over 1 year ago

Hi Ranking Supervisors!! <3 <3 <3 THANK YOU VERY MUCH for all of your help, I now understand on how you guys rank things, I focused more on consistency like you can't even believe it! :O BEHOLD! More improved version of Woowa!!: Reconstructed the whole chorus section with new, more consistent patterns. ;) Extended the chorus section until the outro! Added few missing notes. ;( Added few additional notes where it needs to be, like a cymbal crash or a snare hit, etc. Reviewed all sections/parts of the song (Intro, Verse 1, Verse 2, Chorus, etc.) and changed placements of some notes to be more inline and consistent with the part/section. And all of this I did for all difficulties, without losing my mapping style and without making the song super hard (as I make maps for mid-tier players and below). ;))))))

Seifir
Creator
over 1 year ago

Changes [Insane]: 01:02.608 (4) A lot of notes got changed now during the chorus reconstruction, it is now more consistent with the section/part! :O For 01:02.608, it represents 1,3 - LN bassline notes as it is the theme throughout the song, 2 - bass drum, 6 - cymbal hit, 7 - vocals. 01:05.915 (4) Fixed during the chorus reconstruction! >;) 00:33.80 (3,2,) 00:34.970 (3,7,) Vocals is on lane 7 -- 2,3 and similar incoming notes is actually that industrial big "TOG" sound that happens every 2 seconds. These following are design choices: Accenting the crucial "TOG" sounds with 2 notes as it feels better than noting the drums, drums on this section will feel like the same old-same old with nothing new to give. Verse 2 is pushing the music through, it feels like 'on-the-go', accenting the "TOG" compliments the moving feel of that section and also a relief to the slog that is the verse 1. Verse 2 doesn't have notes representing the drums (except near the end of verse 2 where I use bass drums and snares to change the feel of the transition). It is just the bassline and the vocals. Changes [Hard]: 01:05.915 (4) 01:12.57 (4) These parts got better as well during the chorus reconstruction! >;) They are always 2 LN bassline notes, a bass drum hit and vocals. 00:11.112 (4,3,) 00:13.1 (4,3,) OH MY GOSH, thank you! I can't believe how I've missed those notes. :O I can't believe I've spent half a day polishing this s***. XDDDDDDDDDDD Though I'm feeling the power, it made me feel like a rhythm block nerd, just like you guys ;)))))))))) Sorry for the wrong grammar as english is not my first language. THANK YOU GUYS FOR HELPING ME! <3 <3 <3

Reazy Fwoof
Ranking Supervisor
over 1 year ago

Discussed a little bit, but since the difficulty of the insane diff is not comparable to a true insane you can add to the chord density (as an example adding chords to match with the kicks 17726|6), and you could use streams as well to represent the vocals on the last diff if you're aiming for an insane, pretty sure it was mentioned earlier in the thread and I think it's reasonable to apply here. And once again check through for the inconsistencies on those chord sizes, especially on that last diff.

Reazy Fwoof
Ranking Supervisor
over 1 year ago

I have just put this mapset on hold, which means that minor issues have been found in the mapset and we are waiting for a fix with a map update. Please fix the listed errors and update the mapset.

Seifir
Creator
over 1 year ago

Hi Reazy! ;))))))))))) Thank you for clarifying this. When selecting a difficulty, I had a hard time picking one, probably because I'm a lower tiered player. ;( Now I found my correct mapping difficulty which is 'Hard' <3 , and makes sense because I do create maps for lower tiered players. :O I think that's also an issue where it tries to fit in to a difficulty where it doesn't belong to. X_X Chords have been check too, usually chords are happening when the 2 bassline LN, vocals + with or without the kick meets. About 17726|6 , I haven't added bass drum notes because it is more of a bass line, it has more rounded sound to it compared to the choruses' punchy/solid bass drum. Verse 2 has the same bass drum as the chorus, but I have focused instead on the bassline as it has the more fun, dancy feel to it, adding the bass drum notes will ruin the dancy feel, and it will become super difficult to play!! ;(((((((( I have now changed the difficulty of the song to reflect on what it really is! ;)))))))

Reazy Fwoof
Ranking Supervisor
over 1 year ago

Remove the middle difficulty Hard (Forgiving), as it is too close to each other in terms of having a spread. Check mods to adjust the last chord sizes that still need to be adjusted.

Reazy Fwoof
Ranking Supervisor
over 1 year ago

I do love the mapset design and theme it's aiming for, but there are a lot of small inconsistencies that pile up, like swapping representation of an instrument part way or the chords still being varied all over the place despite being pointed out quite a few times. I think with a little more time put into checking over through and flushing out the mapset, and maybe more thought over a well-planned top diff this could easily be rankable.

Reazy Fwoof
Ranking Supervisor
over 1 year ago

I have just denied this mapset from being ranked. Please fix the listed errors and resubmit in 2 weeks.