apply -14ms offset using edit > apply offset to map, check feedback after applying the offset
left feedback for "WONDERHOY" diff:
846|1,846|4,846|3 this is missnapped and frankly too dense for what this represents right at the start, percussion is nonsensically layered (compare 2096|1,2096|2,2096|3 to 2429|3 and 2763 doesn't even have a note)
sections like 3846|3,3846|1,4012|3,4012|2,4179|1,4179|2,4179|4,4262|3 completely missnapped to represent percussion or vocals, and sections like 6096|2,6096|4,6179|1,6179|3,6262|2,6262|4,6346|3,6346|1,6429|4,6429|2,6512|1,6512|3,6596|2,6596|4 with a cool idea but doesn't reflect the song well and feels very out of place within the context of the chart. lots of notes that represent nothing (like these jacks at 6762|2,6846|3,6846|2,6929|3 are mistimed to represent the drum fill). entire sections like 51429 are offsync by 1/4 and need resnapping, random density usage like this hand at 60762|2,60762|3,60762|1 etc.
overall lots of density usage issues and inconsistencies and poor representation of the music, gonna have to deny this for now.
apply -14ms offset using edit > apply offset to map, check feedback after applying the offset left feedback for "WONDERHOY" diff: 846|1,846|4,846|3 this is missnapped and frankly too dense for what this represents right at the start, percussion is nonsensically layered (compare 2096|1,2096|2,2096|3 to 2429|3 and 2763 doesn't even have a note) sections like 3846|3,3846|1,4012|3,4012|2,4179|1,4179|2,4179|4,4262|3 completely missnapped to represent percussion or vocals, and sections like 6096|2,6096|4,6179|1,6179|3,6262|2,6262|4,6346|3,6346|1,6429|4,6429|2,6512|1,6512|3,6596|2,6596|4 with a cool idea but doesn't reflect the song well and feels very out of place within the context of the chart. lots of notes that represent nothing (like these jacks at 6762|2,6846|3,6846|2,6929|3 are mistimed to represent the drum fill). entire sections like 51429 are offsync by 1/4 and need resnapping, random density usage like this hand at 60762|2,60762|3,60762|1 etc. overall lots of density usage issues and inconsistencies and poor representation of the music, gonna have to deny this for now.
I have just denied this mapset from being ranked. Please fix the listed errors and resubmit in 2 weeks.