Im not sure if you are using this for vocals or for that quiet sound. But if you did it for the vocals then 49649|3 should instead be placed on 49482. And if you did it for that sound 503165048251982 These places should have a note.
Should go on 3621 to make the voice mapping more accurate, similar issues in 5315|2 that should go on 5288, 6149|1,6315|4 that you should move them 1/4 so they would be 6232 and 6399 respectively
Make this a jump to keep consistency with other jumps nearby
Applies for all diffs
There's also voice so a note should be added
Applies for all diffs
Add 1 note here to complete that roll where the sound ends
Prob not intended, jump should be on 67066
Should start on 54399
Applies for all diffs
Im not sure if you are using this for vocals or for that quiet sound. But if you did it for the vocals then 49649|3 should instead be placed on 49482. And if you did it for that sound 50316 50482 51982 These places should have a note.
Applies for all diffs
This should also be a jump
Applies for all diffs
This should be a single and make 31982 a jump, as there's is the hard sound. Also for 32399 and 32316
33066 and 33149 too
Applies for all diffs
Leave this as a single, as comparing the sound is more like what you used for the streams rather than one of these 16899
Applies for all diffs
moved jump to 00:16.649 instead cause there is a noise there
Should go on 3621 to make the voice mapping more accurate, similar issues in 5315|2 that should go on 5288, 6149|1,6315|4 that you should move them 1/4 so they would be 6232 and 6399 respectively
there are also some parts with the same issue
Prob this issue will be for all diffs