a lots of svs feels pretty akward and useless. Like the ones that are just a few .0X for apparently no reason 30750, and i dont think the add of an instrument to the song should mean that a higher speed sv should be used
This parts has some probably random jumps like 417904899049950 that are not applied to same instances. Either remove them or make similar parts also jumps
This is the main issue through the map, check for the chord size to be consistent with the sounds you map so you dont get something like using jumps for a sound one time and ignoring it for the rest of the map
This is the main issue through the map, check for the chord size to be consistent with the sounds you map so you dont get something like using jumps for a sound one time and ignoring it for the rest of the map
a lots of svs feels pretty akward and useless. Like the ones that are just a few .0X for apparently no reason 30750, and i dont think the add of an instrument to the song should mean that a higher speed sv should be used
Here's also vocal so it should be mapped
This parts has some probably random jumps like 41790 48990 49950 that are not applied to same instances. Either remove them or make similar parts also jumps
This is the main issue through the map, check for the chord size to be consistent with the sounds you map so you dont get something like using jumps for a sound one time and ignoring it for the rest of the map
This is the main issue through the map, check for the chord size to be consistent with the sounds you map so you dont get something like using jumps for a sound one time and ignoring it for the rest of the map