The Empress
UNDEAD CORPORATION

Back To Mapset Page
Created by: eMich
Submitted: over 1 year ago
Ranked: over 1 year ago
Source: Tyrant
Tags:
stamina, jumpstream, electronic, english, rock, warrior, metal, touhou, 暴君, 東方紅魔郷 ~ the Embodiment of Scarlet Devil
BPM: 270
Length: 4:19
Passes/Fails: 183 / 2653

[4K] 38.80 - Orpheus

Accepted
Issue
2nil
User
over 1 year ago

Pasted section so you know what to do

Accepted
Issue
2nil
User
over 1 year ago

idk why this would be here honestly you should just make them single notes if you're not gonna commit to a full trill

Accepted
Issue
2nil
User
over 1 year ago

Pasted section you already know what to do

Accepted
Issue
2nil
User
over 1 year ago

Seems pretty unintentional that there's a hand here

Accepted
Issue
2nil
User
over 1 year ago

Another pasted section so you know the drill

Accepted
Issue
2nil
User
over 1 year ago

pasted section so do what previous mods tell you to do

Accepted
Issue
2nil
User
over 1 year ago

do what you did with the other chordjack sections to this one

Accepted
Issue
2nil
User
over 1 year ago

since this is pasted just do what you did last time

Accepted
Issue
2nil
User
over 1 year ago

Make this a trill cuz structure consistency!

Accepted
Issue
2nil
User
over 1 year ago

This and other jumps on the 1/2nd and 1/4th line are again, very off-putting and likely should be on the 1/1st line

Accepted
Issue
2nil
User
over 1 year ago

this jump doesn't go to anything

Accepted
Issue
2nil
User
over 1 year ago

There should be more jumps in this section for the crashing sounds

Accepted
Issue
2nil
User
over 1 year ago

pasted section so you know what to do

Accepted
Issue
2nil
User
over 1 year ago

apply the same mods to this section as the one that's similar to it

Accepted
Issue
2nil
User
over 1 year ago

since this part is pasted just repeat the mods from the previous time it was charted

Accepted
Issue
2nil
User
over 1 year ago

a very random jump that I do not understand being where it is

Accepted
Issue
2nil
User
over 1 year ago

kind of a random jump but I can understand why it's here, just doesn't really fit regardless

Accepted
Issue
2nil
User
over 1 year ago

this pattern goes against the already set trilly structure you've set up so far so you should probably re-chart this and map it a bit more accurately

Accepted
Issue
2nil
User
over 1 year ago

move this hand down to the 1/2nd line

Accepted
Issue
2nil
User
over 1 year ago

this entire section it would be better for hands to be placed on the 1/2nd line as opposed to the 1/1st line because the crashing sound happens there instead

Accepted
Issue
2nil
User
over 1 year ago

should probably not be mapped like that idk it feels super out of place and you should keep the jumps to 55499 and 55721

Accepted
Issue
2nil
User
over 1 year ago

Make this a jumptrill to match this section's structure

Accepted
Issue
2nil
User
over 1 year ago

would work a bit better as a jumptrill up until 48388

Accepted
Issue
2nil
User
over 1 year ago

this hand isn't mapped to a sound that justifies it being there

Accepted
Issue
2nil
User
over 1 year ago

a more stream-like pattern would be more fitting here

Accepted
Issue
2nil
User
over 1 year ago

not much reason this would need to be a jump, and the jump right after could get away with being a hand instead

Accepted
Issue
2nil
User
over 1 year ago

instead of starting the jump trill so late at 24055 you should probably do it at 23499 instead and have the buildup be jumpstream starting from 22388

Accepted
Issue
2nil
User
over 1 year ago

should probably change this trill into the handstream pattern right before it just because it would make a bit more sense