Himitsu CULT
t+pazolite

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Created by: Entinienty
Submitted: over 1 year ago
Last updated: over 1 year ago
Source: NGHTSHFT
Tags:
electronic, ヒ​ミ​ツ​CULT, jcore, j-core, tpazolite
BPM: 190
Length: 3:09
Passes/Fails: 59 / 151

[4K] 16.00 - Your secret's mine to keep

Pending
Suggestion
ESV EpicCreeper
User
about 1 year ago

I think this one works better as a long note

Pending
Issue
ESV EpicCreeper
User
about 1 year ago

theres no reason for this to be a jump

Pending
Issue
ESV EpicCreeper
User
about 1 year ago

this sound should be represented with a hand for each time it appears in this section

Pending
Suggestion
ESV EpicCreeper
User
about 1 year ago

this pattern is hard to read and a little uncomfortable, just have a normal jumptrill here instead

Pending
Issue
ESV EpicCreeper
User
about 1 year ago

in sections like this one you should either make all the jumps have 2 LNs or all the jumps have 1 LN

Pending
Suggestion
ESV EpicCreeper
User
about 1 year ago

this note is twice as long as the sound its representing, I think you should shorten it

Pending
Issue
ESV EpicCreeper
User
about 1 year ago

this is the only time in this section that sound is being represented, so either remove it or represent the other similar sounds in this section

Pending
Issue
ESV EpicCreeper
User
about 1 year ago

there are places like this one in the map that don't have any notes, despite previously establishing that in this section there's a note every beat.
this is not the only place that this happens so just go over the map and fix that whenever it happens.

Pending
Issue
ESV EpicCreeper
User
about 1 year ago

this section is not really representing the song well.

Pending
Suggestion
ESV EpicCreeper
User
about 1 year ago

the rice section that starts here doesn't really have a consistent pattern, though I like what you did with the trills at the start. maybe have trills for the entire section

Pending
Issue
ESV EpicCreeper
User
about 1 year ago

this jump doesnt represent anything, make it a single note

Pending
Issue
ESV EpicCreeper
User
about 1 year ago

the offset is wrong, apply a 60 ms offset to the map