Ghost of Christmas Past
Majestica

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Created by: AARaidenMK
Submitted: about 2 years ago
Last updated: over 1 year ago
Source: A Christmas Carol
Tags:
Symphonic, power, metal, English, A, Christmas, Carol, ReinXeed, Tommy, Johansson, Chris, David, Joel, Kollberg, Petter, Hjerpe, Ebenezer, Scrooge, ghosts, the, xmas
BPM: 260
Length: 5:06
Passes/Fails: 56 / 22

[4K] 14.63 - Marimba

Accepted
AARaidenMK
Creator
over 1 year ago

Hey, I apologize for being late, most of the problems should be resolved now. Please let me know if there's still any issue I should fix.

Also, I might be having difficulty understanding things like trying to get rid of all the 1x SV points in the Scroll Velocity menu and fixing jump trill density. I'm semi-new to Mania mapping.

Accepted
Issue
raifyx
User
over 1 year ago

Source should be "A Christmas Carol"

Accepted
raifyx
User
over 1 year ago

Put a comma in between "metal" and "English" in tags

Pending
Issue
raifyx
User
over 1 year ago

Get rid of the 1x SV points in the Scroll Velocity menu

Pending
raifyx
User
over 1 year ago

Bpm markings should be half timed to better represent the song as it's not that fast.

Accepted
Issue
raifyx
User
over 1 year ago

There is a long anchor on lane 1 here which should be moved around periodically to other lanes. Every 2 measures can be a good opportunity to switch the anchor to another lane

Accepted
Issue
raifyx
User
over 1 year ago

These two notes should be jumps as they are toms

Accepted
Issue
raifyx
User
over 1 year ago

Nothing in the song justifies this being a jump

Accepted
Issue
raifyx
User
over 1 year ago

This note shouldn't exist. This part can be mapped with a jump trill

Pending
Issue
raifyx
User
over 1 year ago

This note shouldn't exist. This section also has a jump trill that changes density with no change in the sound which does not represent the music clearly

Accepted
Issue
raifyx
User
over 1 year ago

This section has a lot of (2,4) split jumps that are repeated with no variation on its placement. Do change some of these jumps around

Accepted
Issue
raifyx
User
over 1 year ago

Jump for tom

Accepted
Issue
raifyx
User
over 1 year ago

There has been a lot of instances in this map where sounds that be represented via a hand are chose to be represented with a jump. This sound gets chosen but nothing else? either add a lot more hands throughout the map or reduce this to a jump.

Accepted
Issue
raifyx
User
over 1 year ago

This section has a lot of jumps on the same hand which can be moved around to spice up gameplay.

Accepted
Issue
raifyx
User
over 1 year ago

Would argue this crash deserves to be a Jump for representation

Accepted
Issue
raifyx
User
over 1 year ago

Would argue this crash deserves to be a Jump for representation

Accepted
Issue
raifyx
User
over 1 year ago

Jump for snare

Accepted
Issue
raifyx
User
over 1 year ago

Jump for snare

Accepted
Issue
raifyx
User
over 1 year ago

Jump for snare