[sv] weird scroll transition (primarily the one back to upscroll, the first is arguably okay), though only way i can see this being done better easily is just by making it all upscroll
[sv] this transition to upscroll feels jarring and could perhaps be done better with something like preview ("up" vocal) to better communicate the change in scroll to the player
[sv] what's the opposite of a difficulty spike
[sv] nevermind all of the drops are easier than the buildups
hmm
[sv] same here
98430|4,98430|1,98430|2,99230|1,99230|3,99230|4
[sv] etc
yeah his idea doesnt work all too well with reverse, im changing the second part to normal too
reason being there are lns
[sv] weird scroll transition (primarily the one back to upscroll, the first is arguably okay), though only way i can see this being done better easily is just by making it all upscroll
no i completely agree, its a good idea but theres lns in the section which makes the transitioning impossible
[sv] this transition to upscroll feels jarring and could perhaps be done better with something like preview ("up" vocal) to better communicate the change in scroll to the player
i didn't mean to just make it downscroll-
[sv] the teleports here feel really random and are a very large difficulty spike in sightreading
switched up jank parts to a -1.5 1.7 linear
inconsistent chord size, same sound
gotcha, thanks