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i haet yuo
one day i can read this and another day i can't idk why
Soon I bet
should be a single, there's no melody note here (see: 34661, 40409, 43283)
yet another silly lil anchor
forgot to mark as suggestion, gonna kms
very ultra silly anchor
man the melody at this part is a painnn to avoid anchors to. was able to split into groups of 5 but man that's kinda wild
other silly anchor
actually scratch that, the density here makes this kind of anchor mostly unavoidable, you good
silly anchor
this pattern is weird and uncomfortable to play, i'd adjust it to something more like this:
decided to just nerf the 1/2 jumps out instead.
apply +15 ms offset
offset is synced as is, from the first kick's transient. (might be an issue on your end)
snaps here don't really align with the music, i'd propose instead to do something like this
(jump is optional)
looks like it's better synced to the melody on 1/7ths. i would turn off the lowpass filter to better see the waveform.
personally i'd make these quads, you don't have to but i think it'd be better for playability and representation
spacing is slightly inconsistent here, probably just use amogu sv to scale(mul) at 1x
time signature changes here, you should probably place a 6/4 timing point at the start of this section and another 4/4 sig at the end of it
also when you finish this, use align plugin so timing lines appear where they should
should be [23] instead of [12]
remake svs in this part to conserve space in the playfield better: this part creates floating point precision inaccuracies in the rest of the map