[sv] this feels lazy and while could be used to represent the slowdown it could stop at 01:07.720 to make way for a more impactful effect at the kicks for the buildup to the drop
i'm all for simplification of patterns to prevent difficulty spikes, but these notes have no sound triggering them and only serve to make the level harder
Consider removing repeated tags ("mine, craft" are both covered by minecraft i believe, and "halloween day, halloween, day" are all covered by title)
Oh and crafter2011 (you're not allowed to repeat artist nor title in tags according to rc (see Title and Artist rules))
[sv] this feels lazy and while could be used to represent the slowdown it could stop at 01:07.720 to make way for a more impactful effect at the kicks for the buildup to the drop
from here until the end of this drop you constantly switch whether you map these as hands or jumps
should be mapped to 1/3 notes
also 1/8 early
1/8 early
1/4 early
to me it feels like there should be a note 1/4 later here but it's not a requirement by any means
same with 01:39.591
inconsistent chord size, should be a hand
this technically matches to a sound but feels really unnecessary
should be a note inbetween here
should be a note inbetween here
1/4 early
no lyric here, and you don't map the background music at any other point during this
1/4 off, and there should be another note here
this can be entirely mapped to 1/2 notes since the syllables "ing-like-we're" hit all 1/2 note opportunities between those two jumps
should be a note inbetween these
1/4 early
this as well
this should be mapped in 1/3 notes
this shouldn't be a chord since the sound that made it into one is no longer present
1/4 early
1/4 early
there's no kick here
same sound, inconsistent chord sizes
same sound, inconsistent chord size
same sound, inconsistent chord size
same sound, inconsistent chord size
same sound, inconsistent chord size
00:10.350 as well
though as kgb said earlier, there is a chord 1/4 down that should most likely be here
i'm all for simplification of patterns to prevent difficulty spikes, but these notes have no sound triggering them and only serve to make the level harder
same with the entire bit from 00:09.600 to 00:37.200 - there's just a lot of extra notes with no sound behind them
these should be timed in the same manner as 102417|4,102667|3, since its the same sound in a similar fashion
these are a 1/4th early if they're meant to represent the kick drum.
(and 34425|3,34425|1 are 1/4th late)
these notes are 1/4th early.
same for 4875|3,5025|1,5175|2,5325|4,5475|1,5625|2,5775|3,5925|2,6075|1,6225|4,6375|3,6525|2, 41025|3,41175|2, and 45825|3,45975|2