Destiny
Yooh

Created by: Noch Einen
Submitted: over 4 years ago
Ranked: over 4 years ago
Source: SOUND VOLTEX IV HEAVENLY HAVEN
Tags:
Electronic
BPM: 222
Length: 1:57
Passes/Fails: 4010 / 5526

[4K] 26.10 - Insane

Denied
Suggestion
Eclipse
User
over 4 years ago

You mapped drum snares with no difference between them once with a jump and once with a single note. Keep it consistent.


Noch Einen
Creator
over 4 years ago

in a map, its not always 100% total consistent. sometimes we need to differeniate parts to make it not similiar toward other diff

Accepted
Issue
Eclipse
User
over 4 years ago

I'm fairly certain I hear these notes in the song as 1/3 instead of 1/4.


Noch Einen
Creator
over 4 years ago

true, will delete all 1/4 on there

Denied
Suggestion
Eclipse
User
over 4 years ago

the second jumps in these jumpjacks are weaker in the song so I would map them with a single note instead.


Eclipse
User
over 4 years ago

also applies to 93186|4

Noch Einen
Creator
over 4 years ago

i treated all melodies equally, if i made it single, consistency issues appeared

Accepted
Suggestion
Eclipse
User
over 4 years ago

I'm pretty sure the melody here doesn't justify bursts at all. Correct me if I'm wrong, but I hear a note and then three notes instead of five consecutive notes.


Noch Einen
Creator
over 4 years ago

correct, deleted and reworked to something

Accepted
Eclipse
User
over 4 years ago

because you already use jumps for the main melody, you are forced to omit the kick in the drumline. I suggest rethinking how you want to map this part carefully, because you want to both be appropriately difficult and represent the song, which isn't always easy.


Noch Einen
Creator
over 4 years ago

ah true, i'll delete the the col 2 & made it [14][14] instead

Noch Einen
Creator
over 4 years ago

oh wrong, but the changes i made is at 55619

Denied
Suggestion
Eclipse
User
over 4 years ago

while accenting the hard kick is fine, there are lots of jumps like this which are in unrelated moments. I would either make this a hand, or remove the other jumps around it


Eclipse
User
over 4 years ago

snare*, not kick

Noch Einen
Creator
over 4 years ago

did you listen to the louder piano? that's why i made it double. the other pianos are equally same-sounded