no copyright sounds, electronic, sv, trap, RaspyRaspberry, male vocals, english, pop, ncs, nocopyrightsounds, Daniel Maisonneuve, Luke Arreguin, indie rock, future bass, RachelRaspberry
I'd recommend you get rid of the two 1x sv points in the beginning, so there isn't a random drop from 1x -> .3x, it's more natural if the slowjam is introduced from the moment the notes start rolling
Chord size inconsistency (same sound but represented with different size chords
the hand ones are used for kicks with the fading 808's and claps but I use jumps for kicks without the layered 808 sounds.
check playtesting thread
makes it a bit harder but I'll go w it
The vibrato used in places like here are very intense compared to the song, maybe look at toying with the values a bit
This note is very high, you should probably lower it (displace note works pretty well here, ~-50 to -100ms should work fine)
*msx
i don't really think using vibrato to represent the backing melody(?) works very well here, it would probably be better to layer it in as notes
I'd recommend you get rid of the two 1x sv points in the beginning, so there isn't a random drop from 1x -> .3x, it's more natural if the slowjam is introduced from the moment the notes start rolling
I'd do this but the beginning looks like it's still on 1.0x even before the song starts
Add a sv point at a large negative value them (prob ~-10000ms, like how emik does with bloom)