PUNCH PUNCH FOREVER!
Kissa Sasaki

Created by: juliaquavy
Submitted: 11 months ago
Last updated: 7 months ago
Source: PUNCH PUNCH FOREVER!
Tags:
speedoru, newgrounds, japanese, anime, cartoon, animation, indie, matsumoto gogo, hyper, upbeat, pop, op, theme song, opening
BPM: 210
Length: 3:04
Passes/Fails: 6 / 8

[4K] 22.08 - Insane

Accepted
Issue
Rainbow Dash
User
9 months ago

is there a reason why the jumps on alternate 1/1 snaps are dropped here?


juliaquavy
Creator
8 months ago

I meant to have be a sort of ramping up feeling but i accidentally swapped the order of where i wanted the jumps, going to be editing that now.

Accepted
Suggestion
Rainbow Dash
User
9 months ago
00:28.651 (1,3,) 00:28.794 (1) 00:28.937 (4,2,) 00:29.80 (4) 00:29.222 (3,2,) 00:29.365 (2) 00:29.508 (4,1,) 00:29.651 (4) 00:29.794 (3,2,) 00:29.937 (3) 00:30.80 (4,1,) 00:30.222 (1) 00:30.365 (4,3,) 00:30.508 (4) 00:30.651 (1,2,) 00:30.794 (1) 00:30.937 (3) 00:31.80 (4) 00:31.222 (3,1,) 00:31.365 (2) 00:31.508 (3) 00:31.651 (4) 00:31.794 (3,2,) 00:31.937 (1) 00:32.80 (2) 00:32.222 (3) 00:32.365 (4,1,) 00:32.508 (3) 00:32.651 (2) 00:32.794 (1) 00:32.937 (4,2,) 00:33.80 (3) 00:33.222 (4,2,) 00:33.365 (4) 00:33.508 (1,3,) 00:33.651 (1) 00:33.794 (2,3,) 00:33.937 (3) 00:34.80 (1,4,) 00:34.222 (1) 00:34.365 (2,3,) 00:34.508 (2) 00:34.651 (1,4,) 00:34.794 (4) 00:34.937 (1,2,) 00:35.80 (1) 00:35.222 (4,3,) 00:35.365 (4) 00:35.508 (2) 00:35.651 (1) 00:35.794 (2,4,) 00:35.937 (3) 00:36.80 (2) 00:36.222 (1) 00:36.365 (2,3,) 00:36.508 (4) 00:36.651 (3,2,) 00:36.794 (4) 00:36.865 (3) 00:36.937 (2,1,) 00:37.80 (4) 00:37.222 (2,1,) 00:37.294 (4,3,) 00:37.365 (1,2,) 00:37.508 (4,3,) 00:37.651 (1,4,) 00:37.937 (4) 00:38.80 (2,4,) 00:38.222 (4) 00:38.365 (2) 00:38.508 (2) 00:38.651 (1,3,) 00:38.794 (1,4,) 00:39.80 (1) 00:39.222 (3,1,) 00:39.365 (1) 00:39.508 (3) 00:39.651 (3) 00:39.794 (1,2,) 00:39.937 (3,1,) 00:40.222 (1) 00:40.365 (4,1,) 00:40.508 (1) 00:40.651 (4) 00:40.794 (3) 00:40.937 (4,2,) 00:41.80 (3,1,) 00:41.365 (2,3,) 00:41.651 (4,2,) 00:41.937 (1,4,) 00:42.222 (2,3,) 00:42.508 (4) 00:42.651 (1,4,) 00:42.794 (4) 00:42.937 (1) 00:43.80 (2) 00:43.222 (1,3,) 00:43.365 (4,2,) 00:43.651 (2) 00:43.794 (1,4,) 00:43.937 (2) 00:44.80 (2) 00:44.222 (3) 00:44.365 (2,1,) 00:44.508 (3) 00:44.651 (4,2,) 00:44.794 (3) 00:44.865 (2) 00:44.937 (1,3,) 00:45.80 (1) 00:45.222 (1) 00:45.365 (2) 00:45.508 (1,3,) 00:45.651 (2,4,) 00:45.794 (1) 00:45.865 (2) 00:45.937 (3) 00:46.8 (4) 00:46.80 (1) 00:46.151 (2) 00:46.222 (3) 00:46.294 (4) 00:46.365 (3) 00:46.437 (2) 00:46.508 (1) 00:46.580 (4) 00:46.651 (3,2,) 00:46.722 (1) 00:46.794 (4) 00:46.865 (3) 00:46.937 (4,2,) 00:47.80 (4) 00:47.222 (1,3,) 00:47.365 (1) 00:47.508 (2,3,) 00:47.651 (3) 00:47.794 (1,4,) 00:47.937 (1) 00:48.80 (2,3,) 00:48.222 (2) 00:48.365 (1,4,) 00:48.508 (4) 00:48.651 (2,1,) 00:48.794 (1) 00:48.937 (4,3,) 00:49.80 (4) 00:49.222 (2) 00:49.365 (1) 00:49.508 (4,2,) 00:49.651 (3) 00:49.794 (2) 00:49.937 (1) 00:50.80 (2,3,) 00:50.222 (4) 00:50.365 (3) 00:50.508 (2) 00:50.651 (1,4,) 00:50.794 (2) 00:50.937 (3) 00:51.80 (4) 00:51.222 (1,3,) 00:51.365 (2) 00:51.508 (1,3,) 00:51.651 (1) 00:51.794 (4,2,) 00:51.937 (4) 00:52.80 (3,2,) 00:52.222 (2) 00:52.365 (4,1,) 00:52.508 (4) 00:52.651 (3,2,) 00:52.794 (3) 00:52.937 (4,1,) 00:53.80 (1) 00:53.222 (4,3,) 00:53.365 (4) 00:53.508 (1,2,) 00:53.651 (1) 00:53.794 (3) 00:53.937 (4) 00:54.80 (3,1,) 00:54.222 (2) 00:54.365 (3) 00:54.508 (4) 00:54.651 (3,2,) 00:54.794 (1) 00:54.937 (2,3,) 00:55.80 (1) 00:55.151 (2) 00:55.222 (3,4,) 00:55.365 (1) 00:55.508 (3,4,) 00:55.580 (1,2,) 00:55.651 (4,3,) 00:55.794 (1,2,) 00:55.937 (4,1,) 00:56.222 (1) 00:56.365 (3,1,) 00:56.508 (1) 00:56.651 (3) 00:56.794 (3) 00:56.937 (2,4,) 00:57.80 (4,1,) 00:57.365 (4) 00:57.508 (2,4,) 00:57.651 (4) 00:57.794 (2) 00:57.937 (2) 00:58.80 (4,3,) 00:58.222 (2,4,) 00:58.508 (4) 00:58.651 (1,4,) 00:58.794 (4) 00:58.937 (1) 00:59.80 (2) 00:59.222 (1,3,) 00:59.365 (2,4,) 00:59.651 (3,2,) 00:59.937 (1,3,) 01:00.222 (4,1,) 01:00.508 (3,2,) 01:00.794 (1) 01:00.937 (4,1,) 01:01.80 (1) 01:01.222 (4) 01:01.365 (3) 01:01.508 (4,2,) 01:01.651 (1,3,) 01:01.937 (3) 01:02.80 (4,1,) 01:02.222 (2) 01:02.508 (4) 01:02.651 (2,3,) 01:02.794 (1) 01:02.937 (2,4,) 01:03.80 (3) 01:03.222 (2,4,) 01:03.365 (3) 01:03.508 (1,2,) 01:03.580 (4) 01:03.651 (3) 01:03.722 (2) 01:03.794 (1) 01:03.865 (2) 01:03.937 (4,3,) 01:04.222 (3) 01:04.365 (2,1,) 01:04.508 (3) 01:04.651 (2,1,) 01:04.794 (3) 01:04.937 (1,2,) 01:05.80 (3)

in the main choruses of the map (such as highlighted above), the aspect of difficulty progression is held back by the patterning being centered around the vocals, more can be done to make these sections more difficult (and hence significant) which i feel is only justified, since these are the choruses.


juliaquavy
Creator
8 months ago

I'll give it my best shot! I think if I do this correctly the difficulty will go from Hard to Insane, but I'm making new difficulties like you suggested anyways so nbd.