i cant properly hear right now cause im sick but is this note here due to PR or does it have some right ear bias?
otherwise id just move it to col2 instead for playability
It does have some right ear bias, but I think putting in in col2 might be a bit harder. Let me know what you think, if it's better just keeping it there or not
76083 make this timing line invisible by turning on "Hide Line" checkbox
and then manually remove the teleport on the Scroll Velocity Editor Tool, it's the only high number on that time.
it removes the timing line at the bottom of the receptors (looks especially bad for users that use skins with timing lines that stretch across the monitor) and still keeps your effect on the top the same
I would suggest removing the teleport here, it feels sort of unintentional and makes the cool effect you did not show :(
You can simply remove it by going to the Scroll Velocity Editor Tool, press "Select Current" and then delete the 2 high numbers right next to each other
also generally gives the player more time to react and expect whats coming
would recommend displace viewing this section by like 150msx given that it jumps from top to bottom extremely quickly. i know it's the same throughout but this one feels worse to play
Very hard reading spike here. Change it to be more like the LNs at 133164|4,133164|3,133812|1,133812|2, or use displacements/slow down expo to mitigate this issue
This note is the only one on 1/2 representing the electric guitar when all other instances don't have it, I'm fine with keeping it just make it consistent
added a tele here to remove unnecessary timing line at the top
i cant properly hear right now cause im sick but is this note here due to PR or does it have some right ear bias?
otherwise id just move it to col2 instead for playability
It does have some right ear bias, but I think putting in in col2 might be a bit harder. Let me know what you think, if it's better just keeping it there or not
omfg i finally found the fix to this
76083 make this timing line invisible by turning on "Hide Line" checkbox
and then manually remove the teleport on the Scroll Velocity Editor Tool, it's the only high number on that time.
it removes the timing line at the bottom of the receptors (looks especially bad for users that use skins with timing lines that stretch across the monitor) and still keeps your effect on the top the same
apply -4ms displace view from 75433 to 78028 so the timing line properly aligns with the notes
I would suggest removing the teleport here, it feels sort of unintentional and makes the cool effect you did not show :(
You can simply remove it by going to the Scroll Velocity Editor Tool, press "Select Current" and then delete the 2 high numbers right next to each other
also generally gives the player more time to react and expect whats coming
would recommend displace viewing this section by like 150msx given that it jumps from top to bottom extremely quickly. i know it's the same throughout but this one feels worse to play
align timing lines
Very hard reading spike here. Change it to be more like the LNs at 133164|4,133164|3,133812|1,133812|2, or use displacements/slow down expo to mitigate this issue
More clarification on mod 1 on GP: you should probably just make it continuous 1/4 like in the part after (11542|3,12191|4)
This note is the only one on 1/2 representing the electric guitar when all other instances don't have it, I'm fine with keeping it just make it consistent