Nightmare of Hornets Squad
Camellia

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Created by: substantial
Submitted: 6 months ago
Ranked: 3 months ago
Source: MEGANTO METEOR
Tags:
technical, breakcore, instrumental, electronic, amen break, expert, experimental
BPM: 255
Length: 4:42
Passes/Fails: 130 / 512

[4K] 31.08 - Malvagio

Pending
Issue
Hekireki
Ranking Supervisor
4 months ago

timing:
132709 should be at 132725,

add timing point at 114827 bpm 251

Pending
Suggestion
Hekireki
Ranking Supervisor
4 months ago

better move this to column 1 so it flows a bit better by creating a left to right hand movement

Pending
Suggestion
Hekireki
Ranking Supervisor
4 months ago

are better as single notes, because ur prioritizing the ln and it is weird having some of the precussion being a jump and some singles with the same intensity
the current pattern doesnt fit well

Pending
Suggestion
Hekireki
Ranking Supervisor
4 months ago

its so quiet id remove the grace and make it a single note

Pending
Issue
Hekireki
Ranking Supervisor
4 months ago

are too late by 1/8

Pending
Issue
Hekireki
Ranking Supervisor
4 months ago

should have a piano grace like 237144, u really seem to despise placing anything that resemples a 12 34 12 jumptrill lol. there is nothing wrong with that pattern

Pending
Issue
Hekireki
Ranking Supervisor
4 months ago

missing note

Pending
Issue
Hekireki
Ranking Supervisor
4 months ago

should be either completely gone or max 1 ln for the fadeaway but not a hand because there is no drum or new piano

Pending
Hekireki
Ranking Supervisor
4 months ago

what does this note stand for. compared to 162019|3 it just appears to be missnapped

Pending
Issue
Hekireki
Ranking Supervisor
4 months ago

should be 2 jumps like 157087, it also doesn't make sense to suddenly map the quiet piano over drums

Pending
Issue
Hekireki
Ranking Supervisor
4 months ago

not really a suggestion but yea, rather stick to one 1/6 note because the pattern is awkward and there is no sound that its representing

Pending
Issue
Hekireki
Ranking Supervisor
4 months ago

ghost note

Pending
Suggestion
Hekireki
Ranking Supervisor
4 months ago

id remove this note because consistentcy wise the same sound are singles at 106945|1,107122|1 and its not a new section

Pending
Suggestion
Hekireki
Ranking Supervisor
4 months ago

would mirror this so there is less unnecessary strain on right hand
if you compare the minijacks for 99298|3,99416|3,99534|4,99592|3,99651|4,99769|3,99887|3,99945|4,100063|4,100122|3 to the left hand its clearly hand biased

Pending
Suggestion
Hekireki
Ranking Supervisor
4 months ago

move to lane 4 so also this pattern has a minijack, it doesnt really the similar sounding thing before and after are jumpjack


Hekireki
Ranking Supervisor
4 months ago

u ofc can rearrange patterning if you want the jack elsewhere but no jack is weird

Pending
Issue
Hekireki
Ranking Supervisor
4 months ago

entire burst should be same snap use 1/7 if you want to keep the same amout of notes

Pending
Suggestion
Hekireki
Ranking Supervisor
4 months ago

same pitch so rather do same pattern

and for 95181|1,95181|3,95240|2,95240|4,95357|1,95357|3,95416|2,95416|4 the pitch changes so its better if you change to pattern

Pending
Issue
Hekireki
Ranking Supervisor
4 months ago

should be single note, pitch wise its the same as the single note before and not the jump after

Pending
Issue
Hekireki
Ranking Supervisor
4 months ago

should be a jumptrill or simple js like for 68828 ,


Hekireki
Ranking Supervisor
4 months ago

87299 would prefer a jumptrill cuz same intensity as the one mentioned above.
if you make the above js, can stay as is

Pending
Issue
Hekireki
Ranking Supervisor
4 months ago

this pattern repreats very often in this section
at least when the drum pitch is different it should be changed

Pending
Suggestion
Hekireki
Ranking Supervisor
4 months ago

would gradually lower the density according to pitch up to measure 39

rn it is very dense towards the end for the songs intensity

43181|1,43298|1,43416|1,43534|1 if you want to keep density at least remove this anchor

Pending
Issue
Hekireki
Ranking Supervisor
4 months ago

jump , youll have to rearrange patterning a bit

Pending
Issue
Hekireki
Ranking Supervisor
4 months ago

31299 should be single and 31416 should be double considering volume

Pending
Issue
Hekireki
Ranking Supervisor
4 months ago

(noticed i already wrote this lol but adding to it. )
remove cuz better to just focus on the piano
if you want to map this you should map 7519,8352,10708 and other screeching sounds too. in general the intro is so nothing i'd just delete everything up to 28706 but thats up to u

Pending
Issue
Hekireki
Ranking Supervisor
4 months ago

missnapped (color)

Accepted
Issue
Hekireki
Ranking Supervisor
5 months ago

the patterning is awkward to play, rearrange it a bit

Denied
Hekireki
Ranking Supervisor
5 months ago

176532- 183462 since your are pretty faithful to the instruments snaps most of the time why didn't you map the piano properly here (it feels a bit odd to me, but if its intentionally done idm)


substantial
Creator
5 months ago

intentional
low notes are disregarded, ending piano section not represented because it's streams after anyway

Denied
Hekireki
Ranking Supervisor
5 months ago

what are the jumps here representing

also 131611|2,131650|1,131679|3,131724|4 is very awkward to play, would stick to only 1/6 for simplification cuz the transition fade is barely audible anyways


Hekireki
Ranking Supervisor
5 months ago

also i think 132356 and 132121 are ghost notes if you are following the piano

substantial
Creator
5 months ago

half accepted
awkward pattern has been slightly simplified, transition is very audible enough for the pattern to make sense
not ghost notes, appergiated piano
jumps for an overall intermediate difficulty section, all jumps would look ugly and hard, basic jumpstream pattern would collide with the jacks, creating spike

Denied
Issue
Hekireki
Ranking Supervisor
5 months ago

ghost notes


substantial
Creator
5 months ago

to represent suspense violin screech