Shironaga Star Jet
Ponkichi

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Created by: Fullest
Submitted: over 3 years ago
Ranked: about 3 years ago
Source: Speed Star 2
Tags:
Electronic, Instrumental, RTTF-0014, RTTF, LN, Tech
BPM: 180
Length: 4:35
Passes/Fails: 499 / 2385

[4K] 22.69 - Blast Off!

Accepted
Fullest
Creator
about 3 years ago

I have made a number of changes, mostly to assist consistency that I clearly missed while mapping this initially. Specifically:

Added jumps here: 10719|3,10719|4,11052|1,11052|3

Turned these into short LN's: 33052|4,33136|3,33219|1,33302|2
39552|2,39636|3

Shortened this LN to be accurate to the sound: 185941|2

Reworked the section after 259275|3 to be more consistent with the intro


Fullest
Creator
about 3 years ago

Extended these LN's to end at the same time as the next hit: 270219|1,270969|2

Accepted
Issue
Noch Einen
User
about 3 years ago

these are unsnapped thing


Noch Einen
User
about 3 years ago

please resnap using notepad if editor is weird

Fullest
Creator
about 3 years ago

After going through unsnapped notes finder, there are still 22 notes marked as being unsnapped, but I have checked them all and they are snapped so I think it's just a bug with the plugin.

Accepted
IceDynamix
Developer
over 3 years ago

your LNs become more inconsistent from this point onwards, you're missing some at places like 205053, 205553, 206720, 213720 and a lot more, this was just the beginning i checked


Fullest
Creator
over 3 years ago

Gave it a pass and noticed some inconsistencies. I'll take another look later.

Accepted
IceDynamix
Developer
over 3 years ago

this minijack is very uncomfortable, so move 109052|4,109136|3 to 3 4.


IceDynamix
Developer
over 3 years ago

it's justified at some places but others like 209636|4,209719|4 also don't have any consistency to them.

Accepted
IceDynamix
Developer
over 3 years ago

you're not afraid to use 1/4 LN streams later in the song at like 52220, so why not here?


Fullest
Creator
over 3 years ago

While the note rhythms are the same, the sound is more legato at 52220 compared to here, so I feel hits make more sense. This is a good point though.

Fullest
Creator
about 3 years ago

The me from 5 months ago was an idiot. This makes sense. I've implemented this here and at 39552|2,39636|3

Accepted
IceDynamix
Developer
over 3 years ago

this section is relatively hard and very easy to cbrush on, so it will feel like rng for people who can a-rank this. the music is also probably not intense enough to warrant the nearly hardest section in the map. my suggestion would be to reduce the rhythm to 1/4, as it also fits better with the beep boop melody.


Fullest
Creator
over 3 years ago

Listening to it again slowed down, I felt triplets suit this better but I have nerfed this section, essentially.

Accepted
IceDynamix
Developer
over 3 years ago

another inconsistent double


IceDynamix
Developer
over 3 years ago

18220

Accepted
IceDynamix
Developer
over 3 years ago

ghost note, there is no sound in the music to back it up

Accepted
Suggestion
IceDynamix
Developer
over 3 years ago

missing double here for the percussion

Accepted
Issue
IceDynamix
Developer
over 3 years ago

what is this double doing here?


IceDynamix
Developer
over 3 years ago

considering you didnt have any doubles in the stream before it

Fullest
Creator
over 3 years ago

This was intended for the louder snare hit at 09.386. I've adjusted it.

Accepted
Suggestion
IceDynamix
Developer
over 3 years ago

missing note here considerung you put doubles right after it


Fullest
Creator
over 3 years ago

Chose to instead remove the double at 06.886