Chambarising
t+pazolite with siromaru

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Created by: MARISA
Submitted: about 4 years ago
Ranked: almost 4 years ago
Source: n/a
Tags:
electronic C.H.S. Cutie & Headshaking Sounds Beauty-Noizy-Orient Comic Market 85
BPM: 160
Length: 4:48
Passes/Fails: 415 / 1382

[4K] 33.88 - Living Embers

Pending
Kirisame Marisa
Creator
almost 4 years ago

I do not make maps that everyone enjoys and are not uncomfortable.
I mainly do this type of mapping because I think that my own way, personality, and strong impression should remain.
Sometimes I make it light, but I like to play heavy and hard to breathe on the map, so I make maps that are complicated and have to work for a long time.
There are times when I make mistakes. But I'm going to put all the intents at least, and I want to look more crazy even for those who enjoy this crazy map.

Pending
Suggestion
PLAYHONKAI
User
almost 4 years ago

same suggestion as before


PLAYHONKAI
User
almost 4 years ago

im done modding now :D

Accepted
Suggestion
PLAYHONKAI
User
almost 4 years ago

thats a veeeeery long anchor, maybe you should switch hands or something

Accepted
Suggestion
PLAYHONKAI
User
almost 4 years ago

same suggestion as before

Pending
Issue
PLAYHONKAI
User
almost 4 years ago

I understand why there is a jump here, but its missing at 237817 / other way around

Pending
Issue
PLAYHONKAI
User
almost 4 years ago

this doesnt really make sense, you didnt map it at 237817 either


Kirisame Marisa
Creator
almost 4 years ago

It's a note that I've been thinking a lot about a long time ago.
But.
I think it's better to delete it. okay

Kirisame Marisa
Creator
almost 4 years ago

When I think about it again, I put a lot of this into the highlights.
cancel. Put it all in.

Accepted
Suggestion
PLAYHONKAI
User
almost 4 years ago

for this part refer to the mod I did for 94755

Accepted
Issue
PLAYHONKAI
User
almost 4 years ago

kind of an issue and suggestion; this part as a whole (214755 to 215505) would make more sense imo if you mapped the triples as jumps, and then added singles as minijacks at 214849/215036, and then simple continued with jumpjacks till the quad at the end; i know it wouldnt 100% perfectly represent the music but it would fit better compared to the rest of the map in my opinion


Kirisame Marisa
Creator
almost 4 years ago

I put the triple there as a kind of finish.
Designed so that players can see the place change and immediately understand the end.
If change it, it will express a sequence of sounds like the notes below, not just a jump.
It was quite difficult for me to play as well, so I used it to signal the end
First of all, I'll change it to include your opinion and the patterns I've been doing below.

Accepted
Issue
PLAYHONKAI
User
almost 4 years ago

should be a single note

Pending
Issue
PLAYHONKAI
User
almost 4 years ago

starting here, this whole entire part is somewhat strange; to keep it short, you mapped the sound at 193567 as a jump just like in the jacks, and you also mixed in drums, but why is for example 193286 mapped like this? isnt it the same as 193567? i think itd be better if we could discuss this on discord or something, because I dont really get this part at all; but Im going to keep this map on hold instead of deny it because I think you can fix this pretty quickly (also, at least compared to 193005, 199005 would make more sense as a jump but I can see totally why you mapped it as a triple here)


Kirisame Marisa
Creator
almost 4 years ago

It's very sad that you didn't understand.
Triple the first start.
This literally means the beginning.
Also, the strength of the drum was very strong, so you should think that the expression of the drum of the quad LN described earlier is the same as this.
In addition, some of the 1/4 was mostly a single expression of the main melody and a very long ~ bgm expression of 1/6.
The second half of 212130|1 The reason for its high density
https://quavergame.com/mapset/map/27669/mods#mod_2382
Added 1/4 singles of this all you said.
This sounds better than i think, so i need to add it. (Because I'm having fun)
It was a highlight in the first place, and I thought that I had to use a different pattern than before, so a strong and full burst was completed.
I will stick to this and I think the actual difficulty should be quite difficult.

Kirisame Marisa
Creator
almost 4 years ago

210255|4
In addition, some mistakes were made because the patterns of these parts were not consistent in the past.
It seems to have caused a misunderstanding. sorry

Accepted
Issue
PLAYHONKAI
User
almost 4 years ago

should be a triple like 186630, else it just doesnt make sense

Accepted
Suggestion
PLAYHONKAI
User
almost 4 years ago

doesnt need to be LN (please if you value a normal players life remove this man…….)


Kirisame Marisa
Creator
almost 4 years ago

https://quavergame.com/mapset/map/27669/mods#mod_2369
Same as answer
Unfortunately I am not a normal player…
(Most of my maps are..)

Accepted
Issue
PLAYHONKAI
User
almost 4 years ago

move this up to 178286, again just like before


Kirisame Marisa
Creator
almost 4 years ago

Rearrange the regularity of the parts

Accepted
Issue
PLAYHONKAI
User
almost 4 years ago

this jump should be moved up to 176786 like before


Kirisame Marisa
Creator
almost 4 years ago

Rearrange the regularity of the parts

Accepted
Suggestion
PLAYHONKAI
User
almost 4 years ago

again theres no reason for this to be LNs


Accepted
Issue
PLAYHONKAI
User
almost 4 years ago

should be a triple as well


Kirisame Marisa
Creator
almost 4 years ago

My mistake

Accepted
Issue
PLAYHONKAI
User
almost 4 years ago

remove these two as well


Kirisame Marisa
Creator
almost 4 years ago

Change the section slightly

Accepted
Issue
PLAYHONKAI
User
almost 4 years ago

remove 164973|4, map 165067|3 as triple like before


Kirisame Marisa
Creator
almost 4 years ago

Change the section slightly

Accepted
Suggestion
PLAYHONKAI
User
almost 4 years ago

there is really no reason for these to be long notes


Kirisame Marisa
Creator
almost 4 years ago

This comes in the form of a quad stream when viewed behind that part.
In order to differentiate it from that, the same as the second you pointed out in the first place, this also has the effect of maximizing a little more with a short LN. (This was better when I played)
If you don't like it, I'll change it to a normal quad for now.
I won't say this is good.

Accepted
Suggestion
PLAYHONKAI
User
almost 4 years ago

i know because of the density this doesnt really fit here, but I recommend you map this as a jump anyways to keep it consistent

Accepted
Issue
PLAYHONKAI
User
almost 4 years ago

should be a jump

Accepted
Issue
PLAYHONKAI
User
almost 4 years ago

yeet this out too

Accepted
Issue
PLAYHONKAI
User
almost 4 years ago

remove this idk why it exists

Pending
Issue
PLAYHONKAI
User
almost 4 years ago

should be a single note


PLAYHONKAI
User
almost 4 years ago

sorry this ones wrong, my mistake

Accepted
Issue
PLAYHONKAI
User
almost 4 years ago

should be mapped as a jump like earlier

Accepted
Issue
PLAYHONKAI
User
almost 4 years ago

this is mapped as a jump earlier


Kirisame Marisa
Creator
almost 4 years ago
Accepted
Suggestion
PLAYHONKAI
User
almost 4 years ago

I think it would be better if you mapped this part as jacks instead; example 94755|124 / 95036|3 / 95130|134 / 95223|2 etc.


Kirisame Marisa
Creator
almost 4 years ago

Change the pattern to some extent

Accepted
Suggestion
PLAYHONKAI
User
almost 4 years ago

Maybe you could move this one over to 82005|1 to make the pattern a little "smoother"


PLAYHONKAI
User
almost 4 years ago

88005|3 you could also do the same here if you want to

Kirisame Marisa
Creator
almost 4 years ago

Change the pattern a little

Accepted
Suggestion
PLAYHONKAI
User
almost 4 years ago

I recommend you remove this note as earlier you used the LN release as a "replacement" of a regular note to make a triple (check 65880); this sound should be mapped as a jump or single instead because it would represent the sound better, as its weaker than the drum sound that you mapped with triples


Kirisame Marisa
Creator
almost 4 years ago

Obviously, most of the things related to this note weren't very consistent.
Replaced with 1/16 snaps that were used previously and maintained consistency.

Accepted
Issue
PLAYHONKAI
User
almost 4 years ago

missing jump

Accepted
Issue
PLAYHONKAI
User
almost 4 years ago

change this pattern up as there should be a triple here too


Kirisame Marisa
Creator
almost 4 years ago

It is my mistake of not seeing this in the past.

Accepted
Issue
PLAYHONKAI
User
almost 4 years ago

should be a triple like before


Kirisame Marisa
Creator
almost 4 years ago

It is my mistake of not seeing this in the past.

Accepted
Issue
PLAYHONKAI
User
almost 4 years ago

You didn't map this earlier, so why map it now


Kirisame Marisa
Creator
almost 4 years ago

Surely this seems to be wrong.

Accepted
Issue
PLAYHONKAI
User
almost 4 years ago

Should be moved up to the red line (44786)


Kirisame Marisa
Creator
almost 4 years ago

omg. It's my mistake.

Pending
Kirisame Marisa
Creator
almost 4 years ago

The structure of most long notes and some normal notes has been changed.

Denied
Issue
Arkener
User
almost 4 years ago


Kirisame Marisa
Creator
almost 4 years ago

Same as its answer

Denied
Issue
Arkener
User
almost 4 years ago


Kirisame Marisa
Creator
almost 4 years ago

Same as its answer

Accepted
Issue
Arkener
User
almost 4 years ago

Move it to the 1/2 row (same reason as in https://quavergame.com/mapset/map/27669/mods#mod_1899 ). Also because of the next 3 jacks it can't be in the 2/3 row.

Denied
Issue
Arkener
User
almost 4 years ago


Kirisame Marisa
Creator
almost 4 years ago

Same as its answer

Accepted
Issue
Arkener
User
almost 4 years ago

Because in the previous sections this pattern consisten in a double longjack of 3 notes, you should move these two notes into the 1/2 row or the 2/3 row


Arkener
User
almost 4 years ago

consisted*

Kirisame Marisa
Creator
almost 4 years ago

I changed the structure.

Accepted
Issue
Arkener
User
almost 4 years ago

Because you already did a longjack in the 2/3 row previously in 215130|2,215130|3,215130|1,215223|2,215223|3,215317|2,215317|3,215317|4,215411|2,215411|3,215505|3,215505|2,215505|1,215505|4 i recommend to reallocate it in some other way

Accepted
Issue
Arkener
User
almost 4 years ago

Move the note at 162723|2 to 4th row and 162911|4 to 1st row to mimic the section at 159630|2,159630|3,159630|4,159723|1,159817|3,159817|4,159817|1,159911|4,160005|4,160005|2,160005|1 without adding more density

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 143575

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 143177

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 142075

Pending
Issue
Arkener
User
almost 4 years ago

Move the LN to 141302

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 140552


Arkener
User
almost 4 years ago

Ignore this, the LN started at the same time as the note next to it 140505|2

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 139825

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 139052

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN + note to 137575


Arkener
User
almost 4 years ago

Also, extend the LN to 138536

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 137177

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 136802

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 136052

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 135325

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 134552

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 133052

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 131552

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 131200

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 130052


Arkener
User
almost 4 years ago

Also extend it to 131036

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 129325

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 128552

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 127825

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 127052

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 125552


Arkener
User
almost 4 years ago

Also extend it to 126536

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 125177

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 124802

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 124052

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 123325

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 122552

Accepted
Issue
Arkener
User
almost 4 years ago

Move this from the 3/4 row to the 2/3 to avoid the unnecessary minijack from here 102630|4

Accepted
Suggestion
Arkener
User
almost 4 years ago

I would recommend to reallocate these notes because it's way too dense (optional, it's up to you)


Kirisame Marisa
Creator
almost 4 years ago

Delete the middle 1/16 for consistency

Ignored
Issue
Arkener
User
almost 4 years ago

Move this note to 2nd row for comfortability reasons (too many 1st column jacks)


Kirisame Marisa
Creator
almost 4 years ago

This is the same meaning elsewhere
It was used to reduce emptiness by using sound repetition.

Denied
Issue
Arkener
User
almost 4 years ago


Kirisame Marisa
Creator
almost 4 years ago

Same as its answer.

Denied
Issue
Arkener
User
almost 4 years ago

In order to keep the balance (because you already mapped too many jacks to the right hand), Apply mirror to this section


Kirisame Marisa
Creator
almost 4 years ago

71880|2,71973|2,72067|2,72161|2,72255|2 This means the vibration of the voice
Therefore, the shape was made that way.
If you make it in a different shape, your hands will become more uncomfortable.
If you focus on your left hand in this state, it will have a terrible effect.

Denied
Issue
Arkener
User
almost 4 years ago

Move these notes to 59599


Arkener
User
almost 4 years ago

Also add a single note here 59692 to keep the flow of that section

Kirisame Marisa
Creator
almost 4 years ago

59505|4,59505|1,59551|3 below is the reinforcement of the first start.
What you pointed out is that it means the continuation
59739|4,59786|3 This means the emphasis of the note by using a 1/8 continuation.
Therefore, in order to differentiate, it is expressed in this way by emphasizing the feeling that the corresponding place is attached while being separated.

Denied
Suggestion
Arkener
User
almost 4 years ago

I recommend deleting this notes for comfortability reasons (just optional, it's up to you the decision)


Kirisame Marisa
Creator
almost 4 years ago

This expresses the intensity of the drum
Even if it is uncomfortable, you should add this depending on the difficulty
Rather, I think it should be expressed because it violates the emphasis on the drums that had been put out until now

Accepted
Suggestion
Arkener
User
almost 4 years ago

this sound here is very subtle, so i recommend moving the note at 45536|3 to the 2nd row or just deleting the double note and leaving only a single at the 2nd row

Denied
Issue
Arkener
User
almost 4 years ago

You were following the string instrument; this little change it's very akward because at first sight, it gets confusing on what the notes are following now, try to mimic what you were doing before


Kirisame Marisa
Creator
almost 4 years ago

no. This is not the sound of the same stringed instrument, so it changes the shape, plus a stronger effect, this is intuitive and adds a bit of discomfort to add a single line of coercion.
This is my will. I want this not change.
https://i.imgur.com/zbmmLpS.jpeg
https://i.imgur.com/ntvfrLJ.jpg

Pending
Arkener
User
almost 4 years ago

Note: all the LN relocations i mentioned, i was meaning to the starting point and not the LN position itself.

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 23574

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 23176

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 22074


Arkener
User
almost 4 years ago

Also extend it to 23012

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 21301

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 20551

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 19824

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 19051

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 17574


Arkener
User
almost 4 years ago

Also extend it to 18535

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 17176

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 16801

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 16074

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 15324

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 14551

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 13051

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 11551


Arkener
User
almost 4 years ago

Also extend it to 12301

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 11176

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 10051


Arkener
User
almost 4 years ago

Also extend it to 10988

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 9301

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 8574

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 7824

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 7051

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 5551


Arkener
User
almost 4 years ago

Also extend it to 6535

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 5176

Pending
Issue
Arkener
User
almost 4 years ago

Move this note to 4801


Arkener
User
almost 4 years ago

LN*

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 4051

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 3324

Pending
Issue
Arkener
User
almost 4 years ago

Move this LN to 2551

Accepted
Issue
Arkener
User
almost 4 years ago

Remove the timming point at 00:02.524; it's not necessary (as far as i've seen)


Kirisame Marisa
Creator
almost 4 years ago

The timing point is correct. The reason is that it is a point that matches the drum. I will erase the timing point in front of it.

Kirisame Marisa
Creator
almost 4 years ago

My misunderstanding.
It was definitely something to be deleted.

Pending
Issue
Arkener
User
almost 4 years ago

Because you're following the flute, move this LN to 1051