I do not make maps that everyone enjoys and are not uncomfortable.
I mainly do this type of mapping because I think that my own way, personality, and strong impression should remain.
Sometimes I make it light, but I like to play heavy and hard to breathe on the map, so I make maps that are complicated and have to work for a long time.
There are times when I make mistakes. But I'm going to put all the intents at least, and I want to look more crazy even for those who enjoy this crazy map.
kind of an issue and suggestion; this part as a whole (214755 to 215505) would make more sense imo if you mapped the triples as jumps, and then added singles as minijacks at 214849/215036, and then simple continued with jumpjacks till the quad at the end; i know it wouldnt 100% perfectly represent the music but it would fit better compared to the rest of the map in my opinion
I put the triple there as a kind of finish.
Designed so that players can see the place change and immediately understand the end.
If change it, it will express a sequence of sounds like the notes below, not just a jump.
It was quite difficult for me to play as well, so I used it to signal the end
First of all, I'll change it to include your opinion and the patterns I've been doing below.
starting here, this whole entire part is somewhat strange; to keep it short, you mapped the sound at 193567 as a jump just like in the jacks, and you also mixed in drums, but why is for example 193286 mapped like this? isnt it the same as 193567? i think itd be better if we could discuss this on discord or something, because I dont really get this part at all; but Im going to keep this map on hold instead of deny it because I think you can fix this pretty quickly (also, at least compared to 193005, 199005 would make more sense as a jump but I can see totally why you mapped it as a triple here)
It's very sad that you didn't understand.
Triple the first start.
This literally means the beginning.
Also, the strength of the drum was very strong, so you should think that the expression of the drum of the quad LN described earlier is the same as this.
In addition, some of the 1/4 was mostly a single expression of the main melody and a very long ~ bgm expression of 1/6.
The second half of 212130|1 The reason for its high density https://quavergame.com/mapset/map/27669/mods#mod_2382
Added 1/4 singles of this all you said.
This sounds better than i think, so i need to add it. (Because I'm having fun)
It was a highlight in the first place, and I thought that I had to use a different pattern than before, so a strong and full burst was completed.
I will stick to this and I think the actual difficulty should be quite difficult.
210255|4
In addition, some mistakes were made because the patterns of these parts were not consistent in the past.
It seems to have caused a misunderstanding. sorry
This comes in the form of a quad stream when viewed behind that part.
In order to differentiate it from that, the same as the second you pointed out in the first place, this also has the effect of maximizing a little more with a short LN. (This was better when I played)
If you don't like it, I'll change it to a normal quad for now.
I won't say this is good.
I recommend you remove this note as earlier you used the LN release as a "replacement" of a regular note to make a triple (check 65880); this sound should be mapped as a jump or single instead because it would represent the sound better, as its weaker than the drum sound that you mapped with triples
Obviously, most of the things related to this note weren't very consistent.
Replaced with 1/16 snaps that were used previously and maintained consistency.
Because in the previous sections this pattern consisten in a double longjack of 3 notes, you should move these two notes into the 1/2 row or the 2/3 row
Because you already did a longjack in the 2/3 row previously in 215130|2,215130|3,215130|1,215223|2,215223|3,215317|2,215317|3,215317|4,215411|2,215411|3,215505|3,215505|2,215505|1,215505|4 i recommend to reallocate it in some other way
Move the note at 162723|2 to 4th row and 162911|4 to 1st row to mimic the section at 159630|2,159630|3,159630|4,159723|1,159817|3,159817|4,159817|1,159911|4,160005|4,160005|2,160005|1 without adding more density
71880|2,71973|2,72067|2,72161|2,72255|2 This means the vibration of the voice
Therefore, the shape was made that way.
If you make it in a different shape, your hands will become more uncomfortable.
If you focus on your left hand in this state, it will have a terrible effect.
59505|4,59505|1,59551|3 below is the reinforcement of the first start.
What you pointed out is that it means the continuation
59739|4,59786|3 This means the emphasis of the note by using a 1/8 continuation.
Therefore, in order to differentiate, it is expressed in this way by emphasizing the feeling that the corresponding place is attached while being separated.
This expresses the intensity of the drum
Even if it is uncomfortable, you should add this depending on the difficulty
Rather, I think it should be expressed because it violates the emphasis on the drums that had been put out until now
this sound here is very subtle, so i recommend moving the note at 45536|3 to the 2nd row or just deleting the double note and leaving only a single at the 2nd row
You were following the string instrument; this little change it's very akward because at first sight, it gets confusing on what the notes are following now, try to mimic what you were doing before
no. This is not the sound of the same stringed instrument, so it changes the shape, plus a stronger effect, this is intuitive and adds a bit of discomfort to add a single line of coercion.
This is my will. I want this not change. https://i.imgur.com/zbmmLpS.jpeg https://i.imgur.com/ntvfrLJ.jpg
I do not make maps that everyone enjoys and are not uncomfortable.
I mainly do this type of mapping because I think that my own way, personality, and strong impression should remain.
Sometimes I make it light, but I like to play heavy and hard to breathe on the map, so I make maps that are complicated and have to work for a long time.
There are times when I make mistakes. But I'm going to put all the intents at least, and I want to look more crazy even for those who enjoy this crazy map.
same suggestion as before
im done modding now :D
thats a veeeeery long anchor, maybe you should switch hands or something
same suggestion as before
I understand why there is a jump here, but its missing at 237817 / other way around
this doesnt really make sense, you didnt map it at 237817 either
It's a note that I've been thinking a lot about a long time ago.
But.
I think it's better to delete it. okay
When I think about it again, I put a lot of this into the highlights.
cancel. Put it all in.
for this part refer to the mod I did for 94755
kind of an issue and suggestion; this part as a whole (214755 to 215505) would make more sense imo if you mapped the triples as jumps, and then added singles as minijacks at 214849/215036, and then simple continued with jumpjacks till the quad at the end; i know it wouldnt 100% perfectly represent the music but it would fit better compared to the rest of the map in my opinion
I put the triple there as a kind of finish.
Designed so that players can see the place change and immediately understand the end.
If change it, it will express a sequence of sounds like the notes below, not just a jump.
It was quite difficult for me to play as well, so I used it to signal the end
First of all, I'll change it to include your opinion and the patterns I've been doing below.
should be a single note
starting here, this whole entire part is somewhat strange; to keep it short, you mapped the sound at 193567 as a jump just like in the jacks, and you also mixed in drums, but why is for example 193286 mapped like this? isnt it the same as 193567? i think itd be better if we could discuss this on discord or something, because I dont really get this part at all; but Im going to keep this map on hold instead of deny it because I think you can fix this pretty quickly (also, at least compared to 193005, 199005 would make more sense as a jump but I can see totally why you mapped it as a triple here)
It's very sad that you didn't understand.
Triple the first start.
This literally means the beginning.
Also, the strength of the drum was very strong, so you should think that the expression of the drum of the quad LN described earlier is the same as this.
In addition, some of the 1/4 was mostly a single expression of the main melody and a very long ~ bgm expression of 1/6.
The second half of 212130|1 The reason for its high density
https://quavergame.com/mapset/map/27669/mods#mod_2382
Added 1/4 singles of this all you said.
This sounds better than i think, so i need to add it. (Because I'm having fun)
It was a highlight in the first place, and I thought that I had to use a different pattern than before, so a strong and full burst was completed.
I will stick to this and I think the actual difficulty should be quite difficult.
210255|4
In addition, some mistakes were made because the patterns of these parts were not consistent in the past.
It seems to have caused a misunderstanding. sorry
should be a triple like 186630, else it just doesnt make sense
doesnt need to be LN (please if you value a normal players life remove this man…….)
https://quavergame.com/mapset/map/27669/mods#mod_2369
Same as answer
Unfortunately I am not a normal player…
(Most of my maps are..)
move this up to 178286, again just like before
Rearrange the regularity of the parts
this jump should be moved up to 176786 like before
Rearrange the regularity of the parts
again theres no reason for this to be LNs
https://quavergame.com/mapset/map/27669/mods#mod_2369
Same as answer
should be a triple as well
My mistake
remove these two as well
Change the section slightly
remove 164973|4, map 165067|3 as triple like before
Change the section slightly
there is really no reason for these to be long notes
This comes in the form of a quad stream when viewed behind that part.
In order to differentiate it from that, the same as the second you pointed out in the first place, this also has the effect of maximizing a little more with a short LN. (This was better when I played)
If you don't like it, I'll change it to a normal quad for now.
I won't say this is good.
i know because of the density this doesnt really fit here, but I recommend you map this as a jump anyways to keep it consistent
should be a jump
yeet this out too
remove this idk why it exists
should be a single note
sorry this ones wrong, my mistake
should be mapped as a jump like earlier
this is mapped as a jump earlier
https://quavergame.com/mapset/map/27669/mods#mod_2359
Same as this answer
I think it would be better if you mapped this part as jacks instead; example 94755|124 / 95036|3 / 95130|134 / 95223|2 etc.
Change the pattern to some extent
Maybe you could move this one over to 82005|1 to make the pattern a little "smoother"
88005|3 you could also do the same here if you want to
Change the pattern a little
I recommend you remove this note as earlier you used the LN release as a "replacement" of a regular note to make a triple (check 65880); this sound should be mapped as a jump or single instead because it would represent the sound better, as its weaker than the drum sound that you mapped with triples
Obviously, most of the things related to this note weren't very consistent.
Replaced with 1/16 snaps that were used previously and maintained consistency.
missing jump
change this pattern up as there should be a triple here too
It is my mistake of not seeing this in the past.
should be a triple like before
It is my mistake of not seeing this in the past.
You didn't map this earlier, so why map it now
Surely this seems to be wrong.
Should be moved up to the red line (44786)
omg. It's my mistake.
The structure of most long notes and some normal notes has been changed.
Same as in https://quavergame.com/mapset/map/27669/mods#mod_1864
Same as its answer
Same as in https://quavergame.com/mapset/map/27669/mods#mod_1864
Same as its answer
Move it to the 1/2 row (same reason as in https://quavergame.com/mapset/map/27669/mods#mod_1899 ). Also because of the next 3 jacks it can't be in the 2/3 row.
Same as in https://quavergame.com/mapset/map/27669/mods#mod_1864
Same as its answer
Because in the previous sections this pattern consisten in a double longjack of 3 notes, you should move these two notes into the 1/2 row or the 2/3 row
consisted*
I changed the structure.
Because you already did a longjack in the 2/3 row previously in 215130|2,215130|3,215130|1,215223|2,215223|3,215317|2,215317|3,215317|4,215411|2,215411|3,215505|3,215505|2,215505|1,215505|4 i recommend to reallocate it in some other way
Move the note at 162723|2 to 4th row and 162911|4 to 1st row to mimic the section at 159630|2,159630|3,159630|4,159723|1,159817|3,159817|4,159817|1,159911|4,160005|4,160005|2,160005|1 without adding more density
Move this LN to 143575
Move this LN to 143177
Move this LN to 142075
Move the LN to 141302
Move this LN to 140552
Ignore this, the LN started at the same time as the note next to it 140505|2
Move this LN to 139825
Move this LN to 139052
Move this LN + note to 137575
Also, extend the LN to 138536
Move this LN to 137177
Move this LN to 136802
Move this LN to 136052
Move this LN to 135325
Move this LN to 134552
Move this LN to 133052
Move this LN to 131552
Move this LN to 131200
Move this LN to 130052
Also extend it to 131036
Move this LN to 129325
Move this LN to 128552
Move this LN to 127825
Move this LN to 127052
Move this LN to 125552
Also extend it to 126536
Move this LN to 125177
Move this LN to 124802
Move this LN to 124052
Move this LN to 123325
Move this LN to 122552
Move this from the 3/4 row to the 2/3 to avoid the unnecessary minijack from here 102630|4
I would recommend to reallocate these notes because it's way too dense (optional, it's up to you)
Delete the middle 1/16 for consistency
Move this note to 2nd row for comfortability reasons (too many 1st column jacks)
This is the same meaning elsewhere
It was used to reduce emptiness by using sound repetition.
Same as in https://quavergame.com/mapset/map/27669/mods#mod_1864
Same as its answer.
In order to keep the balance (because you already mapped too many jacks to the right hand), Apply mirror to this section
71880|2,71973|2,72067|2,72161|2,72255|2 This means the vibration of the voice
Therefore, the shape was made that way.
If you make it in a different shape, your hands will become more uncomfortable.
If you focus on your left hand in this state, it will have a terrible effect.
Move these notes to 59599
Also add a single note here 59692 to keep the flow of that section
59505|4,59505|1,59551|3 below is the reinforcement of the first start.
What you pointed out is that it means the continuation
59739|4,59786|3 This means the emphasis of the note by using a 1/8 continuation.
Therefore, in order to differentiate, it is expressed in this way by emphasizing the feeling that the corresponding place is attached while being separated.
I recommend deleting this notes for comfortability reasons (just optional, it's up to you the decision)
This expresses the intensity of the drum
Even if it is uncomfortable, you should add this depending on the difficulty
Rather, I think it should be expressed because it violates the emphasis on the drums that had been put out until now
this sound here is very subtle, so i recommend moving the note at 45536|3 to the 2nd row or just deleting the double note and leaving only a single at the 2nd row
You were following the string instrument; this little change it's very akward because at first sight, it gets confusing on what the notes are following now, try to mimic what you were doing before
no. This is not the sound of the same stringed instrument, so it changes the shape, plus a stronger effect, this is intuitive and adds a bit of discomfort to add a single line of coercion.
This is my will. I want this not change.
https://i.imgur.com/zbmmLpS.jpeg
https://i.imgur.com/ntvfrLJ.jpg
Note: all the LN relocations i mentioned, i was meaning to the starting point and not the LN position itself.
Move this LN to 23574
Move this LN to 23176
Move this LN to 22074
Also extend it to 23012
Move this LN to 21301
Move this LN to 20551
Move this LN to 19824
Move this LN to 19051
Move this LN to 17574
Also extend it to 18535
Move this LN to 17176
Move this LN to 16801
Move this LN to 16074
Move this LN to 15324
Move this LN to 14551
Move this LN to 13051
Move this LN to 11551
Also extend it to 12301
Move this LN to 11176
Move this LN to 10051
Also extend it to 10988
Move this LN to 9301
Move this LN to 8574
Move this LN to 7824
Move this LN to 7051
Move this LN to 5551
Also extend it to 6535
Move this LN to 5176
Move this note to 4801
LN*
Move this LN to 4051
Move this LN to 3324
Move this LN to 2551
Remove the timming point at 00:02.524; it's not necessary (as far as i've seen)
The timing point is correct. The reason is that it is a point that matches the drum. I will erase the timing point in front of it.
My misunderstanding.
It was definitely something to be deleted.
Because you're following the flute, move this LN to 1051