I believe this LN should extended to the end of the song since the sounds are still playing until then. Along with this, the start of 290600|1 can also be at 289997 because that's where the woosh sound starts and quickly picks up.
This should be a jump to match the quiet main melody and to stay consistent to the jumps you've already mapped. Also applies to 49846|3.
In addition, I'm not hearing any sounds at 49242|4,49243|3, so I believe this shouldn't be a jump.
Consider mapping some of the other sounds in this part as well as having these 1/1 LN hand things is kinda boring and there's lots of potential for interesting patterns
Notes in the Melody layer seem to be mapped to the small 'whoop' noises and there seems to be one more on this note, so should just be a jump via placing note on column 1.
This and 140751|4 also don't seem right. These two LNs don't seem to be matching the other LNs in this section, there's different sounds I hear that can justify these in specific but not entirely sure if this is your intention as they're not layered. Probably would remove these.
I believe this LN should extended to the end of the song since the sounds are still playing until then. Along with this, the start of 290600|1 can also be at 289997 because that's where the woosh sound starts and quickly picks up.
Changed it to be at 290600. considering that's where the sound is most prominent.
This should be a jump to match the quiet main melody and to stay consistent to the jumps you've already mapped. Also applies to 49846|3.
In addition, I'm not hearing any sounds at 49242|4,49243|3, so I believe this shouldn't be a jump.
Consider mapping some of the other sounds in this part as well as having these 1/1 LN hand things is kinda boring and there's lots of potential for interesting patterns
151303|2 same here
Opted to add notes in to fill the spaces. Should be slightly more interesting while still keeping the same idea.
Sound unmapped after this note
Sound unmapped after this note
Refer to https://quavergame.com/mapsets/map/2784/mods#96
Notes in the Melody layer seem to be mapped to the small 'whoop' noises and there seems to be one more on this note, so should just be a jump via placing note on column 1.
This and 140751|4 also don't seem right. These two LNs don't seem to be matching the other LNs in this section, there's different sounds I hear that can justify these in specific but not entirely sure if this is your intention as they're not layered. Probably would remove these.
They're intended. A different sound is there, justifying the LNs.
Layers say these are mapped to the stutter voices yet the voice skips over these notes, so there are no voices here.