Overall the mapping was fine, but the main problem of this map is the balance. The breaks are way too easy compared to the amount of effort you have to make during the jack sections (obviously in sections like 95958 you really can't do anything more than mapping the only instrument that is available, but i mean in the sections like 14325 where you can raise the density progressively, 56774 where you can mix the jumpstream with jacks, 109019, 161264, etc)
i recomend to change this pattern into a stair to match the rhythm better
Example
done
remove this note, there is no sound there
done
there are 1058 notes unsnapped over the map, go to edit -> resnap all notes -> resnap to 1/16 and 1/12
the same as before 117806|1 here a note too
turned all notes in this section to triples, added quad to final
same sound so i recommend adding a note here 116173|4
turned all notes in this section to triples, added quad to final
almost pretty sure this dump is bad timed, its not following good the melody
couldnt be creative, turned into generic 1/2 handstream
couldnt think of anything creative*
this should be a single note, it's the same sound as 44439|4,44643|2,44847|3,45051|4
there's a kick here
Overall the mapping was fine, but the main problem of this map is the balance. The breaks are way too easy compared to the amount of effort you have to make during the jack sections (obviously in sections like 95958 you really can't do anything more than mapping the only instrument that is available, but i mean in the sections like 14325 where you can raise the density progressively, 56774 where you can mix the jumpstream with jacks, 109019, 161264, etc)
this issue shouldn't be ignored, it is important enough
Missed a note here
If you hear the music at 25%, it's completely different as you mapped it
Missed a note here
Missed a note here
Missed a note here
Be careful with this longjack that was created because of the first note, it breaks the balance of the section
This section is made with another timming/snap, please restructurate it.
Move the offset to 2100 (+20ms)