Overall the map it's really good :D the only things i didn't like it a lot were the fact of omitting the drums sometimes to switch 100% to the voice, but as a hard diff it doesn't really matter being picky about that, and also the copypasted/mirrored patterns at 97884, i would really like to mirror those every time it appears again (because during 240384 it really felt like a horrible deja vu lmao), and that's it, nice maperino
Move to 270999 (1/16th), also check if it really belongs at 1/16th since i'm not very sure, without the pitch option it starts a little bit earlier (not in the 1/2 measure, later than that)
this should be a triple but i think you undermapped it to keep the trill, in those scenarios it's better to to the opposite, adding the triple after giving some space to not make any jack, but it's all up to you, just being horribly picky here
In the previous similar kind of sound that you mapped earlier (54993|2) i thought if there was another way to map it since when the voice dissapears, you can just fill with a ln regarding the guitar; but keeping the actual structure it would be better to extend the ln i marked to 57454 (or one 1/4th earlier to match with the note, but that would sound wrong), since in this time the voice keeps going
Overall the map it's really good :D the only things i didn't like it a lot were the fact of omitting the drums sometimes to switch 100% to the voice, but as a hard diff it doesn't really matter being picky about that, and also the copypasted/mirrored patterns at 97884, i would really like to mirror those every time it appears again (because during 240384 it really felt like a horrible deja vu lmao), and that's it, nice maperino
thanks for the mods, also i wouldn't like to mirror the patterns because they're based on pitch :)
Move to 270999 (1/16th), also check if it really belongs at 1/16th since i'm not very sure, without the pitch option it starts a little bit earlier (not in the 1/2 measure, later than that)
tbh i think it doesn't matter at all, it's a simple gimmick and it being 1/4 makes it playable (unlike using other weird snaps)
Why this part is 1/2 instead of having streams? D:
hm i don't hear anything to map a stream too
Missing a note here
i would really suggest to turn the white measures into doubles to map the drums
this should be a triple but i think you undermapped it to keep the trill, in those scenarios it's better to to the opposite, adding the triple after giving some space to not make any jack, but it's all up to you, just being horribly picky here
Missing a double here (not sure because maybe you did it like this to focus 100% on the voice
77610|2,77727|4 same thing with the possibility of adding jacks here
following the music, there should be a jack here as you did in 73743|2,73743|3,73860|4,73860|3
In the previous similar kind of sound that you mapped earlier (54993|2) i thought if there was another way to map it since when the voice dissapears, you can just fill with a ln regarding the guitar; but keeping the actual structure it would be better to extend the ln i marked to 57454 (or one 1/4th earlier to match with the note, but that would sound wrong), since in this time the voice keeps going