My Love
Mytk

Back To Mapset Page
Created by: C3S4R780
Submitted: over 3 years ago
Last updated: about 3 years ago
Source: Unitone PHASE:06
Tags:
Trance, Chill, Relax, SV
BPM: 132
Length: 5:13
Passes/Fails: 3 / 8

[4K] 23.54 - True love

Pending
Suggestion
kusa
Developer
about 3 years ago

Consider making the SVs after this point similar to those of the beginning, and/or normalize them

Pending
Issue
kusa
Developer
about 3 years ago

resnap to 1/3 starting at 280509

Pending
Issue
kusa
Developer
about 3 years ago

Change mapped rhythm to something like this:
1


kusa
Developer
about 3 years ago

Pending
Issue
kusa
Developer
about 3 years ago

Sound starts at 138086, so note and sv effect should start there as well

Pending
Issue
kusa
Developer
about 3 years ago

In this section, some LNs like this should be split into two 1/2 LNs

Pending
Issue
kusa
Developer
about 3 years ago

sound should be mapped

Pending
Suggestion
kusa
Developer
about 3 years ago

Consider normalizing the SV effects in this section


kusa
Developer
about 3 years ago

Consider normalizing the SVs here as well 168086

kusa
Developer
about 3 years ago

207943 should be normalized

kusa
Developer
about 3 years ago

211115 should be made normalized

kusa
Developer
about 3 years ago

226267 should be made normalized

kusa
Developer
about 3 years ago

Consider normalizing the SVs here as well 277176

Pending
Issue
kusa
Developer
about 3 years ago

LN is underextended?


kusa
Developer
about 3 years ago

same here 94904|2,94904|1

Pending
Suggestion
kusa
Developer
about 3 years ago

I would map the rhythm after this as 282933|4,283236|2,283388|3,283539|4,283842|2,284145|4

Pending
Issue
kusa
Developer
about 3 years ago

colors are incorrect

current incorrect colors:

what it would look like with correct colors:


kusa
Developer
about 3 years ago

The way I fixed it was to:

  1. In F1 menu turn BPM affects SV off
  2. Use this plugin to place timing points to force the first chord to use the color of 1/3 snap
  3. Remove the timing point at 186267.03
  4. Move the timing point at 186267.05 to 186267
Pending
Issue
kusa
Developer
about 3 years ago

Place timing point exactly at time 182631

Pending
Issue
kusa
Developer
about 3 years ago

snap to 1/2

Pending
Issue
kusa
Developer
about 3 years ago

LN end overextended?

Pending
Suggestion
kusa
Developer
about 3 years ago

sounds to me that the vocal starts at 51268

Pending
Issue
kusa
Developer
about 3 years ago

LN and SV effect should start at 25814

Pending
Issue
kusa
Developer
about 3 years ago

should be 3 notes with 1/8 snap, starting at 21609 and ending at 21723


kusa
Developer
about 3 years ago
kusa
Developer
about 3 years ago
Accepted
Suggestion
kusa
Developer
about 3 years ago

normalize to 1x


kusa
Developer
about 3 years ago

same at 298398

kusa
Developer
about 3 years ago

also 207972

Accepted
Suggestion
kusa
Developer
about 3 years ago

Previous mod about this part was marked as accepted but not applied

Accepted
Issue
kusa
Developer
about 3 years ago

Stutters are still very unnormalized and annoying to look at

And still same at 255358

Accepted
Suggestion
kusa
Developer
about 3 years ago

hide the line during the reverse scrolling

(it's easier to do this with BPM affects SV turned off)

Accepted
Issue
kusa
Developer
about 3 years ago

extend the stutter to (around?) the time given above


kusa
Developer
about 3 years ago

consider adding a stutter normalized to 1x from 215206 to 215358

Accepted
Suggestion
kusa
Developer
about 3 years ago

a similar sound previously had svs while this one doesn't

Accepted
Issue
kusa
Developer
about 3 years ago

sound that is previously represented with svs is not at this time

Accepted
Issue
kusa
Developer
about 3 years ago

stutter is normalized to 0.75x when it should instead be normalized to about 0.945x


C3S4R780
Creator
about 3 years ago

There isn't a .75x SV here, this one is a 0x SV, do you mean the .95x just up ahead ?

C3S4R780
Creator
about 3 years ago

I think I understand the documentation about SVs you sent me to read, and I tried to even the spacing between the notes in the mentioned section, without losing the stuttering effect.

Accepted
Suggestion
kusa
Developer
about 3 years ago

Move the first timing point to 813.7188 or make a new timing point with the same bpm at that time so that timing lines show up during the first 20 seconds of the map

Accepted
Suggestion
kusa
Developer
about 3 years ago

While it's the not exactly the same sound as 225812, I think changing the notes and making the SV effect like at 225812 would feel more natural in the context of this map

Accepted
Issue
kusa
Developer
about 3 years ago

While the player shouldn't be surpised by unnormalized svs at this point in the map, the difference in visual spacing between notes is annoying to play with. Please normalize them


kusa
Developer
about 3 years ago

This problem is present to a lesser extent at 255358

Accepted
Suggestion
kusa
Developer
about 3 years ago

make lines more accurately represent the sounds


C3S4R780
Creator
about 3 years ago

Before 03:04:294 i just spammed red lines because the sound isn't well defined, but after 03:04:294 i tried to match the remaining sounds. This suggestion is telling to reduce the number of red lines before 03:04:294 ?

kusa
Developer
about 3 years ago

Overall reduce, I think the sound is defined well enough when listening at 25% with audio rate pitching enabled

kusa
Developer
about 3 years ago

Also consider adding a 1 ms teleport to make the lines appear when the LN starts being held

C3S4R780
Creator
about 3 years ago

Great Ideia! Following this suggestion i could make the red lines more accurate. The very beggining is still hard for me to map it precisely, but i dont think its worth the trouble for such a small period of time, from 03:02:631 to 03:02:887

Accepted
Issue
kusa
Developer
about 3 years ago

chords with notes separated by 1 ms

Accepted
Issue
kusa
Developer
about 3 years ago

sound that is previously mapped to a slow stutter isn't represented by an sv effect here

Accepted
Suggestion
kusa
Developer
about 3 years ago

remove these notes to make this sv feel less messy. the other instances of this sound do not have a pattern like this