Good suggestion but the drum "burst" is very quiet, and it's not represented in higher diff (and I really don't want to add it as it messes with svs) so I don't want the easier diff to have parts that are physically more demanding.
(btw the timestamp is kinda hard to read as I can't use "go to objects" for objects that don't exist)
drum could be mapped something like 54927|1,55015|2,55104|3,55280|1
Good suggestion but the drum "burst" is very quiet, and it's not represented in higher diff (and I really don't want to add it as it messes with svs) so I don't want the easier diff to have parts that are physically more demanding.
(btw the timestamp is kinda hard to read as I can't use "go to objects" for objects that don't exist)