my man….this is cruel, you could do this https://i.imgur.com/A36bs17.jpg since the first 2 sound are same, but next 2 are lowered. you should do some arrangement if my suggestion not into your taste
I see where you're coming from, but this difficulty is very intentional to help signal to the player that things won't stay as easy as they are during the intro. (I do not assume all players use preview before trying a map)
Also this section is just 130bpm so it's really not very hard especially relative to the rest of the map.
Where it's singles there is a piano with no drum, but the doubles have both piano and drum. This also helps illustrate the slow increase of intensity during the slow part.
It's kind of hard to hear at 50%, but at 100% you'll hear this represents a simplified version of the higher pitch sound (I don't know the name of the instrument). I did notice that 117115 was a single rather than a double, so I have corrected that.
Is this single intentional? because sometimes you follow the voice as doubles and drums as doubles, but here we have a strong drum but is mapped as a single so, you can add one more note here
It's not an exact mapping, but these notes were intended to represent the voice. That said, I've modified this to match a later pattern that I feel is more accurate at 99807|3,99807|2,99865|1,99865|4,99980|3,100038|4
tbh just fix as many weird inconsistent patterning issues as you can and i think its ready for ranked
another random hand
Not random, there's an extra kick there
This does point out an inconsistency that I didn't notice previously though, so I've addressed that.
moving this up to the blue line would make it better imo
random hand again idk fix all similar issues
Keeping as hand, see https://quavergame.com/mapset/map/37472/mods#mod_3870 for reasoning
random inconsistent hand again, change to jump
remove this hand as its not consistent with other similar sounds here
There is a sound there, but seems I was inconsistent in representing it. Keeping this as a hand and moving some of those others from jumps to hands.
my man….this is cruel, you could do this https://i.imgur.com/A36bs17.jpg since the first 2 sound are same, but next 2 are lowered. you should do some arrangement if my suggestion not into your taste
32307 same stuff
36000 ^
I see where you're coming from, but this difficulty is very intentional to help signal to the player that things won't stay as easy as they are during the intro. (I do not assume all players use preview before trying a map)
Also this section is just 130bpm so it's really not very hard especially relative to the rest of the map.
i see
I made a jack here, but not at 222230|1,222346|1 so I have edited them to match. Required some other rearranging for the pattern to flow.
You forgot a double here, add one
Here you followed this as doubles but 211615 is different when the pitch is the same, better follow the single/double pattern on both parts
Where it's singles there is a piano with no drum, but the doubles have both piano and drum. This also helps illustrate the slow increase of intensity during the slow part.
Why is this a single when the pitch is at the same intensity as 149538? maybe add one more note at 149654
Sounds different to me, I think the single note for this is fine.
Drum sound, add one note here
i can't hear anything at these spots, you can erase that notes, it actually feels better with the little transition of 142038
There is a sound at 141749|3 but you're right about 141865|1, so I've removed one of these.
did you missed a double here?
There is drum sound, add one note
I can't hear anything here and the sounds on 116307|1,116307|4,116423|1,116423|2 are actually strong enough for be triples.
Erase 116365|3 and add one at 116308, 116423 and 116538 for make them coherent with the pitch of the song
It's kind of hard to hear at 50%, but at 100% you'll hear this represents a simplified version of the higher pitch sound (I don't know the name of the instrument). I did notice that 117115 was a single rather than a double, so I have corrected that.
Is this single intentional? because sometimes you follow the voice as doubles and drums as doubles, but here we have a strong drum but is mapped as a single so, you can add one more note here
this got the same intensity as the doubles of behind, add one more note
No longer relevant due to another change
I can't hear anything that can justify these notes, no voice or drum at all, delete?
It's not an exact mapping, but these notes were intended to represent the voice. That said, I've modified this to match a later pattern that I feel is more accurate at 99807|3,99807|2,99865|1,99865|4,99980|3,100038|4
This part is not coherent with your patterning at 66692, for example: 66692|4,66807|1,66807|2,66923|3,66923|4 you did a single/double/double without jacks, but before you did something like 59307|1,59307|2,59423|1,59423|2,59423|4,59538|2,59538|1 double/triple/double with jacks, also 59769|2,59769|4,59884|2,59884|4,59999|3,59999|4,59999|1 is denser than 67153|2,67153|3,67269|1,67269|3,67384|1,67384|2 and the structure is different (jack of three vs stair of jacks), i suggest rearrange one of them for make it coherent with each other
This should be a 1/3 snap, move 58038|3 to 58000, then add a note at 58077, you can hear it at 50% playback.
i can clearly hear a drum here, add one
I can hear that this is stronger than the mayority of the drums behind this, add one more note?
I can hear the drum here, add a note, then add one more note on 49615 for the strong drum, maybe you missed that
I can hear a sound here, meanwhile on 49327 i can hear something but more weak (which serves as a reference), add a note at 49096
I can hear a sound here, you can add a note.