As you can see a lot of missing jumps in the map, to make them work you might want to also change some patterns that are around. The reason they are needed is because you are mapping them most of the time, and it feels very weird when they are not. There is no issue with putting jumps for both the voice and the drums, as long as this doesn't break the flow of the map. This is what i originally pointed out as consistency issues, I expect you to make the map work around these suggestions in order to get the mapset ranked. The other diffs are compeltely fine though.
As you can see a lot of missing jumps in the map, to make them work you might want to also change some patterns that are around. The reason they are needed is because you are mapping them most of the time, and it feels very weird when they are not. There is no issue with putting jumps for both the voice and the drums, as long as this doesn't break the flow of the map. This is what i originally pointed out as consistency issues, I expect you to make the map work around these suggestions in order to get the mapset ranked. The other diffs are compeltely fine though.
Missing jump (misplaced)
Missing jump
Missing jump
Missing jump
Missing jump
Missing jump
Missing jump
Missing jump
Missing jump
Missing jump
Missing jump
Missing jump
Missing jump
Missing jump
Missing jump here
39671|2
40055|3
If you apply this, make sure to check the rest of the map
Done
no you forgot 36.363 and there still are a lot of inconsistencies