as a whole why is this entire part just single notes now, and why are 133586, 134186 jumps etc, its not for playability's sake because its definitely possible to create a jumpstream with these timings
the player will focus on the melody playing in the foreground, which is the reason why this jump is unacceptable because its cleary not timed to the drums
pitch relevancy doesnt speak for 59111, 59561 and 59861 to be in the same column as 58886, also why are the notes not snapped to the 1/4 grid? please fix that
this is what I mean by pitch relevancy, it can be swapped but it shouldnt be repeated on the same column over and over; this is not an optional mod, change it
itd be best to map it like this because 57386 stands out above everything else so its unacceptable to map it as a single note when you can do it this way
you could rework this jumpstream to play more to the music by adding jumps at 41036 etc where theres more than just drums, and by for example breaking the pattern at 42386 up a little (since there is now a synth or something playing at 1/4s) because the jumpstream is very boring, but Im pretty sure this wasnt originally your intention so its up to you
why is there no jump here
if youre gonna map 181436 as a jump, why isnt this a jump
and suddenly stopped mapping this at 191036…
added jump at 3:01.136, not charting it at 191036 because the focus is on the kick pattern ere instead
all similar; why are these in the same column as 173186|3,173411|3,173486|3
move 173786|4 to another column, pitch relevancy moment :D
cant see why these wouldnt be single notes
add jump
theres already a jump there
missing jump
why are they jumps
on second thought nevermind this, i get it now
why is this a jump
i would like you to revert this mod because it was an issue on my side
add jump
should not be a jack
add jump
as a whole why is this entire part just single notes now, and why are 133586, 134186 jumps etc, its not for playability's sake because its definitely possible to create a jumpstream with these timings
why is this suddenly a single note
to be honest this entire part doesnt make sense, decide whether you want it to be jumptrills or a basic dense jumpstream
it has the trills and then the descending noise hence the patterning
should be jumptrill or make 116336 single notes
same at 122411 etc
125936 e t c
missing jumptrill
why is this suddenly a stream instead of a 3 note burst like before
should be hands, rearrange patterns accordingly
since there are 1/8s here, you should map it as at least a jump (because a hand would create a weird uncomfortable trill)
this sound stands out, so you should map it as a hand; rearrage like this maybe
rearrange patterns like this because the anchors and trills dont make any sense here
should not be jumps
same for 103136,
the player will focus on the melody playing in the foreground, which is the reason why this jump is unacceptable because its cleary not timed to the drums
same goes for all similar parts
seems like a suggestion more than an issue so im not changing it
seems like a suggestion more than an issue so im not changing it
i would not have marked it as an issue if it was a suggestion
doesn't seem like an issue to me, won't be changing it, sorry.
same thing goes for this
again readjust patterns for 69986 and all similar parts because pitch relevancy speaks against them being in the same column
one way to change it without creating strange anchors
dont forget about 69986 :)
misunderstood what u meant abut this one the first time, changed it now
pitch relevancy doesnt speak for 59111, 59561 and 59861 to be in the same column as 58886, also why are the notes not snapped to the 1/4 grid? please fix that
same goes for 57986, 58586 etc
67286 too and however many times this part repeats
they are not snapped to 1/4 because thats how its written, they are also swapped because its boring to just play the same thing again
don't really care for pitch relevancy at all in situations like this
this is what I mean by pitch relevancy, it can be swapped but it shouldnt be repeated on the same column over and over; this is not an optional mod, change it
once again seems like a suggestion rather than an issue, so im not changing this, its fine to me and I don't like what you've suggested.
itd be best to map it like this because 57386 stands out above everything else so its unacceptable to map it as a single note when you can do it this way
additionally, if you find this too difficulty, the song allows you to remove the single notes at 56861|2 and 57011|3
difficult*
you could rework this jumpstream to play more to the music by adding jumps at 41036 etc where theres more than just drums, and by for example breaking the pattern at 42386 up a little (since there is now a synth or something playing at 1/4s) because the jumpstream is very boring, but Im pretty sure this wasnt originally your intention so its up to you
if you mapped 19136, this shouldnt be missing
additionally, you should also add 23936 to show the "change" in music
and all similar parts until 38486 ^^
extend LN to 10136, change 9986|1 accordingly
same for all similar LNs until about 38486
missing jump lmao