i dont hear vocals for this note. you might want to double check all the 1/1 jumps in this early section and make sure they have vocals and not just kicks.
I am not a fan of this ending. I dont think it works with the section and is kind of boring. I would chart it more similar to 4449, but i think it should at least be turned into something more interesting than 30 seconds of light js
I'll think about this. It's intentionally different from 4449 because it sounds very different (especially because of the underlying bassline, which isn't present in 4449), even if some of the percussion is similar. I'm currently thinking lane choices might work to make this more interesting, but I may do something different.
What does and doesn't get a hand in this section feels random. Some hands have guitar while others dont, sometimes its just vocals. its a bit confusing. i think it would be better if you charted it more like 138849 and i it would be better for consistency too.
Hands for when vocals are on-beat is a rule for most of this section, with the exception of when the vocal does 3 notes in a row (e.g. 140048 and 143648). Why the exception? Hand-Jump-Hand just seemed excessive.
Additionally, the vocal you pointed out at 144549 actually starts a half-beat early at 144398 so I've added jump there.
That said, I changed some things after reading this feedback such as starting the section with a hand at 138848
The notes are mapped rhythmically to the drums but with lane placement to the vocal/instrumental pitch. That particular vocal note doesn't change pitch from the previous one. I'm not sure of a way to represent this in the existing framework. Did you have any specific ideas in mind?
To keep it represented without breaking any conventions you could add short LNs to the notes with vocals in this section. Otherwise i think the only way to represent that note its to break/change the framework, or add more notes.
I see where you're coming from. Rearranged these so the powerful notes are the only ones in this measure to get [12] or [34], which I think gives a more "powerful" feeling without increasing density.
other similar sections keep the jump for this note, so you may wish to add them to the graces in this section
missed vocal jump
i dont hear vocals for this note. you might want to double check all the 1/1 jumps in this early section and make sure they have vocals and not just kicks.
Copypaste error. In the early section there is a vocal note but there isn't one here in this verse.
I am not a fan of this ending. I dont think it works with the section and is kind of boring. I would chart it more similar to 4449, but i think it should at least be turned into something more interesting than 30 seconds of light js
I'll think about this. It's intentionally different from 4449 because it sounds very different (especially because of the underlying bassline, which isn't present in 4449), even if some of the percussion is similar. I'm currently thinking lane choices might work to make this more interesting, but I may do something different.
Made an attempt at this.
missed vocal jump
What does and doesn't get a hand in this section feels random. Some hands have guitar while others dont, sometimes its just vocals. its a bit confusing. i think it would be better if you charted it more like 138849 and i it would be better for consistency too.
i dont hear vocals for this jump.
i think some hands for vocals in this section may have been missed like 143949 and 144549
Hands for when vocals are on-beat is a rule for most of this section, with the exception of when the vocal does 3 notes in a row (e.g. 140048 and 143648). Why the exception? Hand-Jump-Hand just seemed excessive.
Additionally, the vocal you pointed out at 144549 actually starts a half-beat early at 144398 so I've added jump there.
That said, I changed some things after reading this feedback such as starting the section with a hand at 138848
there is a vocal note here so i think the jump should be moved like the like the other vocal notes.
The notes are mapped rhythmically to the drums but with lane placement to the vocal/instrumental pitch. That particular vocal note doesn't change pitch from the previous one. I'm not sure of a way to represent this in the existing framework. Did you have any specific ideas in mind?
To keep it represented without breaking any conventions you could add short LNs to the notes with vocals in this section. Otherwise i think the only way to represent that note its to break/change the framework, or add more notes.
i will add that the instrumental pitch is a bit hard to hear for me, and not as obvious to me as the new note.
should be made a hand like 278048|4,278048|2,278048|3
78849, 79449 - i think these two notes should be emphasized somehow. feels kinda bad that these powerful notes get nothing but the soft vocals do.
I see where you're coming from. Rearranged these so the powerful notes are the only ones in this measure to get [12] or [34], which I think gives a more "powerful" feeling without increasing density.
you should add a jump to be consistent with 82448|1,82448|4,82473|3,82498|2
i dont think this is really deserving on a jumptrill. i think a normal trill here would fit just fine, and give some impact to 221648|1,221648|2