Paraselene
Nyankovsky

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Created by: Fullest
Submitted: almost 3 years ago
Ranked: over 2 years ago
Source: Paraselene
Tags:
Electronic, Instrumental, Kobaryo, HiTNEX TRAX, HNX-016, Japanese, Psy-Trance, 窓壁九真好キ, Stamina
BPM: 190
Length: 6:45
Passes/Fails: 707 / 2852

[4K] 29.68 - Paraselene

Accepted
Issue
Storn
Ranking Supervisor
over 2 years ago

You should double the bpm to turn all the yellow notes here blue. It'll look more natural and feel more like the song is speeding up.

Accepted
Issue
Storn
Ranking Supervisor
over 2 years ago

these notes here actually slow down to 1/3 with the jump landing on 173158|2


Fullest
Creator
over 2 years ago

You're right. I've made the note changes, and I also created a timing point here with a reduced bpm so the note colors are still 1/4, since that's what it is musically (even though it might be deceiving to a player who relies on visuals).

Ignored
Issue
kusa
Developer
over 2 years ago

I think the colors should be red, yellow, blue, yellow, red, as it seems natural to me to end on red


Fullest
Creator
over 2 years ago

After addressing Storn's mod (https://quavergame.com/mapset/map/46296/mods#mod_5354) this color sequence doesn't make sense anymore. I'll try to do something similar still

Accepted
Issue
kusa
Developer
over 2 years ago

round time of timing point down to correct notes' snap color

Accepted
Suggestion
kusa
Developer
over 2 years ago

unhide lines of timing point here, remove next timing point


Fullest
Creator
over 2 years ago

I've gone a step further and added extra timing points with color overrides so each of the "beats" in the sped up section are red, to represent the music better.

Accepted
Issue
kusa
Developer
over 2 years ago

add timing point here to mark new measure

Accepted
Issue
kusa
Developer
over 2 years ago

round down timing point's time to nearest whole number to fix colors of notes

Accepted
Issue
kusa
Developer
over 2 years ago

needs some color overriding