Evacuate The Moshpit
Imil

Created by: miget
Submitted: almost 3 years ago
Last updated: over 2 years ago
Source: A Speedcore State of Mind
Tags:
Speedcore, streams, technical, fast, Cascada, Evacuate the dance floor
BPM: 200
Length: 2:14
Passes/Fails: 116 / 217

[4K] 9.35 - Hard

Pending
Issue
Adri
Administrator
over 2 years ago

For consistency and song representation, I think you should do the same here as what you did just previously here 122590|4,122890|3,123190|2,123490|1 , which is shortening the LNs to match the music


Adri
Administrator
over 2 years ago

Same here 128590|1,128890|2,129190|3,129490|4

Pending
Issue
Adri
Administrator
over 2 years ago

It seems you misunderstood the previous mod ; This note should be removed. But I think you removed a note that should be there, that is 32140|1 , please add it back !

Pending
Adri
Administrator
over 2 years ago

All the mods BELOW are for the Insane difficulty, do not take them into account at all for the Hard. I wasn't on the right page, my bad. I will port them over to the right page to avoid confusion, please deny all.

Pending
Suggestion
Adri
Administrator
over 2 years ago

The end of these LNs doesn't feel right for me, i would end them here : 135190|1,135190|2,135190|3,135190|4

Pending
Issue
Adri
Administrator
over 2 years ago

In this whole section, I can't understand what are the triple notes for. I think you should either map them to the background synth, or the cymbals. Currently it is partially on both, but sometimes none are mapped with triples. I encourage you to map it to the Synth rather than the symbols as a subjective opinion, cymbals are fine too, but not both. During the jump jackhammers, ignore the rest and keep only double notes

Pending
Suggestion
Adri
Administrator
over 2 years ago

I would add a note somewhere on this blue line as I feel like the sounds stop there

Pending
Issue
Adri
Administrator
over 2 years ago

There should be a jump here, the transition to vocals is not effective at this moment so it feels weird to not have it. For the rest it's fine if you don't map the drumps during the vocals, albeit still a tad weird, not much I can suggest, so it's fine.

Accepted
Issue
Adri
Administrator
over 2 years ago

This part doesn't match the music, please do something along these lines : https://i.imgur.com/ieNclNF.jpeg


Adri
Administrator
over 2 years ago

Same here : 127240|1,127315|3

Adri
Administrator
over 2 years ago

Maybe you didn't catch the essential ; The mini LN should be on the blue line, there is no sound where it currently sits

Accepted
Suggestion
Adri
Administrator
over 2 years ago

Just a small suggestion, maybe extend the ln to there ? https://i.imgur.com/MqNr16s.jpeg

Accepted
Issue
Adri
Administrator
over 2 years ago

This part is incorrect, the sound goes like this : https://i.imgur.com/A2KUbbq.jpeg

Accepted
Issue
Adri
Administrator
over 2 years ago

This note starts later, please make it like so by extending both and offseting it to the next red line : https://i.imgur.com/IMo2ELr.jpeg

Accepted
Issue
Adri
Administrator
over 2 years ago

This note should start earlier, on the red line. Both because the transition to the sound only ends here while it starts at the red line, and because there is a clap that more than helps to identify the moment to hit. Basically, it's odd to hit this long note atm


Adri
Administrator
over 2 years ago

Same here: 79240|3

Adri
Administrator
over 2 years ago

Same here: 81340|4

Adri
Administrator
over 2 years ago

Same here: 84040|4

Accepted
Issue
Adri
Administrator
over 2 years ago

You probably should add a note right after cause it seems weird without, imo this way : https://i.imgur.com/yrOWIVl.jpeg

Accepted
Suggestion
Adri
Administrator
over 2 years ago

I suggest you remove this note, as you like

Accepted
Issue
Adri
Administrator
over 2 years ago

At the end of this LN, please add a note because a release here is not enough for the strong sound