Alright I'll try to explain. Idk what some of the instruments are called in english so this may sound weird.
I kind of changed this section a bit, wouldn't really consider it a rework but a fix imo.
The 1/8 LNs here 102860|3,102936|1,103011|3 are mapped to the synth(?) as well as the 1/4 LN here 103087|1 and 103466|1,103617|2 here. These are the same sound but the for the case of 1/4 LNs I heard the sound goes on for a bit longer hence why I made them like this.
103466|1,103617|2 The idea behind quad LN thingies here and onwards is simple, I hear that the sound starts loud and it goes quiet in a short period of time so I tried to represent the sound like this way. Same goes for the triple LN thingies such as 104223|4,104223|3,104223|2 - 109072|4,109072|3,109072|2
I mapped this part after the fix but I will still include, the anchor here 110739|4,110890|4,111042|4,111193|4 is mapped to the vocal so yeah. That's about it
i mean now that i look at it, the two mods below are technically not necessary because you consistently have jumps on the 1/1s but they feel out of place
should both these be 1/2
I think you mean 1/4s? I think they are very similar to the sound at 106496|4,106572|3,106799|3,106875|4 so I changed them to be like this
i dont feel like modding the rest but you get the idea
this doesn't really play well with the music imo, probably rework this
move this up by 1/8 or delete
Yep, mistake here on my part. Pretty sure that jump was supposed to be 2 1/8 notes for the burst, so I fixed that
i could be wrong on this but i can't hear anything that would warrant offsetting the jumps within this section by 1/4
i guess i can kinda see it actually, if you wanna keep it it's fine
move this note up by 1/4
rework this section to be full js and remove the jump in the middle imo
if you dont want to do that that's fine, just remove the jump in the middle
not sure why this is a jump, remove one of the notes
should be jump
make this a jump
remove this note and move the LN in lane 4 somewhere else
no LN on either of these either?
no LN on either of these?
these ones should also probably be twice as long, though you'll have to rework some of the gameplay to make it not uncomfortable
this ln should be twice as long
this should be jump too
within this section honestly i don't really know what's happening with the LNs, either rework or let me know if i'm missing something
Alright I'll try to explain. Idk what some of the instruments are called in english so this may sound weird.
I kind of changed this section a bit, wouldn't really consider it a rework but a fix imo.
The 1/8 LNs here 102860|3,102936|1,103011|3 are mapped to the synth(?) as well as the 1/4 LN here 103087|1 and 103466|1,103617|2 here. These are the same sound but the for the case of 1/4 LNs I heard the sound goes on for a bit longer hence why I made them like this.
103466|1,103617|2 The idea behind quad LN thingies here and onwards is simple, I hear that the sound starts loud and it goes quiet in a short period of time so I tried to represent the sound like this way. Same goes for the triple LN thingies such as 104223|4,104223|3,104223|2 - 109072|4,109072|3,109072|2
I mapped this part after the fix but I will still include, the anchor here 110739|4,110890|4,111042|4,111193|4 is mapped to the vocal so yeah. That's about it
this is offbeat, move it to the 1/4th above
why did it submit twice also 1/3 i meant sorry
this is offbeat, move it to the 1/4th above
why did it submit twice also 1/3 i meant sorry
i mean now that i look at it, the two mods below are technically not necessary because you consistently have jumps on the 1/1s but they feel out of place
Nah I get you, I reworked that section to make all the jumps more consistent. I think now it's better
you could add an extra note in lane 1 to cover the drum
shouldn't be a jump
should probably change these to LN
should this be LN?
change the first object to rice, second object to long note like you have in the previous parts of this drop
consider making this a jump