t/a/n/a/s/i/n/n
Camellia

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Created by: Alyca
Submitted: over 3 years ago
Ranked: about 3 years ago
Source: U.U.F.O.
Tags:
cametek, ufo, chaotic speedcore, rawstyle, jumpstream, chordstream
BPM: 521
Length: 3:14
Passes/Fails: 774 / 9162

[4K] 35.66 - t/o/r/m/e/n/t

Accepted
Issue
aya
Administrator
about 3 years ago

missed a sound here

Accepted
Issue
aya
Administrator
about 3 years ago

should be on 70470 (1/3)

Accepted
Issue
aya
Administrator
about 3 years ago

should be on 68733 (1/4)

Accepted
Issue
aya
Administrator
about 3 years ago

should be on 68560 (1/4)

Accepted
Issue
aya
Administrator
about 3 years ago

ghost note


aya
Administrator
about 3 years ago
Accepted
Issue
aya
Administrator
about 3 years ago

should be on 68071 (1/2)

Accepted
Issue
aya
Administrator
about 3 years ago

should be on 67744 (1/3)

Accepted
Issue
aya
Administrator
about 3 years ago

should be on 66650 (1/6)

Accepted
Issue
aya
Administrator
about 3 years ago

should be on 66161 (1/12)

Accepted
kusa
User
about 3 years ago

might as well add "chaotic" to tags for the "chaotic speedcore" genre stated in the video

Accepted
Issue
kusa
User
about 3 years ago

missnapped


kusa
User
about 3 years ago
kusa
User
about 3 years ago
Denied
Issue
Linlime
Ranking Supervisor
about 3 years ago

Just atleast this timing line i feel like the offset is just a little off. rn the actual sound would play about 1/4, 1/8 earlier then where its mapped


kusa
User
about 3 years ago

disagree

Accepted
Issue
PLAYHONKAI
User
over 3 years ago

i know its painful but the jumptrill actually starts here

Accepted
Issue
PLAYHONKAI
User
over 3 years ago

this part is just blatantly overmapped
fix

Accepted
Suggestion
PLAYHONKAI
User
over 3 years ago

consider turning this into a jumpstream since the song fades out


PLAYHONKAI
User
over 3 years ago

100606|3 OH MY GOD ITS THE WRONG TIMESTAMP AGAIN

Accepted
Issue
PLAYHONKAI
User
over 3 years ago

starting here the notes should be snapped to 1/3

Accepted
Issue
PLAYHONKAI
User
over 3 years ago

same here, delete

Accepted
Issue
PLAYHONKAI
User
over 3 years ago

delete these two, starts too early

Accepted
Issue
PLAYHONKAI
User
over 3 years ago

should be a hand

Accepted
Issue
PLAYHONKAI
User
over 3 years ago

delete this
might wanan consider turning 83908|3 into a jump

Accepted
Issue
PLAYHONKAI
User
over 3 years ago

move this hand up to 83735


PLAYHONKAI
User
over 3 years ago

actually not sure, this might even need to be a 1/3 snap (83755)

Accepted
Issue
PLAYHONKAI
User
over 3 years ago

add hand here

Accepted
Issue
PLAYHONKAI
User
over 3 years ago

make sure to match this part with 65597|1 since the music doesnt change; i dont understand why one part is a jumptrill, while the other is a jumpstream


PLAYHONKAI
User
over 3 years ago

*match with 79877 oopsie

PLAYHONKAI
User
over 3 years ago

i meant match 79417 with 79877 sometimes i hate the quaver editor

Accepted
Issue
PLAYHONKAI
User
over 3 years ago

turn this into a hand


PLAYHONKAI
User
over 3 years ago

*79417

Accepted
Issue
PLAYHONKAI
User
over 3 years ago

should be a single note


PLAYHONKAI
User
over 3 years ago

*79474
sorry copied wrong timestamp :D

Accepted
Issue
PLAYHONKAI
User
over 3 years ago

move to column 3 after you add the missing note
you should probably turn this into a hand, columns [123]

Accepted
Issue
PLAYHONKAI
User
over 3 years ago

missing note


PLAYHONKAI
User
over 3 years ago

*put a single note in column 3

PLAYHONKAI
User
over 3 years ago

its at 65136 sorry copied wrong timestamp

Accepted
Issue
PLAYHONKAI
User
over 3 years ago

remove all these jumps (there is no music playing here)
i think it would be more interesting if you also put hands in place of 64100|3 and similar for music representation and variety, and of course if you do, add single notes at 64042|2 etc accordingly

Accepted
Suggestion
PLAYHONKAI
User
over 3 years ago

this LN actually starts at 54484 but if I was RS id probably let it slide ^^

Pending
Suggestion
PLAYHONKAI
User
over 3 years ago

i think it really wouldnt hurt to add hands here (and all similar sounds too, such as 52008, 52584, 53966 etc)
would probably be better because the first half of the map is already very difficult, but i guess you can keep it this way if you really want to


Alyca
Creator
over 3 years ago

Ive turned them into triples for now though I'll keep messing with them later.

Accepted
Suggestion
PLAYHONKAI
User
over 3 years ago

i think itd be better if you turned the jumptrills into a jumpstream here or at 48092 (make sure it transitions well)
the single note trills at the end of it are fine i guess, but itd represent the progression in the music more

Accepted
Issue
PLAYHONKAI
User
over 3 years ago

this part (until 42565) actually needs to be mapped in 1/3 (1/6 and 1/12, you get the point)
starting at 42565, it goes back to 1/4 snaps
slow down the music to 25% and make sure to enable "pitch audio with playback rate" in the settings (as to not stretch the audio and make it inaccurate)
then please time this section properly, if you need help please ask me on discord

Accepted
Issue
PLAYHONKAI
User
over 3 years ago

sorry i missed this earlier, i think -7ms offset should be applied

Accepted
Issue
PLAYHONKAI
User
over 3 years ago

snap this to 1/1 (snap to 36468)

Denied
Suggestion
PLAYHONKAI
User
over 3 years ago

you could probably add a jump here on [34] but there is no need to


Alyca
Creator
over 3 years ago

it doesn't flow well with the rest of the section because kicks are mapped to 2 notes.

Accepted
Issue
PLAYHONKAI
User
over 3 years ago

missing (compare to 12514)

Accepted
Suggestion
PLAYHONKAI
User
over 3 years ago

consider getting a new mp3 with 192kbps bitrate

Accepted
Issue
PLAYHONKAI
User
over 3 years ago

add source U.U.F.O. (its the album the song is from) / add tags with song genre (and optionally, other stuff you might wanna consider adding such as cametek, UFO etc)