Little Help From My Friends
Pascal Michael Stiefel

Created by: Shoukachi
Submitted: over 3 years ago
Last updated: about 3 years ago
Source: A Hat in Time OST
Tags:
Soundtrack, instrumental, ahit, a hat in time, video game
BPM: 95
Length: 0:46
Passes/Fails: 40 / 2

[4K] 1.36 - dreamy hat kid

Pending
Issue
vivielcome
User
almost 3 years ago

This should be mapped like 818 to keep consistent, since it's the exact same sound.

Pending
Suggestion
vivielcome
User
almost 3 years ago

Move this to column 3 as it flow well into the fade out

Pending
Suggestion
vivielcome
User
almost 3 years ago

Move this to column 1 as it doesn't really make sense to have a 1/2 jack

Pending
Suggestion
vivielcome
User
almost 3 years ago

Reduce this to a single as there's not as much impact put onto this sound.

Also move it to column 1.

Pending
Suggestion
vivielcome
User
almost 3 years ago

Move to column 4 to follow the same 1/2 jack structure you've been following this whole section

Pending
Suggestion
vivielcome
User
almost 3 years ago

Move to columns 4,3,1 (in order) to follow pitch relevancy

Pending
Suggestion
vivielcome
User
almost 3 years ago

Move to column 1 to as it's confusing to have different sounds on the same column when focusing on pitch relevancy.

Pending
vivielcome
User
almost 3 years ago

Shift all these notes over one column to the right

Pending
Suggestion
vivielcome
User
almost 3 years ago

Move these notes to column 2 and 3 respectively to keep consistent with the current 1/2 jack structure.

The reason why I'm asking you to move 29239|3 and not 29554|3 is because I want to try and reduce the left-hand bias between 28607 and 29239.

Pending
Suggestion
vivielcome
User
almost 3 years ago

Move to column 1 to reflect the pitch change from 27344.

Pending
Suggestion
vivielcome
User
almost 3 years ago

Move this to column 4 to follow the current 1/2 jack structure like 21660.

Pending
Suggestion
vivielcome
User
almost 3 years ago

Change these single notes to something like 3,2,4 (in order), this helps follow pitch relevancy and makes sense.

Pending
Suggestion
vivielcome
User
almost 3 years ago

This 3 note jack does not make sense at all. Consider changing it to something like 21660, as its a similar sound.

Pending
Suggestion
vivielcome
User
almost 3 years ago

Move this note to column 1 as it isn't the same pitch as 21976, which seems confusing to have on the same column.

Pending
Suggestion
vivielcome
User
almost 3 years ago

This 3 note jack does not make any sense at all, as there isn't and musical relevance to support it. Consider changing it to columns 2,3,1 (in order)

Pending
vivielcome
User
almost 3 years ago

Move to column 1 since I think you should be refraining from using 1/1 stacks if the pitches are not the same.


vivielcome
User
almost 3 years ago

1/2 stack sorry

Pending
Suggestion
vivielcome
User
almost 3 years ago

You can move this to column 3 as this represents the pitches moving down as it's very similar to 10923.

Pending
Suggestion
vivielcome
User
almost 3 years ago

Move to column 1 as the 1/1 stack does not work well.


vivielcome
User
almost 3 years ago

1/2 stack *

Pending
Suggestion
vivielcome
User
almost 3 years ago

Move to columns 2,3,1,4 (in order) to follow pitch relevancy

Pending
Suggestion
vivielcome
User
almost 3 years ago

This can be shifted to column 1 as it helps represent the pitch going down, pointed out in https://quavergame.com/mapset/map/55078/mods#mod_6672

Pending
vivielcome
User
almost 3 years ago

It feels really underwhelming to have these sounds as a 1/2 LN. Consider splitting them up into two 1/2 single notes. (preferably columns 3 and 2 respectively)

Pending
Suggestion
vivielcome
User
almost 3 years ago

Consider moving this to column 1 (or 2) as it currently feels really right-hand biased, and this also helps show the big change of pitch in 5239.

Pending
Suggestion
vivielcome
User
almost 3 years ago

Move to column 3 since the 1/1 stack with 3029 doesn't really make sense.

Pending
Suggestion
vivielcome
User
almost 3 years ago

This note can be moved to column 4 as it reflects the really big pitch change and somewhat accurately follows pitch-relevancy.

Pending
Suggestion
vivielcome
User
almost 3 years ago

Consider moving this LN to column 1, as this 1/1 stack at 1450 doesn't really make sense pitch-wise.


vivielcome
User
almost 3 years ago

1/2 stack !!!!!!!!!!!!!!

Pending
Suggestion
vivielcome
User
almost 3 years ago

You can add a double here as this sound has a significant intensity change.

To keep consistent with this, you can add a double every time this happens (about every 5/1)