Imprinting
sakuzyo

Created by: Amamiya Mocchi
Submitted: about 3 years ago
Last updated: about 3 years ago
Source: Fairythm
Tags:
solo album no3 pump it up prime japanese edition piu instrumental
BPM: 175
Length: 1:53
Passes/Fails: 594 / 101

[4K] 18.57 - 4K Insane

Pending
Suggestion
peepoopfart
User
about 3 years ago

For Pitch Relevancy, I recommend moving these notes around!

58252|2 Move this to the third column since this is a higher pitch,
58337|3 Move to the fourth, since it's a higher pitch than the first one,
58509|2 feels slightly lower than the one before it, maybe the third column
`59023|3 Fourth column, it's a very high pitch

I recommend adding these because there is only a violin sound. No other beat, and the violins have their own pitches each, it's not the same pitch throughout.


peepoopfart
User
about 3 years ago

aiae adding edit mods when?

peepoopfart
User
about 3 years ago
Pending
peepoopfart
User
about 3 years ago

Please apply all of the things I've asked for this difficulty, since I believe they will make the mapset 1000x better.

If you deny any please give me a valid reason, but everything I said so far is something I feel like you have to apply because they're big issues in the mapset.

Pending
Suggestion
peepoopfart
User
about 3 years ago

Maybe make this a short ln?

Pending
Issue
peepoopfart
User
about 3 years ago

Remove all the doubles on the steam from the area I sent to everything after that stream to 100852|2,100852|1 since the doubles doesn't represent anything

Pending
Issue
peepoopfart
User
about 3 years ago

There is no reason to make this a jack


peepoopfart
User
about 3 years ago
peepoopfart
User
about 3 years ago
peepoopfart
User
about 3 years ago
Pending
peepoopfart
User
about 3 years ago

Please explain why this is a triple

Pending
Issue
peepoopfart
User
about 3 years ago

Missing ln


peepoopfart
User
about 3 years ago
Pending
Issue
peepoopfart
User
about 3 years ago

1/6

Pending
Suggestion
peepoopfart
User
about 3 years ago

please put some notes on the 4th column

Pending
Issue
peepoopfart
User
about 3 years ago

should be a triple because you made sounds like these triples throughout


peepoopfart
User
about 3 years ago
Pending
Suggestion
peepoopfart
User
about 3 years ago

Despite it being a stream, I still think they should be triples just to follow consistency, it feels weird that you made notes like these doubles throughout whenever there is a stream. Please do this on every section.

Accepted
Suggestion
PianoLuigi
User
about 3 years ago

suggesting moving this note as the melody pitch does not justify the anchor

Denied
Issue
PianoLuigi
User
about 3 years ago

This jack is not just a "spice", it's a completely unnecessary inconsistency with what you have been doing for the past 1 and a half minutes. The 3 note chord already represents the crash cymbal, and the jack does not appear anywhere else in the map. Even if it's intentional to every other player it looks like a mistake that just slipped through for some reason.


Amamiya Mocchi
Creator
about 3 years ago

i will edit every same part as jack then, since you deemed that as inconsistent

peepoopfart
User
about 3 years ago

I agree with this mod! Patterns like these 21823|4,21909|3,21995|2,21995|1,21995|4 are added, but no minijack. It feels random for that to be there then this random minijack pattern popping up in the end, I feel like the map will just be as hard and as good if you apply these changes.

Ignored
Suggestion
PianoLuigi
User
about 3 years ago

suggest mapping all of these sounds with 2 note chords


Amamiya Mocchi
Creator
about 3 years ago

chord at 90223 since it has kick, while other didn't

Denied
Issue
PianoLuigi
User
about 3 years ago

Missing a note for the kick, can easily be placed to col. 4


PianoLuigi
User
about 3 years ago

65537|2 same, col. 3

PianoLuigi
User
about 3 years ago

71023|3 same, requires more arranging

PianoLuigi
User
about 3 years ago

75823|3 same, col. 1

PianoLuigi
User
about 3 years ago

76509|4 same, requires more arranging (if you want to remove the 3 note anchor)

Amamiya Mocchi
Creator
about 3 years ago

Hold + Note = 2, since "Holding" also an active gameplay

Denied
Suggestion
PianoLuigi
User
about 3 years ago

this patterns does not match the song at all, suggesting more pitch relevant option of 1 2 3 4 instead of this 2 2 1 3


Amamiya Mocchi
Creator
about 3 years ago

i have no intention of making it 100% perfect pitch, but a comfortable / relaxing gameplay instead. However, in this part, the changes/no changes does not make any difference. As long as players enjoy the content, we could leave small detail behind

Denied
Issue
PianoLuigi
User
about 3 years ago

The whole LN section from this point onward breaks the consistency with 2 note chords representing kicks in the song. If possible, add the missing notes and rearrange patterns accordingly.


Amamiya Mocchi
Creator
about 3 years ago

refer to https://quavergame.com/mapset/map/60719/mods#mod_5865 since it has relation about "chords"

I'd like to introduce/demonstrate the variation without flactuating the difficulty & straying too far from the base concept i've made, such as amount of chord+LN. I believe with this kind of variation would increase the tense & enjoyment for players, though i admitted that this is inconsistent as whole, but the difficulty is still stable (low insane)

Denied
Suggestion
PianoLuigi
User
about 3 years ago

Suggest moving this to col. 4 for better melody representation


Denied
Suggestion
PianoLuigi
User
about 3 years ago

Suggest continuing the anchor pattern here, as the section is not over and there is not a real reason to stop the ongoing pattern.


Amamiya Mocchi
Creator
about 3 years ago

There is a reason, i believe 39823|1,39995|1,40166|3,40166|4,40337|1 are same sound. However, listening at 40509|2,40509|4,40680|2,40852|3,40852|1,41023|2 you'll notice how the sound is different at 40852.

With that in mind, i divided previous part into same portion of next part (2/1 or 39823|1,39823|4,39995|1,40166|3,40166|4,40337|1 & 2/1 or 40509|2,40509|4,40680|2,40852|3,40852|1,41023|2)

Accepted
PianoLuigi
User
about 3 years ago

Missing a note for the kick

Accepted
Issue
PianoLuigi
User
about 3 years ago

Missing a note for the kick

Denied
Suggestion
PianoLuigi
User
about 3 years ago

suggest moving one of these notes to col. 4 to represent the melody better (requiring rearrangement of the upcoming 1/4 burst)


Accepted
Suggestion
PianoLuigi
User
about 3 years ago

The melody changes pitch here, suggesting breaking the long anchor at this point


PianoLuigi
User
about 3 years ago

16166|2 same

Amamiya Mocchi
Creator
about 3 years ago

i've rearranged as whole to make it consistent between previous & next part, but rejecting your suggestion. Main presentation is the long anchor

Accepted
Suggestion
PianoLuigi
User
about 3 years ago

This sound is not the same as the previous one, suggesting moving this to col. 2