the pain of relief (we have our vices one and all)
goreshit

Back To Mapset Page
Created by: Novalis
Submitted: almost 3 years ago
Ranked: about 2 years ago
Source: semantics: the benzo chronicles
Tags:
dnb, drum and bass, breakcore, ambient, electronic
BPM: 174
Length: 5:01
Passes/Fails: 2068 / 2099

[4K] 22.55 - dementia

Accepted
Suggestion
Linlime
Ranking Supervisor
about 2 years ago

Would recommend keeping this only a jump for multiple reasons. First you basically do not use any hands in this entire map. which makes this feel very out of place. other then that the musics volume and intensity has been decreased allot which makes a hand that is not used in this map a bit unfitting for this location


Novalis
Creator
about 2 years ago

changed to 05:01.464 (4,3,)

Accepted
Issue
Linlime
Ranking Supervisor
about 2 years ago

These are ghost notes since higher snap kicks do not start until 289568 better would be to do https://i.imgur.com/FZzeBMI.jpg


Novalis
Creator
about 2 years ago

Yeah this makes sense. Changed!

Accepted
Issue
Linlime
Ranking Supervisor
about 2 years ago

This is a ghost note since higher snap kicks don't start until 223361

Accepted
Suggestion
Linlime
Ranking Supervisor
about 2 years ago

although the effect of increasing chord sizes for these gives a feeling of difficulty increase I find that there is not much justification for these to be hands since its the same kick as other kicks. and you have not used hands before in this mapset. Id reduce these to jumps


Linlime
Ranking Supervisor
about 2 years ago

I accidentaly gave the wrong timestamp. my bad. Correct timestamp: 155602|1,155602|3,155602|4,155947|1,155947|3,155947|4

Novalis
Creator
about 2 years ago

Changed to jumps instead of hands.

Accepted
Issue
Linlime
Ranking Supervisor
about 2 years ago

Should just be a single note to stay consistent with for example 121637 , 125257 , 128016


Linlime
Ranking Supervisor
about 2 years ago

same applies to 144567|3,144567|2

Accepted
Issue
Linlime
Ranking Supervisor
about 2 years ago

Should be a jump cuz of the snare kick. would use a pattern like 36119|3,36205|2,36205|1,36291|3,36291|4

Accepted
Issue
Linlime
Ranking Supervisor
about 2 years ago

I believe here you should represent the snare as a drum to stay consistent with your chosen layering

Accepted
Hikari Zero
User
over 2 years ago

this is an extremely long anchor which may be tiring, i suggest you switch up the patterns to avoid this. this is really apparent in this section


Hikari Zero
User
over 2 years ago

additionally, this section only mostly consists of split jumptrills, and jumptrills which is homogeneous, and not really engaging to play. streams similar to these should be fine:

Hikari Zero
User
over 2 years ago

same issue as 270430

Novalis
Creator
over 2 years ago

Changed all SJT/JT sections into JS instead

Accepted
Hikari Zero
User
over 2 years ago

flip them to prevent strain on the 2nd lane


Hikari Zero
User
over 2 years ago

wait wrong timestamp i'm dumb 154998|2,155084|1,155171|2

Accepted
Hikari Zero
User
over 2 years ago

the stream abruptly stopping here is awkward since there's nothing in the song that indicates that there should be a pause here, i think it should be continued, same for 143188

Accepted
Hikari Zero
User
over 2 years ago

move to 4th lane to prevent strain on the 3rd lane


Hikari Zero
User
over 2 years ago

122843|3 - move to 4th lane
126895|4,126895|1 - this double is not needed since it doesn't emphasize anything significant in the song, i suggest removing 126895|4, and then move 126981|3 to 4th lane

Hikari Zero
User
over 2 years ago

148964|4,148964|1 - same as above

Accepted
Issue
Hikari Zero
User
over 2 years ago

i assume these doubles are supposed to be emphasizing the snares. if that is the case, then the doubles should be placed on different timestamps where the snares are actually audible (26895, 27154, 27413, 27585). you can also make your playback speed slower to hear them better


Hikari Zero
User
over 2 years ago

same issue in 37671

Novalis
Creator
over 2 years ago

Doubles were for the bass kick at those timestamps.
Doubles for snares have been added as well.

Novalis
Creator
over 2 years ago

Also changed this for section that begins at 223533|3,223533|4 onwards for continuity

Accepted
kusa
User
over 2 years ago

some of the following issues occur in multiple places due to the repetitive nature of the map

Accepted
Issue
kusa
User
over 2 years ago

should be a jump

Accepted
Issue
kusa
User
over 2 years ago

inconsistent with other instances of this pattern?

Accepted
Issue
kusa
User
over 2 years ago

missing notes

Accepted
Suggestion
kusa
User
over 2 years ago

i'd repeat the same jump four times here, instead of changing the columns every time


Novalis
Creator
over 2 years ago

yeah i was thinking this too.

changed!

Accepted
Issue
kusa
User
over 2 years ago

continuous 1/4 rhythm is mapped as if it wasn't continuous


Novalis
Creator
over 2 years ago

Didn't really get what this meant (sorry im a bit stupid :') ); but I did change this section (and other similar sections) to what I feel like you might have been talking about?

Accepted
Issue
Accepted
Issue
kusa
User
over 2 years ago

I don't see a reason why this shouldn't be just a pure jumptrill if the following patterns are pure jumptrills

Accepted
Issue
kusa
User
over 2 years ago

change to [34][12] to be less awkward

Accepted
Issue
kusa
User
over 2 years ago

why are there no single notes in between the chords?

the music here is similar to previous sections of the jumpstream and those times there were notes between the chords

Accepted
Issue
kusa
User
over 2 years ago

don't hear anything justifying this jump

Accepted
Issue
kusa
User
over 2 years ago

im not hearing anything justifying these being jumps


Novalis
Creator
over 2 years ago

changed to stream

Accepted
Issue
kusa
User
over 2 years ago

doesn't accurately reflect music

Denied
Suggestion
kusa
User
over 2 years ago

finding it kinda weird to have these two sounds use the same patterning idea throughout the map

maybe make one of them a hand instead of a jump?
or maybe make one of the sounds associated with two notes adjacent to each other (like [23] or [34]) and the other two notes separated by a column (like [13] or [14])


Novalis
Creator
over 2 years ago

I see what you mean by this, and I do agree to some extent; but my only problem with turning one of them into hands is the fact that the jumpstream section would have a major diff spike, and it isn't what I was looking for in the map. I feel like the difficulty balance for the chart would be really weird and wouldn't fit with the vibe of the map. If you think otherwise just let me know I guess :).