Lunaticon
Slax

Created by: Jawbraiker
Submitted: over 2 years ago
Ranked: over 2 years ago
Source: 10 YEARS OF TSUNDERE VIOLENCE: THE COMPILATION
Tags:
lolitek hardtek frenchcore hardcore piep kick lolicore gabbatek bootleg 230 remix itzy loco japanese ver k-core k core jawbraiker fullest
BPM: 230
Length: 3:26
Passes/Fails: 982 / 1000

[4K] 33.89 - Loco Loco

Accepted
Suggestion
Fullest
User
over 2 years ago

94904|2,94904|4

I don't hear a difference between these two, but one is a hand and one is a jump


Fullest
User
over 2 years ago

I'm an idiot and you already addressed this haha

Fullest
User
over 2 years ago

wait no this is just really close. https://quavergame.com/mapset/map/74766/mods#mod_8120

Linlime
Creator
over 2 years ago

woops yes made both jump cuz thats nicer for looks and playability

Accepted
Suggestion
Fullest
User
over 2 years ago

Unsure if this is an oversight or intentional for some reason I'm missing. You've been diligent about mapping hands only to snares or to the second kick when a series of three kicks happen e.g. 45078|2,45078|4,45078|1,45208|2,45208|1,45208|3,45339|1,45339|3. This however is a kick with a hand.


Fullest
User
over 2 years ago

same deal back here 143426|2,143426|1,143426|4

Linlime
Creator
over 2 years ago

i know it was intentional but i forgot my reasoning so i will update it

Accepted
Suggestion
Fullest
User
over 2 years ago

The sound here falls on the 1/3 snap and not 1/4. Not sure if you prefer style of gameplay over musical accuracy though.


Linlime
Creator
over 2 years ago

Totally missed that one. fixed!

Accepted
Suggestion
Fullest
User
over 2 years ago

Metadata suggestions:
Basing this on the guess that you copied tags from Slax's Soundcloud upload: https://soundcloud.com/dj-slax/lunaticon

habbatek -> gabbatek
add "k-core"
add "☆core"? (idk about this one really lol)
you have "remix" and "itzy" in the tags twice

Given the prevalence of handstream in the map, you may also want to add "handstream" to the tags.


Linlime
Creator
over 2 years ago

yas

Denied
Suggestion
Fullest
User
over 2 years ago

You may have intentionally done this so please disregard if this is the case.

In the above two sections you map the sound with a jump and two singles, but in the earlier section at 62426|4,62426|3,62491|2,62491|1,62556|3,62556|4 you map this rhythm with jumptrill. First of all, it's different, but also I think it might make sense to actually flip these around so the later, more intense, parts of the music are represented by the denser pattern.


Linlime
Creator
over 2 years ago

yeah is intentional will see for flipping around maybe

Linlime
Creator
over 2 years ago

no flipping around as one actualy builds up into a big jumptrill

Accepted
Suggestion
Fullest
User
over 2 years ago

I think there should be a jump here, based on the sound

Accepted
Issue
Fullest
User
over 2 years ago

I don't think there is a sound here like in similar sections of the music

Denied
Suggestion
Fullest
User
over 2 years ago

In this section you seem to generally assign hands to snare hits, but in this instance it is a kick. It's also conflicting with the very next kick at 94904|2,94904|4. I can understand if this is something you chose to do just for gameplay though


Linlime
Creator
over 2 years ago

actually done this to represent the faint hi hat (finish hitsound) hit

Accepted
Suggestion
Fullest
User
over 2 years ago

In the section starting here, the short jumptrill bursts are heavily weighted toward the right. Not counting the longer one at the end, 7/9 of these start on the right hand. It's at least very noticeable during play, and might be interesting to have a more balanced or anchored* approach.

  • e.g. right right left left or such - just an idea.

Linlime
Creator
over 2 years ago

balanced it a bit more

Accepted
Issue
Fullest
User
over 2 years ago

Missing note?