Another Me
D_AAN

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Created by: GiveMeSomeMilk
Submitted: almost 3 years ago
Ranked: about 2 years ago
Source: KALPA
Tags:
Hardcore electronic SV Vocaloid Hatsune Miku Phigros EDM Kazemura Adidkh ZxNX japanese instrumental 初音ミク
BPM: 210
Length: 2:41
Passes/Fails: 4212 / 9271

[4K] 18.40 - An Other Me

Accepted
Issue
DraterTD
User
over 2 years ago

excess bpm line

Accepted
Issue
DraterTD
User
over 2 years ago

this is rather undercharted for a section which is somewhat similar to 31995, just with less 1/4 kicks

Accepted
Suggestion
DraterTD
User
over 2 years ago

svs probably?

Accepted
Issue
DraterTD
User
over 2 years ago

missing double


DraterTD
User
over 2 years ago

ignore the missing double, the problem should be the other extra doubles, aka 59852 60995 61566

Accepted
Issue
DraterTD
User
over 2 years ago

excess bpm lines for 52567 53709 (can be seen at around 59138), you can hide the bpm lines by adding a new bpm point with "hide lines" option selected (and remember to resnap all svs and notes properly)

Accepted
Suggestion
DraterTD
User
over 2 years ago

could probably do some svs here

Accepted
Suggestion
DraterTD
User
over 2 years ago

this section could really reuse 13709 these svs (without glitch effects)

Accepted
Suggestion
DraterTD
User
over 2 years ago

1/8 or keep

Accepted
Suggestion
DraterTD
User
over 2 years ago

if 31995 is a note then this should be as well

Accepted
Suggestion
DraterTD
User
over 2 years ago

this is in 1/8, considering the fact that you used 1/8 bursts in the ending I suppose this could be 1/8 as well

Accepted
Issue
DraterTD
User
over 2 years ago

missing svs

Accepted
Issue
DraterTD
User
over 2 years ago

missing svs

Accepted
Issue
DraterTD
User
over 2 years ago

instead of ln you can do some svs since you used a lot for glitch sound effects in this section


DraterTD
User
over 2 years ago

same goes for 12138 12424

Accepted
Suggestion
DraterTD
User
over 2 years ago

not sure if this gimmick is meant to be normalized to 0.00x

Accepted
Suggestion
DraterTD
User
over 2 years ago

I suggest using a different sv effect since this bump makes vibrato look rather mild

Accepted
Issue
Lott
Ranking Supervisor
over 2 years ago

  • the buzzes and rapid kicks is continuous throughout this whole section, so the 1/2 (to be exact they're 5/8 lmao) pauses doesn't feel fitting.
  • additionally, the buzz starts to peak from 159567 to 159996, where you can hear the pitch getting higher (which indicates the buzz' density becoming higher)

for a map with low density like this, i think https://cdn.discordapp.com/attachments/884302362733346886/1004432482646634617/unknown.png should work fine if there's SVs on top of them. (or you can use denser patterning if you want! up to you.)

Accepted
Suggestion
Lott
Ranking Supervisor
over 2 years ago

this should be moved to col 2 to avoid this quite awkward bit: 158209|3,158281|4,158316|3.

reminder to check your patterns thoroughly to avoid details that doesn't go well with the rest of the map like this!

Accepted
Suggestion
Lott
Ranking Supervisor
over 2 years ago

155424 to 157567 needs something more straining for the continuous kicks instead of comfy n smooth patterning. something like this should work? https://cdn.discordapp.com/attachments/884302362733346886/1004430429341876295/unknown.png

on another note, 156496 has a kick which explains why there's a note on the last blue tick.

Accepted
Suggestion
Lott
Ranking Supervisor
over 2 years ago

add a double for the cymbal won't hurt!

Accepted
Issue
Lott
Ranking Supervisor
over 2 years ago

from 137138 to 138853, the lns (and chords) are 1/2 early compared to the vocals, so please move them accordingly.

Accepted
Suggestion
Lott
Ranking Supervisor
over 2 years ago

i suggest making this, 74853, 75138 doubles for the clear piano chords


Lott
Ranking Supervisor
over 2 years ago

same for 83424, 83710, 83996, 84281.

Accepted
Suggestion
Lott
Ranking Supervisor
over 2 years ago

are these ghost notes? hear no piano there so you may want to rehear these notes, if there's nothing, removing them is better.

Pending
Suggestion
Lott
Ranking Supervisor
over 2 years ago

nitpick concern, but this stack can be avoided by moving 66424|3 to col1. it's not that noticeable tho, so you can ignore this if you want.

Accepted
Issue
Lott
Ranking Supervisor
over 2 years ago

(somewhat similar to https://quavergame.com/mapset/map/74767/mods#mod_8968)

  • you have no chord at 63424 but a triple at 63710. this is quite an emphasis inconsistency.
  • the triple also creates 63638|2,63674|1,63709|2, which is quite awkward to play compared to the whole map.
  • 63281|1,63316|2,63352|3,63388|4 should've ended at 63424 to match with the song, but you let it end at 63388 instead.

made something that can work: https://cdn.discordapp.com/attachments/884302362733346886/1004422759230734387/unknown.png


Lott
Ranking Supervisor
over 2 years ago

for the similar reason, doubles can be added at 104281, 104567, 104853.

Accepted
Suggestion
Lott
Ranking Supervisor
over 2 years ago

can probably move 35424|4 to col3 to avoid this stack?

Accepted
Issue
Lott
Ranking Supervisor
over 2 years ago

this pattern is misleading. the song has rapid, consecutive kicks, so putting a 4-note-grace on each beat is not exactly a valid simplification method.

i can think of 2 solutions for this:

  • apply nonstop 1/6 rolls from 30281 to 30853.
  • use 1/4 single streams also from 30281 to 30853, but add stutter SV on top of them (i'd say this is better because it fits with the map's theme)

i also advise putting a double at 30853 for the downbeat. despite being a part of the map, SV shouldn't fully replace note emphasis, especially in cases like this. (unless you can pull out sv really well, which i haven't seen such replacement method before.)


Lott
Ranking Supervisor
over 2 years ago

apparently this repeats at 49566|1,49602|2,49638|3,49674|4,49852|1,49888|2,49924|3,49959|4,50138|1,50174|2,50209|3,50245|4

personally i'd remove these entirely, add a note at 49567 on col2, another note at 49638 on col3. then for 49710 to 50281, use 1 of the 2 solutions mentioned above.

Accepted
Suggestion
Lott
Ranking Supervisor
over 2 years ago

i can't see any reason for this to be an LN. sure 15424|1 can be an LN cuz the snare sounds longer than usual, 18567|2 is also valid for the growl, but this, i can't see why. consider changing to a single note if that's the case.

Accepted
Suggestion
Lott
Ranking Supervisor
over 2 years ago

not exactly a fan of this, the exactly same double position can be seen at 17996 and 17710 which creates odd duplicated expression. perhaps 3 consecutive notes on column 3 should work fine?

Accepted
Suggestion
Lott
Ranking Supervisor
over 2 years ago

according to the surrounding section's patterning, these places should be doubles (for example 14424|3,14424|1,14567|4,14567|2,14709|1,14709|3 and similar iterations). however, if you don't want the section to be too dense, you can use something like this: https://cdn.discordapp.com/attachments/884302362733346886/1004406232502784071/unknown.png

the same applies for 18996

(you can use 3-note-jacks for the whooshes if you want, however it's rarely used in the map so not rly recommended)