HARDCORE MANIAC
Audiofreq & Lil Texas

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Created by: spidah
Submitted: about 2 years ago
Last updated: almost 2 years ago
Source: Hardcore Maniac
Tags:
hardcore, rawstyle, frenchcore, jumpstream, js, ln, uptempo, hard dance, audiophetamine, DWX, dirty workz, screech, piep
BPM: 200
Length: 3:01
Passes/Fails: 173 / 113

[4K] 23.15 - LOUDER

Pending
Issue
Linlime
Ranking Supervisor
over 1 year ago

Looking over it again it seems like the map needs another +4 offset

Accepted
Linlime
Ranking Supervisor
almost 2 years ago

apply +3 offset

Accepted
Issue
Linlime
Ranking Supervisor
almost 2 years ago

here to clearly more going on in the background then mapped. make sure it aligns better

Accepted
Issue
Linlime
Ranking Supervisor
almost 2 years ago

169283 to 170333 your patterning choices dont really make much sense here and dont really align with the music in any way. remap more accurate to the music

Accepted
Issue
Linlime
Ranking Supervisor
almost 2 years ago

should be a jump

Denied
Issue
Linlime
Ranking Supervisor
almost 2 years ago

missing note

Accepted
Issue
Linlime
Ranking Supervisor
almost 2 years ago

should be a jack to be consistent with 150983|2,151133|2

Accepted
Suggestion
Linlime
Ranking Supervisor
almost 2 years ago

https://i.imgur.com/PAwxhQp.jpg id suggest changing it to something like this

Denied
Issue
Linlime
Ranking Supervisor
almost 2 years ago

remove this note since no kick plays to justify this timestamp having a jump

Denied
Issue
Linlime
Ranking Supervisor
almost 2 years ago

why is this a jack

Accepted
Issue
Linlime
Ranking Supervisor
almost 2 years ago

this entire pattern is a little weird since the vocal roll starts on the 1/1 snap. maybe just turn this section into something like https://i.imgur.com/KAxs0Co.jpg

Denied
Suggestion
Linlime
Ranking Supervisor
almost 2 years ago

completely ignoring vocal during this ln would map

Denied
Issue
Linlime
Ranking Supervisor
almost 2 years ago

should not be a grace. is just a 1/2 to 1/4 pattern

Accepted
Issue
Linlime
Ranking Supervisor
almost 2 years ago

add note on 1/2 ln release for consistency

Ignored
Suggestion
Linlime
Ranking Supervisor
almost 2 years ago

since you are following vocals to create more techy patterning here id map this one to


spidah
Creator
almost 2 years ago

thats what i did at first lol

Denied
Issue
Linlime
Ranking Supervisor
almost 2 years ago

snapped 1/6th below


Linlime
Ranking Supervisor
almost 2 years ago

on the 1/6th*

Accepted
Linlime
Ranking Supervisor
almost 2 years ago

Ghost note

Accepted
Suggestion
Linlime
Ranking Supervisor
almost 2 years ago

Would turn into a jump cuz of the clear and loud kick

Ignored
Issue
Linlime
Ranking Supervisor
almost 2 years ago

this should be a full 1/1 Ln


Linlime
Ranking Supervisor
almost 2 years ago

nvm ignore this

Accepted
Issue
Linlime
Ranking Supervisor
almost 2 years ago

Would turn these into ln's to fit layering better with consistency

Denied
Issue
Linlime
Ranking Supervisor
almost 2 years ago

snapped on the 1/3th snap above

Denied
Suggestion
Linlime
Ranking Supervisor
almost 2 years ago

Not a huge fan of the hand balance in this pattern. would see if you can relocate 81383|2,81533|2 to a different column

Denied
Issue
Linlime
Ranking Supervisor
almost 2 years ago

These are mapped as jumps while the rest of the jacks following are just normal single notes

Denied
Issue
Linlime
Ranking Supervisor
almost 2 years ago

Missing note

Denied
Issue
Linlime
Ranking Supervisor
almost 2 years ago

72233|4 is a diffrent pitch then 72683|4,72983|4 , they should not be on the same hand. also what you have right now creates weird hand balance

Denied
Suggestion
Linlime
Ranking Supervisor
almost 2 years ago

Again would suggest cutting up the Ln into 2 parts both 1/2 long

Denied
Suggestion
Linlime
Ranking Supervisor
almost 2 years ago

Dont really see a reason for this to be a jump since no kick plays

Denied
Issue
Linlime
Ranking Supervisor
almost 2 years ago

This should be a jump. technically the kick is snapped on 1/6th but to keep the flow going id say keep it 1/4th

Accepted
Issue
Linlime
Ranking Supervisor
almost 2 years ago

same synths as 27233|3,27383|3,27533|3 yet mapped differently

Denied
Suggestion
Linlime
Ranking Supervisor
almost 2 years ago

These you turned into jacks while there is clear bursts. which I do personally not really like. id suggest turning them into bursts.
If you do not want to do this turn 20333|3 into a jump for consistency with 20033|1,20033|4

Denied
Suggestion
Linlime
Ranking Supervisor
almost 2 years ago

personally would follow this vocal

Denied
Suggestion
Linlime
Ranking Supervisor
almost 2 years ago

Would cut this Ln into 2 since that would flow better with the music in my opinion

Accepted
Issue
Linlime
Ranking Supervisor
almost 2 years ago

This Ln should start on the 1/1 snap and not the 1/4

Accepted
Suggestion
raifyx
Ranking Supervisor
almost 2 years ago

the ln with the anchor on the same hand is a bit weird to play. suggest moving it to the other hand?

Accepted
Issue
raifyx
Ranking Supervisor
almost 2 years ago

this sound is represented as a 3 note anchor, rather than a 4 note anchor throughout this part. would suggest to move 18080|3 to 2nd lane.

Accepted
Issue
2nil
User
almost 2 years ago

This buildup doesn't really justify the density here, once again it could be approached different

Accepted
Issue
2nil
User
almost 2 years ago

You could get away with removing this note, or you could add one at 154805 whichever feels better

Accepted
Issue
2nil
User
almost 2 years ago

There aren't any sounds to justify this buildup being mapped as trilly as it is, you should approach this differently

Ignored
Issue
2nil
User
almost 2 years ago

There isn't too much of a reason to stop the jumpstream patterns here, you should definitely continue them for structural consistency

Accepted
Issue
2nil
User
almost 2 years ago

It's a bit hard to tell but I doubt that the noises you're mapping to here are on this high of a snap, you should probably stick to 1/4th

Accepted
Issue
2nil
User
almost 2 years ago

This buildup would be better as just entirely single notes, making the latter half jumps doesn't do much and feels out of place

Accepted
Issue
2nil
User
almost 2 years ago

This would be better as a single note

Accepted
Issue
2nil
User
almost 2 years ago

The inclusion of these hands seems arbitrary, and making them jumps would probably be more accurate to the song

Accepted
Issue
2nil
User
almost 2 years ago

You should map jumps here and 42830 to better represent the music

Accepted
Hikari Zero
User
almost 2 years ago

The doubles in this jumpstream seem arbitrary and seem like they don't represent anything significant in the song. You could do something similar to 36080 instead.

Accepted
Hikari Zero
User
almost 2 years ago

The jumpstream pattern here is currently emphasized incorrectly. The drum snares are only audible at 130055|3,130130|4,130505|2, so the doubles should be placed in those timestamps instead. Something like this could work,

Accepted
Hikari Zero
User
almost 2 years ago

The rhythm on this pattern is currenly incorrect which causes the pattern to be slightly offsync from the song. The rhythm is supposed to be like this, or similar

Accepted
Accepted
Hikari Zero
User
almost 2 years ago

Same as https://quavergame.com/mapset/map/81928/mods#mod_8600, emphasize the strong downbeat with double


Hikari Zero
User
almost 2 years ago

90680 Same as the reply to the mod linked above

Accepted
Hikari Zero
User
almost 2 years ago

Should be double here to emphasize the strong downbeat

Accepted
Hikari Zero
User
almost 2 years ago

One of the notes here should be removed, since the distorted kick isn't in this timestamp.


Hikari Zero
User
almost 2 years ago

54230 should be turned into a double, since the distorted kick is audible in here

Accepted
Hikari Zero
User
almost 2 years ago

I think it would be better to turn these into doubles as well since they are as loud as 44030|4,44030|3,44180|4,44180|3. Something like this could work,

Accepted
Hikari Zero
User
almost 2 years ago

Should be removed since the kick drum roll starts in 36080


Hikari Zero
User
almost 2 years ago

After this, emphasize 36080 with a double or triple since it is a strong downbeat
It should look somehting like this,

Accepted
Hikari Zero
User
almost 2 years ago

There are bass sounds here that you represent with 1/2 LNs later on, such as 12980|2,13280|1,13580|1. So these should be 1/2 LNs as well


Hikari Zero
User
almost 2 years ago

Forgot to hyperlink, 12980|2,13280|1,13580|1

Hikari Zero
User
almost 2 years ago

Forgot to hyperlink, 12980|2,13280|1,13580|1

Accepted
Hikari Zero
User
almost 2 years ago

These should be turned into doubles to be consistent with 10730|2,10730|1,10805|3,10805|4,10880|2,10880|1

Accepted
Hikari Zero
User
almost 2 years ago

This is a strong downbeat, so I think it would be nice to emphasize it with a double


Hikari Zero
User
almost 2 years ago

9080 should probably add a note here for the kick too, so that it doesn't feel empty