Happppy song (Cut Ver.)
SOOOO

Created by: Mattkk
Submitted: over 2 years ago
Ranked: over 2 years ago
Source: Happppy songs EP
Tags:
SpeedCore vocaloid producer kagamine len 鏡音レン happy japanese DraterTD Electronic Short Ver. rice chordjack
BPM: 226
Length: 2:22
Passes/Fails: 2242 / 5677

[4K] 30.60 - SSS Grade Madness

Accepted
Issue
2nil
User
over 2 years ago

Missing note

Accepted
Issue
2nil
User
over 2 years ago

There aren't any vocals to justify the stream being continued here

Accepted
Issue
2nil
User
over 2 years ago

You should change the patterning here from jumptrill to jumpstream to stay consistent with the vocals being dumped


2nil
User
over 2 years ago

This happens more than once in the map so make sure to go through it again

Accepted
Issue
kusa
User
over 2 years ago

the general right to left movement is uninteresting, try to avoid this kinda shape in the pattern unless you have some reason for wanting it

this probably happens in a lot of other places around the map

Accepted
Issue
kusa
User
over 2 years ago

just do the pattern without the jump inside of it, looks weird with the jump in there and plays worse


kusa
User
over 2 years ago
Mattkk
Creator
over 2 years ago

i removed the jumps in the 1/6 sections of the first part but i keeped the doubles in the second part. cause: the second part its a boost of the first part foundamentals

Accepted
Issue
kusa
User
over 2 years ago

the rolls starting not on a whole beat or something "nice" makes this feel more awkward to play than it needs to 100572|4,100838|4,101037|4,101214|4,101391|4

101435|3,101435|2 jump is unnecessary and makes it a bit more awkward to play (and less aesthetically pleasing)

i suggest making the pattern starting at 100905 be more like 1243 instead of 4321

Accepted
Issue
peepoopfart
User
over 2 years ago

These trilles should be in 1/6 starting at 89444 and then end trill at 89577 and then add notes for 89643 `89688

Denied
Issue
peepoopfart
User
over 2 years ago

Stuff like these do not need to be a triple! I would just keep the same structure you had before because they had the same electronic beat as 87497|3


Mattkk
Creator
over 2 years ago

the sound is 10x higher tbh

Pending
Suggestion
peepoopfart
User
over 2 years ago

Very nit-picky but this section is very inconsistent when it comes to the jack size for the doubles. For example we have 72895|3,73028|3,73028|1,73161|1 then there is 73161|1,73161|4,73294|2,73294|3
Please try and make all of the jacks consistent through out, and for mods like https://quavergame.com/mapset/map/84672/mods#mod_8312 I think it is an appropriate timing point to break up the jacks and make it a mini stair which then transitions into a double-jack thing

Pending
Issue
peepoopfart
User
over 2 years ago

Another nit-picky mod, but since this section to me is just nothing but doubles everywhere why not find some ways to make it more creative?

Please make the current timestamp I sent a single and make the other sounds similar to it like 77674|2,77674|4 and other sections


peepoopfart
User
over 2 years ago

Issue this is more like a suggestion wtf am I thinking

peepoopfart
User
over 2 years ago

did not mean to find some hidden command I never knew about

Mattkk
Creator
over 2 years ago

i could be wrong but i dont hear any sound change. lemme go to buy new ears

Accepted
Issue
peepoopfart
User
over 2 years ago

wysi

Anyways, this should not be a triple in my opinion as there is not an intense enough sound for it to warrant one


peepoopfart
User
over 2 years ago

72763 was the reason why I said wysi,

Ignored
Issue
peepoopfart
User
over 2 years ago

A pretty common problem in this map is that there are sudden trills which just don't represent anything in the song. When making a trill it has to represent something.

Accepted
Suggestion
peepoopfart
User
over 2 years ago

This part to me is boring, very underwhelming. Especially for something so intense!

I'd make sounds like 55772 and 56834 a double to add some diversity to just a single note stream

Accepted
Issue
peepoopfart
User
over 2 years ago

Why at this section did you suddenly drop the light jump stream pattern and make these light jacks? I would continue making those a stream

39046|3,39046|1,39046|4 Also a little inconsistency in the said section but please refrain from making the kicks a triple since you seem to be consistently making them a double up to this point. I would make sounds like 39311|1,39311|3 a triple throughout since they make those little crash-like sounds


peepoopfart
User
over 2 years ago

There are many instances in the first chorus you make sounds I feel like should be doubles/triples as the opposite

So go through the chorus with the mindset of keeping the parts consistent:
Kicks = Doubles
Cymbals/Crashing sounds, idk = Triples
Keep the stream going until it breaks up for example 40904

You can change it around, like making the kicks a triple but this is what I feel like would make the most sense

Accepted
Suggestion
peepoopfart
User
over 2 years ago

May come across as pretty nit-picky but this should not be a trill section, even if you want to keep it a trill then I recommend changing the other parts so it can stay consistent. Up until this point you made these sections stairs

Accepted
Suggestion
peepoopfart
User
over 2 years ago

I feel like this part should have a 1/1 ln to stay consistent with 17542|4

Accepted
Suggestion
kusa
User
over 2 years ago

consider using higher note count chords

on the one hand it would feel more impactful, better representing the intensity of the sounds, but then you end up with quads that make it harder to map pitch

Accepted
Suggestion
kusa
User
over 2 years ago

replace with a single quad at 106480

this way the sound at 106746 has more impact by introducing the higher density streams

Accepted
Suggestion
kusa
User
over 2 years ago

change to [34] [23] and [14]

[34] because the previous [12][34][12] imply a [34] for balance

swapping [23] and [14] so that the ending of the chordjack can feel more…resolved??? idk it looks and feels better to me

Accepted
Issue
kusa
User
over 2 years ago

extend LNs so that they end at the next notes

Ignored
Suggestion
kusa
User
over 2 years ago

consider mapping the percussion burst here


Mattkk
Creator
over 2 years ago

i didnt found no way to add notes if not by using generalized patterns for such low sound

Accepted
Issue
kusa
User
over 2 years ago

feels weird playing this, it's not immediately obvious that the jumps correspond to the percussion

generally i think it'd be best if there was a constant 1/4 rhythm being mapped

idk something like this?

Accepted
Suggestion
kusa
User
over 2 years ago

Mattkk
Creator
over 2 years ago

improved a little bit that section, btw i decided to not use the trills

Accepted
Issue
kusa
User
over 2 years ago

use the sus 22 ms offset from top diff

Accepted
Issue
kusa
User
over 2 years ago

generally the stream sections could use more explicit representation of vocal syllables

Accepted
Issue
kusa
User
over 2 years ago

shouldn't this just continue the hands


Mattkk
Creator
over 2 years ago

i continued with the hands except at 1:52:984 to introduce and to make evident the new song rappresentation at 1:53:117

Accepted
Issue
kusa
User
over 2 years ago

extend lns to have lengths of one beat instead of 3/4 beats

Accepted
Issue
kusa
User
over 2 years ago

trill idea is implied to continue past where it should end with these notes


Mattkk
Creator
over 2 years ago

in this section i was giving attention to the voice more than the beat because the beat its essencially the same as 55:772. for this reason i think that this section is correct. btw i made a few changes to improve it

Mattkk
Creator
over 2 years ago

nvm ive got what u meant, accepted

Mattkk
Creator
over 2 years ago

still not convinced of that part tbh

Accepted
Suggestion
kusa
User
over 2 years ago

use two beat long trills to be semi-consistent with similar instances of the song like 94533

Accepted
Issue
kusa
User
over 2 years ago

pattern implies beat occurs on 95263

Accepted
Issue
kusa
User
over 2 years ago

not sure if intentional, feels like this should be in column 4 instead. if moved to column 4, rearrange 94267|2,94334|3,94400|2,94466|1 so that the last note doesn't merge into the trill

Accepted
Suggestion
kusa
User
over 2 years ago

consider replacing this with 3 jumps instead [34][23][12]


kusa
User
over 2 years ago

also here 98250

Accepted
Suggestion
kusa
User
over 2 years ago

ideally the pattern would be rearranged so that 92409|2 is in column 1 instead, to mirror 92143|4

i also think the trill pattern should be rearranged so that this jump92940|3,92940|2 occurs entirely on one hand, so in the case of the current trill, instead of transitioning with …2424[23]1313…, it would be …2424[12]3131. transitioning like this would also allow the hands to continuously alternate

Ignored
Issue
kusa
User
over 2 years ago

change to [12]43241231 so that trill visually starts at 90285 and not 90352


Mattkk
Creator
over 2 years ago

i just used the jumps

Ignored
Suggestion
kusa
User
over 2 years ago

Continue the trill idea instead of using this new jumpstream idea


Mattkk
Creator
over 2 years ago

i honestly like how the notes rapresent the voice but ill see what to do

kusa
User
over 2 years ago

feels kinda jank to play the rolls like this, how bout a trill with the increasing note density idea

Accepted
Issue
kusa
User
over 2 years ago

keep it 1/4

I don't think the slight change in texture is enough to justify increasing the density 50%

Accepted
Issue
kusa
User
over 2 years ago

missing note

Accepted
Issue
kusa
User
over 2 years ago

patterns should be made to have more interesting variety, the next three patterns are relatively uninteresting variations of each other

Ignored
Issue
kusa
User
over 2 years ago

pattern implies beat starts at 57830 instead of at 57896

similar problem with 59024|1,59090|3,59157|1,59223|3


kusa
User
over 2 years ago
kusa
User
over 2 years ago
kusa
User
over 2 years ago

67519|1,67586|3,67652|1,67718|3 you probably get the idea