213186|3,213186|4,213462|1,213462|2,213738|3,213738|4 , 215393|1,215393|4,215669|2,215669|3,215945|1,215945|4 ,… should be reduced to 3/4 also for synth fading-out reasons
just a heads up if you don't notice, by "and many more other iterations thruout the map" i really mean it, they repeat lots of times not only in the first chorus (or first half, whatever you wanna refer this as) but also the 2nd chorus
52911 to 57325, 141187 to 145601 - would be better if you can make the difficulty/density of the patterning gradually increases along with the song's volume (instead of mapping a whole fading-in section with the same density)
44083, 46290, 48497, 50704,… - synths' lengths are 1 beat long (unlike other synths where it fades out around 3/4 beat) so consider using one beat LNs for them
46014, 48221, 50428… (and many more other iterations thruout the map) - intensity of these synths are lower than others so reducing to one LN can express this better imo
213186|3,213186|4,213462|1,213462|2,213738|3,213738|4 , 215393|1,215393|4,215669|2,215669|3,215945|1,215945|4 ,… should be reduced to 3/4 also for synth fading-out reasons
202979|2, 205186|3, 207393|2, 209600|3 - can make these 4/1 long to represent the synth fading out at around there
cut 189186|1,189221|2 to 189325, make 189324|3,189324|4 1/4 LNs since a bonus synth sound can be heard here
the bonus synth you mentioned is represented by the jump, if I change it to ln I'll have to change every part thats like that to ln and its useless
https://quavergame.com/mapset/map/85499/mods#mod_9630 , https://quavergame.com/mapset/map/85499/mods#mod_9631 , https://quavergame.com/mapset/map/85499/mods#mod_9633
just a heads up if you don't notice, by "and many more other iterations thruout the map" i really mean it, they repeat lots of times not only in the first chorus (or first half, whatever you wanna refer this as) but also the 2nd chorus
84359|1 - inconsistent length with 79945|4, 82152|1, 86566|4, i suggest using a 5/2 length LN cuz synth gets quite faded-out around there
LN length change suggestion also applies for 97600|2, 99807|2, 102014|3
also 168221 onwards
I'll fix the inconsistency but the length remains like that, 5/2 its just way too long
quite sure it's meant to be at 87394
80773, 81049, 81325, 82980, 83256, 83532,… - better to make these LNs 3/4 since the synths are cut out at around 3/4 beat
80773, 81049, 81325, 82980, 83256, 83532,… - better to make these LNs 3/4 since the synths are cut out at around 3/4 beat
thanks for the double mod on the same place lol
72497, 74704, 76911,… similar to https://quavergame.com/mapset/map/85499/mods#mod_9630 , you can apply a triple with 2 LNs to express reduced intensity/volume of the synths
I like how the drop plays out the way it is now, I understand what you mean but it just wont feel the same
52911 to 57325, 141187 to 145601 - would be better if you can make the difficulty/density of the patterning gradually increases along with the song's volume (instead of mapping a whole fading-in section with the same density)
I can understand why you'd want that but I like how it is now, it still represents the song well no matter if it scales with volume or not
44083, 46290, 48497, 50704,… - synths' lengths are 1 beat long (unlike other synths where it fades out around 3/4 beat) so consider using one beat LNs for them
so what I should do is put all of them on 3/4 got it
ok, I actually dont understand, what is the problem?
now I understand bruh this part really brain fucked me
46014, 48221, 50428… (and many more other iterations thruout the map) - intensity of these synths are lower than others so reducing to one LN can express this better imo
so what you are saying is to make a single ln in these parts. That will do but ill keep the double and triple lns that represent the louder sounds
would use only two LNs here since the synth doesn't have a wub-ish start unlike 37187
apply grace structure for 127670, remove grace notes at 125463, 129876 for the same reason
what do you mean not have a wub-ish start they both sound exactly the same
oh ok now I hear it
seems like there's no reason for this LN to release in such a weird timing; extend it to 17601