wouldve liked these sections to be a little bit harder due to the intensity of it really. i'm not sure why it isn't layered with 1/4 filler/dump but it definitely should be especially when compared to the billion other sections where the vocals are dumped but that's up to you
the echo section here has a vocal effect on the repetition (137147) except they're layered and patterned pretty much the exact same, you could make the echo section a bit lighter/denser or make the patterning easier/harder to make it a bit more distinct and reflect the song better
by continuing the 1/8 stream through 61068 you omit the vocals here, i would suggest shortening the burst to the given timestamp then start jacking from there
density here seems a bit strong for just rising synth/insignificant sound, i would make this a single note and if you still wanted to represent the rising synth use a long note earlier for the jump at 159695|1,159695|2 possibly
pitch relevance should be repeated here the same as 158617|3,158617|4,158715|4,158715|3,158911|2,158911|1, i would suggest moving 159499|1 to column 3 and 159695|2,159695|3 to column 1 and 2
this hand for each of these repeated sections doesn't have the same strength on the synth/has no main synth melody therefore it'd make more sense to layer each of these as filler jumps instead
there's no percussion here for this hand compared to the next two, so i'm gonna assume it's all hands for the weird reverb/revving sound that plays here though if that's not your intention i'd make this a jump to make the drum hands distinct
wouldve liked these sections to be a little bit harder due to the intensity of it really. i'm not sure why it isn't layered with 1/4 filler/dump but it definitely should be especially when compared to the billion other sections where the vocals are dumped but that's up to you
the echo section here has a vocal effect on the repetition (137147) except they're layered and patterned pretty much the exact same, you could make the echo section a bit lighter/denser or make the patterning easier/harder to make it a bit more distinct and reflect the song better
by continuing the 1/8 stream through 61068 you omit the vocals here, i would suggest shortening the burst to the given timestamp then start jacking from there
this goes for all those sections at the beginning of each chorus
this actually isn't a vocal syllable and therefore shouldn't really be layered as a hand, more like a held note of the syllable from 72637.
this is an issue ^
what about the pitch change? can it be considered a hand instead?
resolved in discord
density here seems a bit strong for just rising synth/insignificant sound, i would make this a single note and if you still wanted to represent the rising synth use a long note earlier for the jump at 159695|1,159695|2 possibly
ill just use a double since 159695|1 159695|2 kinda has the same sound
pitch relevance should be repeated here the same as 158617|3,158617|4,158715|4,158715|3,158911|2,158911|1, i would suggest moving 159499|1 to column 3 and 159695|2,159695|3 to column 1 and 2
would do well for emphasis if you removed these notes
partially accepted
just moved the notes a bit
gonna assume all these hand doubles are for the held vocal and not bring up any issue on it
descending jump anchors here for the vocals are really neat
just some positive stuff in all the negatives :-)
anchor for pitch relevancy kinda cool
1/3 section shouldnt start till 48715
vocals sounds more 1/3 to me
oh yeah the drums too
probably should layer this as a jump or change both to hands as mentioned before
hands it is
why are these not repeated hands instead of repeated jumps considering you've been layering vocal syllables as hands up to this point?
21362|4,21362|3 this too
22146|3,22146|4,22244|3,22244|4,22538|4,22538|3,22637|3,22637|4 and these
happens again with section 26951 - 27539
probably because i didnt want to make it that hard but might as well put hands on it at this point
make this a quad to be consistent with all your percussion being layered as quads
this hand for each of these repeated sections doesn't have the same strength on the synth/has no main synth melody therefore it'd make more sense to layer each of these as filler jumps instead
this issue occurs on all the repeated/copy pasted sections of this section so please check over all of them
oh i didnt notice that
there's no percussion here for this hand compared to the next two, so i'm gonna assume it's all hands for the weird reverb/revving sound that plays here though if that's not your intention i'd make this a jump to make the drum hands distinct
quad is on the wrong beat compared to 1656|1,1656|2,1656|3,1656|4,2048|1,2048|2,2048|3,2048|4 for the percussion/drum kick sound