157117 to 170279: this part is relatively calm, yet at some parts, you apply speed + 1 ln patterning. this isn't much easier than the patterns on the chorus, not to mention multiple anchors occuring at 162014.
i appreciate your efforts to be experimental, however an inevitable result is that some patterns can come out not so good due to patterning overcrowd. it's completely normal, and eventually they can be avoided (actually you can't, you just make those overcrowds less extreme)
due to the 1-handed Z (i'm referring to 138548|1,138625|1,138650|2,138727|2) this is less balanced and funky than 136099, so i advise just use stuffs similar to 138548
partial flipping is a way to create variety in patterning, however sometimes gameplay becomes too altered on more complex patterning like this imo
personally i think the burst should end around 62453, the "ne" ends quite swiftly and deciding to continue the dense burst creates a false continuous feeling imo
this anchor creates a false strain between the "con" and "car". they're two continuous 1/1 vocals, yet the straining part is in between the syllables, which makes rather odd emphasis. flipping 56122|2,56165|1,56209|2 should help.
37099 to 38018 (during the "spiiicesss" vocals) feels excessively tricky compared to a similar section like 39548 -> 40466 and to the whole 34650 -> 44446 chunk. i advise nerfing it to balance expression between the syllables.
(other iterations, such as 46170|1,46204|4,46238|1,46272|4 applies this same mod. other mods above will have multiple iterations throughout the map applying one same mod!)
idk if the "mex" is that emphasized (compared to the overall scheme here) for a 1/9 trill to be used, 1/6 should be fine enough for this
15083, 154668, 164463, 171810: these undeniably feels like… forced tech. there's no musicial reason to make these 1/12 shields. you can dump it lightly to follow the map's theme, but shields are too questionable and unfitting in this case
the beginning (specifically, from the start to 9397) is quite variable in structuring, even though the music (specifically the vocals) don't really change. i would let it pass if the patterns play similarly, but the difference is too noticeable to be count as an acceptable variety imo.
157117 to 170279: this part is relatively calm, yet at some parts, you apply speed + 1 ln patterning. this isn't much easier than the patterns on the chorus, not to mention multiple anchors occuring at 162014.
i appreciate your efforts to be experimental, however an inevitable result is that some patterns can come out not so good due to patterning overcrowd. it's completely normal, and eventually they can be avoided (actually you can't, you just make those overcrowds less extreme)
(other iterations applies)
i suggest using something like 136099, i believe there's enough space for something similar
(other iterations applies)
due to the 1-handed Z (i'm referring to 138548|1,138625|1,138650|2,138727|2) this is less balanced and funky than 136099, so i advise just use stuffs similar to 138548
partial flipping is a way to create variety in patterning, however sometimes gameplay becomes too altered on more complex patterning like this imo
(other iterations applies)
personally i think the burst should end around 62453, the "ne" ends quite swiftly and deciding to continue the dense burst creates a false continuous feeling imo
(other iterations applies)
this anchor creates a false strain between the "con" and "car". they're two continuous 1/1 vocals, yet the straining part is in between the syllables, which makes rather odd emphasis. flipping 56122|2,56165|1,56209|2 should help.
(other iterations applies.)
37099 to 38018 (during the "spiiicesss" vocals) feels excessively tricky compared to a similar section like 39548 -> 40466 and to the whole 34650 -> 44446 chunk. i advise nerfing it to balance expression between the syllables.
(other iterations, such as 46170|1,46204|4,46238|1,46272|4 applies this same mod. other mods above will have multiple iterations throughout the map applying one same mod!)
idk if the "mex" is that emphasized (compared to the overall scheme here) for a 1/9 trill to be used, 1/6 should be fine enough for this
15083, 154668, 164463, 171810: these undeniably feels like… forced tech. there's no musicial reason to make these 1/12 shields. you can dump it lightly to follow the map's theme, but shields are too questionable and unfitting in this case
the beginning (specifically, from the start to 9397) is quite variable in structuring, even though the music (specifically the vocals) don't really change. i would let it pass if the patterns play similarly, but the difference is too noticeable to be count as an acceptable variety imo.