Tags:
Pokemon, Pocket Monster, Monsters, 2019, 2020, Sword and Shield, ソード・シールド, OP, Opening, そらる, soraru, まふまふ, mafumafu, utaite, utaites, そらいろまふらー, Soramafu, Sorairo, Mafura, Sky-coloured, Sky, coloured, Muffler, indie-pop, indie, pop, anime, japanese, jpop, One two three, 123, galar
https://quavergame.com/mapset/map/97324/mods#mod_10212 This section can still be worked on. like why are 15390|4,15720|1 single notes. and why are 13907|2,13907|1,14072|4,14072|3 not anchored cuz of the vocal progression between them. try to focus on vocals for layering like vocal = jump and kick = jump. then anchor them according to the vocal progression
Mod has been ignored?
sorry fixed now
Would nerf this down to a single note since there is not much impact for this chord to be justified
https://quavergame.com/mapset/map/97324/mods#mod_10210 repeats itself in following sections at 9951|4,9951|1 and 9951|4,9951|1
same for https://quavergame.com/mapset/map/97324/mods#mod_10211
Issues and suggestions pointed out are prone to repeat on similar sections. make sure to check over the entire map for them
How bout turning this into a hand for the crash
Should be a jump
If im not mistaken this should be a single Ln since the vocal does not fluctuate and its only 1 word
This jump does not represent any special percussion so it should be a single according to your layering
Not snapped
13248 to 22479 . This section has confusing and inconsistent anchoring and chord sizes for the jacks. make sure these make sense and are consistent
These being hand does not make much sense since this should be part of a jumptrill and there is no outstanding sounds to layer the hands on. i suggest relayering into a jumptrill with a note at 10199 since there is one missing there now
this is a normal kick hit which you have represented with jumps sofar. so nerf this down to a jump
4017|1 is a ghost Ln not representing the synth. so turn the ln into a single note and extend 3852|3 to the next ln
Same issue with 4511|3,4676|1
9127|3,9292|1 same issue