Resnapping the map with that option snapped them incorrectly where everything was offset to be slightly late. I think the function is not working properly. What exactly was the issue you were seeing that you wanted fixed by doing this? I can fix it manually.
I don't see any reason for this to be overemphasized, as well as for 253968|2,253968|4,254066|2,254066|4. Or the reason is there, but not compelling enough to reason such a large spike in difficulty.
Good suggestion, thank you. This section was actually based on a copypaste from part of the intro (22442|4,22442|3,22540|3,22540|4), and there is a pretty good reason for this emphasis there but not in this ending bit
Sounds cool in theory but there isn't a good way for me to map accurately to the drums here without removing the LN or making this unnecessarily difficult, which I feel fits the flow of the overall structure here better. Additionally the drum kind of comes unexpectedly, which is fine for the music but could be a frustration point for players.
This section is quite spicy because of the one-handed jacks, which can be a noticable difficulty spike. My suggestion would be to move the jacks to alternating hands, so it's right left right left
Please resnap your map by using Edit > Resnap all notes > Resnap to 1/16 and 1/12
Resnapping the map with that option snapped them incorrectly where everything was offset to be slightly late. I think the function is not working properly. What exactly was the issue you were seeing that you wanted fixed by doing this? I can fix it manually.
I noticed this plugin referenced in another RS comment: https://github.com/IceDynamix/UnsnappedNotesFinder/tree/new-algorithm
I used this on my map with a leniency of 1ms and it found no unsnapped notes. I feel I've exercised due diligence here, so I will be denying this mod.
I don't see any reason for this to be overemphasized, as well as for 253968|2,253968|4,254066|2,254066|4. Or the reason is there, but not compelling enough to reason such a large spike in difficulty.
Good suggestion, thank you. This section was actually based on a copypaste from part of the intro (22442|4,22442|3,22540|3,22540|4), and there is a pretty good reason for this emphasis there but not in this ending bit
Most likely an unintended jack?
same here 213351|1,213449|1
Probably break up this anchor by moving some notes to other columns
Mapping the percussion here would've been the better choice as they are more prominent than the brass(?)
Sounds cool in theory but there isn't a good way for me to map accurately to the drums here without removing the LN or making this unnecessarily difficult, which I feel fits the flow of the overall structure here better. Additionally the drum kind of comes unexpectedly, which is fine for the music but could be a frustration point for players.
I did try, though.
This section is quite spicy because of the one-handed jacks, which can be a noticable difficulty spike. My suggestion would be to move the jacks to alternating hands, so it's right left right left
83806 same thing here
and at many other places in the map
I rather liked the same hand one-handed jacks, but I recognize it could cause undue stress on players' hands.