While its clear that this is a dump-style map, I dont know how to feel about the music representation for a lot of the break parts;
you start the map off with a lot of breaks in the stream, but later on map most of the break parts as continuous 1/4 streams with a minimal amount of short breaks, which I dont really agree with because its mapped very similarly to the chorus parts, and also has way too many notes playing compared to the actual music imo
I think you should fix this by reducing the amount of notes in the break parts of the song in a way that makes sense to the player
Remove "(Hard)" from diff name (not necessary, but theres no need to call it that it theres only one diff anyways ^^)
map this part to match 76421
map as jump (?)
While its clear that this is a dump-style map, I dont know how to feel about the music representation for a lot of the break parts;
you start the map off with a lot of breaks in the stream, but later on map most of the break parts as continuous 1/4 streams with a minimal amount of short breaks, which I dont really agree with because its mapped very similarly to the chorus parts, and also has way too many notes playing compared to the actual music imo
I think you should fix this by reducing the amount of notes in the break parts of the song in a way that makes sense to the player