you can actually add a note on the fourth column for follow the vibrato of the voice here
no voice here, you can delete this
see 167878|2 this kind of sound
same as https://quavergame.com/mapset/map/38529/mods#mod_3786, you can add one
ignore this, now i understand the purpose
just a suggerence, since this drum sounds exactly as 135378, you can make that spot a triple (add one more note)
ignore this… my bad
Same as https://quavergame.com/mapset/map/38529/mods#mod_3783, are you following something that i can't hear beside the voice? delete :)
vocal
you forgot a note for the voice here, add one at the fourth column
i can't actually understand why are these doubles, because by patterning, the opening of the voice on different spots than white (i.e: 121330|5) are not doubles so, delete?
Strong evidence: 124544|3
edited the space to next 1/4
i can't actually hear the voice here, delete this
same as https://quavergame.com/mapset/map/38529/mods#mod_3780
this ignored drum was intentional? because the stream is long so… i suggest to add a note anyway due to consistency
chorus = drum 2
snare = 2
non chorus = 1 & 2
Ignored drum, add a note
again, starting to ignore the drums, add one
This spot is quite strong enough for be a triple, you can add one more here
here you are starting to ignore the drums, but in sections like 26807 you actually mapped the drums, add a note
i want the non-chorus & not intense part to be as mild as possible, then the intense part could get extra emphasis for better gameplay feeling
you can actually add a note on the fourth column for follow the vibrato of the voice here
no voice here, you can delete this
see 167878|2 this kind of sound
same as https://quavergame.com/mapset/map/38529/mods#mod_3786, you can add one
ignore this, now i understand the purpose
just a suggerence, since this drum sounds exactly as 135378, you can make that spot a triple (add one more note)
ignore this… my bad
Same as https://quavergame.com/mapset/map/38529/mods#mod_3783, are you following something that i can't hear beside the voice? delete :)
vocal
you forgot a note for the voice here, add one at the fourth column
i can't actually understand why are these doubles, because by patterning, the opening of the voice on different spots than white (i.e: 121330|5) are not doubles so, delete?
Strong evidence: 124544|3
edited the space to next 1/4
i can't actually hear the voice here, delete this
same as https://quavergame.com/mapset/map/38529/mods#mod_3780
this ignored drum was intentional? because the stream is long so… i suggest to add a note anyway due to consistency
chorus = drum 2
snare = 2
non chorus = 1 & 2
Ignored drum, add a note
Ignored drum, add a note
again, starting to ignore the drums, add one
This spot is quite strong enough for be a triple, you can add one more here
here you are starting to ignore the drums, but in sections like 26807 you actually mapped the drums, add a note
i want the non-chorus & not intense part to be as mild as possible, then the intense part could get extra emphasis for better gameplay feeling