you forgot a note for the voice here, add one at the fourth column
i can't actually hear the voice here, delete this
i can't actually understand why are these doubles, because by patterning, the opening of the voice on different spots than white (i.e: 121330|5) are not doubles so, delete?
Strong evidence: 124544|3
edited the space to next 1/4
Ignored drum, add a note
this ignored drum was intentional? because the stream is long so… i suggest to add a note anyway due to consistency
chorus = drum 2
snare = 2
non chorus = 1 & 2
same as https://quavergame.com/mapset/map/38529/mods#mod_3780
This spot is quite strong enough for be a triple, you can add one more here
here you are starting to ignore the drums, but in sections like 26807 you actually mapped the drums, add a note
i want the non-chorus & not intense part to be as mild as possible, then the intense part could get extra emphasis for better gameplay feeling
again, starting to ignore the drums, add one
Same as https://quavergame.com/mapset/map/38529/mods#mod_3783, are you following something that i can't hear beside the voice? delete :)
vocal
no voice here, you can delete this
see 167878|2 this kind of sound
you can actually add a note on the fourth column for follow the vibrato of the voice here
same as https://quavergame.com/mapset/map/38529/mods#mod_3786, you can add one
ignore this, now i understand the purpose
just a suggerence, since this drum sounds exactly as 135378, you can make that spot a triple (add one more note)
ignore this… my bad
you forgot a note for the voice here, add one at the fourth column
i can't actually hear the voice here, delete this
i can't actually understand why are these doubles, because by patterning, the opening of the voice on different spots than white (i.e: 121330|5) are not doubles so, delete?
Strong evidence: 124544|3
edited the space to next 1/4
Ignored drum, add a note
Ignored drum, add a note
this ignored drum was intentional? because the stream is long so… i suggest to add a note anyway due to consistency
chorus = drum 2
snare = 2
non chorus = 1 & 2
same as https://quavergame.com/mapset/map/38529/mods#mod_3780
This spot is quite strong enough for be a triple, you can add one more here
here you are starting to ignore the drums, but in sections like 26807 you actually mapped the drums, add a note
i want the non-chorus & not intense part to be as mild as possible, then the intense part could get extra emphasis for better gameplay feeling
again, starting to ignore the drums, add one
Same as https://quavergame.com/mapset/map/38529/mods#mod_3783, are you following something that i can't hear beside the voice? delete :)
vocal
no voice here, you can delete this
see 167878|2 this kind of sound
you can actually add a note on the fourth column for follow the vibrato of the voice here
same as https://quavergame.com/mapset/map/38529/mods#mod_3786, you can add one
ignore this, now i understand the purpose
just a suggerence, since this drum sounds exactly as 135378, you can make that spot a triple (add one more note)
ignore this… my bad