assuming the chord before stays left biased (and it probably should stay the same to avoid creating a small jack with this pattern), mirror the pattern for better hand balance
also if I use something like 1234 to represent consecutive drums, I like to keep using that general idea for at least a measure/bar, maybe using 4321 for another instance of the sound, or 2341, etc.
map drums
remove?, sound seems insignificant
reduce to single note
chord sizes should be 1,2,2?
49545|1,49545|2 should be single note?
move timing point back a beat
move to different column to better distinguish from longjack
chord pattern should generally be 21312131
extra note?
73173|2 etc.
move to 86681, extend to next notes
216182|4,216182|3 similar for this
extra note?
93350|4 etc.
chord sizes should be 1,2,2?
swap chord sizes
apply above to 111138|3,111138|4,111403|2
116979|2,116979|4,117244|1,117244|2,117510|4 1,2,2
ln isn't mapped to anything?
adjust chord sizes accordingly
chord sizes should generally be 21312131
extra note?
`143262|2
143262|2 etc.
extend ln to next note
rearrange chords to this
remove hands, expand jump to hand
apply to similar instances as well
remove selected notes, rearrange remaining notes to be more aesthetic
expand to hand to emphasize shout
225828|4,225828|3
swap earlier two notes, remove later note, extend ln
mirror first chord, change last two chords to be both jumps, jumps having pattern [34][12]
move timing point to 145
mapped rhythm is incorrect
replace with jumptrill
220499|2,220499|1,220631|3,220897|2
228994|2,228994|1,229127|3,229392|1
20852|2,20852|1,20985|3,21251|2
29348|2,29348|1,29481|3,29746|1
90941|2,90941|1,91074|3,91339|2
expand to hand to represent shout
87755|2,87755|1
96251|3,96251|4
note placement noticably biased toward the right hand
193419|3,193419|4,193684|4,193817|3,193950|4,194083|3,194481|3,194481|4 as well
extra note?
23262|4
27510|1 etc.
extra note
change note positions to 1[34]2
should be a jump
rearrange for aesthetics
actually mirror it as well for the longjack emphasis
rearrange the chords representing drums to be more consistent and swap between fingers between different drum sounds
for instance in the first four beats I would rearrange the chords to be [23][124][23][124]
and next four beats [13][124][13][124]
123331
additionally for 123331 the first chord should have a note in column 2 for the longjack
extra notes
rearrange to remove the right hand trill
mirror for better hand balance
84038|2,84038|3,84304|3,84304|4,84569|3,84569|2,84835|2,84835|1 nudge first jump left one and following jumps accordingly for better consistency with an earlier pattern
assuming the chord before stays left biased (and it probably should stay the same to avoid creating a small jack with this pattern), mirror the pattern for better hand balance
mirror for better hand balance
154127|2,154127|3,154392|3,154392|4,154658|3,154658|2,154923|2,154923|1 nudge first jump left one and the others accordingly for better consistently with previous similar instances of this pattern
change to normal note
either the guitar(?) isn't there or it's not audible enough to be significant
169392|4
rearrange to
rearrange to [23][134]
extra note
remove jump (because it's mapped to nonexistent vocal?) and rearrange for better hand balance™
mirror and shift last highlighted jump one left
also maybe make first jump a hand to emphasize the thing
rearrange beginning
might wanna change the hands to jumps to be consistent with the similar pattern near the beginning of the song
apply +20 ms to entire map
apply this mod last
move column 2
move to [23]
65720|1,65786|2,65852|3,65919|4,65985|2,65985|1,66251|3,66251|4,66516|2,66516|1,66782|3,66782|4,67047|2,67047|1,67313|3,67313|2,67578|3,67578|4,67844|3,67844|2 mirror for hand balance
first note column 4, second note remove
generally, I like to make it so that notes or chords that represent audibly different sounds have some sort of contrast to them
if one chord is left biased, i see if I can make the other right biased
if one utilizes inner columns more, I see if I can make the other use outer columns more
also if I use something like 1234 to represent consecutive drums, I like to keep using that general idea for at least a measure/bar, maybe using 4321 for another instance of the sound, or 2341, etc.
if you take another look through the map, i think you'd be able to find some places that'd benefit from these ideas
I'll look through the map
reduce to jump
204058|1,204058|3,204058|4
205120|2,205120|4,205120|1
210430|4,210430|3,210430|2
211757|3,211757|2,211757|1
expand to hand
212023|3,212023|4
replace with jumptrill, turn hand into jump to avoid minijack