Just like the last difficulty, the mapset has the same problems. You ignore a lot of the doubles on the kicks or snares. Please apply them throughout the whole map and apply a lot of my mods from the last diff to this diff.
Reason stated mainly on the other diff but a TDLR, mainly to reduce density for some parts as it rhythmically alternates with vocals and kicks and snares. If I added doubles to some of these parts, density would increase as well as difficulty.
Just like the last difficulty, the mapset has the same problems. You ignore a lot of the doubles on the kicks or snares. Please apply them throughout the whole map and apply a lot of my mods from the last diff to this diff.
Reason stated mainly on the other diff but a TDLR, mainly to reduce density for some parts as it rhythmically alternates with vocals and kicks and snares. If I added doubles to some of these parts, density would increase as well as difficulty.
plus the hitsound help emphasize some of these missing doubles and give some flair
This shouldn't be a double as I can only hear the vocals playing
miss on my end
I am kinda confused why it seems like nobody touched this diff. Oh well, imma be the first
Appreciate you being the first !!